I don't see why somebody would wait to get it on steam. You can add non-steam games to steam. So you would pretty much get the same effect as if you bought it on steam. Well besides tf2 hats, and achievements.
Come November, it's officially released, and as such, officially 'finished'.albino boo said:Lets put things bluntly, the inherent incompatibility between steam and minecraft is that minecraft isn't finished. If things go badly and it never gets finished and Notch can declare bankruptcy and walk away. Then Valve has to refund all the money taken. So in commercial terms, too much risk sits in valves shoulders and most of the reward sits in Notch's pocket.
Well there's that too. I think he implied it when he said he couldn't talk directly to their users about things in the game, or maybe I'm reading too much into what he's saying. And this is something I can't fault Notch for because this is a huge game and it could go wrong quickly if not taken care of properly.albino boo said:Lets put things bluntly, the inherent incompatibility between steam and minecraft is that minecraft isn't finished. If things go badly and it never gets finished and Notch can declare bankruptcy and walk away. Then Valve has to refund all the money taken. So in commercial terms, too much risk sits in valves shoulders and most of the reward sits in Notch's pocket.
What, in the two months or so left? It's already functional as a game, the 1.8 update which will be out very soon will add more gameplay elements, it's entirely something that can be counted as a finished game already. Compare it to Terraria, which, upon release, also wasn't finished (they released it a month early due to hype, most of the "updates" since were adding functionality they hadn't got in at the time), and yet was still released through Steam. I'd say this is really a non-issue.albino boo said:Lets put things bluntly, the inherent incompatibility between steam and minecraft is that minecraft isn't finished. If things go badly and it never gets finished and Notch can declare bankruptcy and walk away. Then Valve has to refund all the money taken. So in commercial terms, too much risk sits in valves shoulders and most of the reward sits in Notch's pocket.
No, it could have been Battle.net, OnLive, Gaikai, GameFly, Games for Windows, Impulse, or Whatever Gamestop is doing.Soviet Heavy said:Was that an unsubtle stab at Origin Notch? Well played.
It has trouble with 64-bit Java, though; it works for about a second, but then it stops registering you as in-game, and the Steam overlay no longer works. 32-bit users don't have this problem, but it's quite annoying for some.raankh said:QFTIrridium said:Meh. If someone really wanted to use it with Steam they could just use Steams "add non-Steam game" functionality.
It's a tiny (by modern standards) java executable, and works just fine with the above method. Steamworks would just bloat the code and be a general hassle, even without all the business-talk, I think.
EA all of a sudden want's to bend the system they were using for years, and when they can't force someones hand the games get pulled.Crono1973 said:When EA has a problem with the limitations of Steam they are being assholes but when Notch has the same problem, oh..that's completely understandable.
That EA has a competing service makes even more sense that they would stop putting up with Steam's limitations. I hate taking this side because I dislike Origins (and EA) and love Steam and Minecraft but I can't ignore the double standards here.Mr.K. said:EA all of a sudden want's to bend the system they were using for years, and when they can't force someones hand the games get pulled.Crono1973 said:When EA has a problem with the limitations of Steam they are being assholes but when Notch has the same problem, oh..that's completely understandable.
And then they make a big public hissy fit how Steam is evil, can't have anything at all to do with them having a competitive service...
Notch isn't going there because the service doesn't fit a content open game such as Minecraft, and what do you know he doesn't feel the unyielding need to piss on other peoples parades.
The devil is in the details.
Precisely what I was going to say. Finish the damn game Notch, before you start treading on Episode 3's toes.albino boo said:Lets put things bluntly, the inherent incompatibility between steam and minecraft is that minecraft isn't finished.
I never mentioned sales*, which we can agree, Notch is doing fine on.JustaGigolo said:When I played RIFT on Steam, it would always take me to the RIFT Launcher, where the game would update itself, but never through Steam. So theoretically, you could have a game on Steam, and still have 100% free control over it.
Because more sales is a bad thing.Archemetis said:Seems to me like a smart move on his part.
That's all I can say really.