Hmm, I'm positive there was another one of these threads less than a week ago. Oh well, I'll say the same thing I said in that one.
Fucking this.
Fucking this.
Wow I had the same problem with underwater levels (still kinda do) I think what scared me was the thought that the giant sea monsters could come at me from anywhere.Matthew94 said:Aw well maybe I'm biased. I hate, and I mean I FREAKING HATED underwater levels as a kid. They scared the living shit out of me. Pretty much any of them, the one in Majora's Mask, Super Mario 64, Banjo-Kazooie, Banjo-Tooie and Super Mario Sunshine. In fact, I never finished Majora's mask. I looked in the strategy guide, saw that there were GIANT SEA SERPENTS coming and more or less said "fuck this shit." I think I had a phobia, I still do I think, something about water levels just freak the fuck out of me.
Now, you want to talk about good levels in that game? How about the one were you're chasing a train and you manage to flip all of the switches and make it crash into its own base. Most satisfying boss fight ever. I really liked the conductor's voice for some reason too.
"I CAN'T STOP ITTTTTTTTTTT!"
This. It's one of the earliest games I remember and I must have spent hundreds of hours on this along with Yellow, Gold and Silver (yes, I actually had both, on top of getting Crystal the following year) and when I was in sixth form, some friends of mine managed to get some kind of emulated version of Red and Crystal on our phones, so I got a chance to relive that and see if it holds up. And while it was very nostalgic to get back into those games, I do still think holds up (I mean it must do since they haven't changed much over 10 years down the line) it's a very simple, yet very engrossing and addictive game that rewards you for your persistence (read: grinding the absolute shit out of your monsters/wandering in fields for hours trying to catch super special awesome Pokemon X) and exploration and it just generally makes me happy to play. :3 I just wish I knew how to get them to work on my current phone. >.> As for gaming nostalgia/nostalgia in general, it's certainly a pleasant sensation, but I don't think I'm swayed by it. I won't hesitate to admit that a lot of things I liked as a kid were absolute fucking garbage and I can recognise flaws in things that I like and will certainly notice more cracks if it's been years since my last encounter and at the end of the day, if I'm really not enjoying something, then I don't see the point in championing it just because I liked it as a kid. One thing to consider I suppose, is that there might be instances where people are willing to concede that while XYZ might not be a great game/film/album/whatever, it's a game that means a lot to them.bannanaky said:![]()
there is still nothing better at ensnaring my attention for weeks on end. from that first battle with blue all the way through to catching mewtwo 50+ hour nostalgia trip of childhood joy
Wish I could get ahold of a ram cartridge so I could actually play that golden Majura's Mask Cartridge. There is a reason why that particular game is probably as good as people say, and it's the fact that the N64 alone can't run the bleedin' thing without an add on XD On that note though, it'll be interesting to see if the game also gets a 3DS remake. I feel I'd re-purchase the 3DS for that journey alone.Ljs1121 said:I think one of the main reasons that Ocarina of Time is constantly placed atop peoples' best game ever lists is because of nostalgia. Mind you, it is a pretty darn good game, I just don't think it deserves to be called the best.
That is a title reserved for Majora's Mask.![]()
I got that game recently... It's making me chuckle a little bit that's for sure, but over all the game isn't really doing that much for me. I think without the humour the game would fall apart.D-Class 198482 said:conkers bad fur day
conkers bad fur day
CONKERS BAD FUR DAAAAAAAAAAAY
i love that game so much
Nostalgia isn't necessarily time based, it's more of an association with the memories you have of playing that game, and often it's a feeling which obscures an opinion which would otherwise be formed more fairly on a competing product. Like let's say, Banjo Kazooie versus mario 64, both similar concepts, but one definitely came out on top when the nostalgia is removed.Calibanbutcher said:I think I am not allowed to call out "nostalgia" yet, seeing as I mostly played PS2 and PSP games.
BUt some of my favourites of all time:
Burnout Revenge (PS2)
Resident Evil 4 (PS2)
Metal Gear Solid 2 (Ps2)
Spiderman 2
Tiger and Dragon
Black
GTA San Andreas
Dragon Quest VIII
FFXII
gonna play some PS2 now...
This game alone showed how bad ass Boba Fett was, flying into arenas on his own. Man I am nostalgic about this, forcing people into the Sarlacc Pitt. This along with Jedi Power Battles - but that game only because I had a cheat disc that gave you the feeling of actually being a jedi. Without it that game was insanely difficult for me.bl4ckh4wk64 said:Hmm, I'm positive there was another one of these threads less than a week ago. Oh well, I'll say the same thing I said in that one.
Fucking this.
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You can't judge an opinion on the grounds of wrong or right. What may be great to you, will not be great for some. I find it hard to get along with narrow minds; this person is fine to say he didn't like Morrowind just as you're fine to think the opposite. Always remember that at the end of the day, an opinion can never be fact.Metalhandkerchief said:So many games... So many...
But the answer I feel like giving today is:
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Bad Mojo. The adventure game where you play as a roach. Still one of my favorite games. I had been gaming for about 3 years when this came out, in 1996. The nineties were great on the Mac. (This one has a Windows version too)
You're wrong. Morrowind is the best TES game simply because it rates higher for the reasons that TES fans care about. Combat is not one of them. For example, Morrowind still has the best art direction of anything in the series, with only Shivering Isles, an Oblivion expansion to come close (because essentially, they tried making it the same look)Jimmy T. Malice said:Morrowind always seems to invoke nostalgia goggles, with many people saying it's the best Elder Scrolls game. But it really isn't. The combat is awful and button-mashy, the graphics are eye-searing (although that can be forgiven for a 2002 game), and even moving around is tedious thanks to the snail-like walk speed. The NPCs are even worse than Oblivion, with pretty much every one having exactly the same dialogue. And don't get me started on the vague quest directions.
Morrowind had the most exploration content, the most hidden mysteries to stumble upon, the very very very best music of the entirety of gaming history except Age of Conan, and it had a vibrant conflict going on between ashlanders, their gods and the civilized people of Vvardenfell that no TES game has come close to. Oblivions' and Skyrim's plots were "hurr durr" in comparison.
Morrowind is simply the most complete Elder Scrolls experience. And you have to have played it at the time it came out to truly appreciate it, because at the time, it's graphics were the best in the business. That has nothing to do with nostalgia, that is the brain's reaction to inversion of technology, it simply can not fathom visual enjoyment from aged realism-based graphics when you have experienced better, newer products beforehand.
And the move speed is upgradeable. Level up athleticism. How? By running. That is another part that made Morrowind amazing. It was the first game to set aside mob kill XP in favor of a better system, that makes sense. Do stuff and get better at it by doing. Simple and clever, and much better than anything before it.