Not sure what Notch's approach to saying this is. These days being called Indie garners you a lot more respect than if you came from the big titles. As some have pointed out, the title Indie is still deserved since Mojang still self-publishes and doesn't answer to an over-inflated corporation that starts with the letters A, E, T, U, or Z.
I hope is approach is to remind other indie devs that there is still plenty of pie left for them, and they don't need to feel Mojang is there to loom over them.
RaffB said:
I'm surprised the conversations gotten this far without someone hating Notch.
Seriously, a burning hatred for Notch seems to be the new thing all the cool kids must have
You should read the forum a little more thoroughly then. Dig your avatar, btw.
Antari said:
Considering the update schedule that Minecraft recieves I'd be hard pressed to even call them a game company anymore.
As compared to who? Mojang's actually been more diligent with their updates than most other developers. Far as I am concerned, 1.1 is above and beyond considering that Notch stated multiple times that they were going to take a big break from the game when Release came out. And now we already have another update coming with big additions. So I have to wonder, just what standard are you comparing Mojang's update release schedule to? Valve? They are an example of too much updating on one title, Left4Dead 2, and nothing to others. Even TF2 seems to be feeling dry on attention, lately. If L4D2 was a steak I wouldn't even feed it to my dog by now.
shameduser said:
Every since the whole Notch vs Yogcast thing I can't help reading Notch's comments is a really pompous voice.
You do know they had their talk and moved on from that. Maybe it is about time you did, too.
lacktheknack said:
Actually, he said he would charge for DLC from near the beginning, so you're just being cynical for the sake of being cynical.
Actually, that was never set in stone or said in the affirmative. It was always stated that those who purchased the game after it went Beta might be charged for updates after Release.
veloper said:
If Mojang ever grow to have multiple design teams, where the lead designer is nolonger Notch, that's where I'd draw the line.
The lead designers wouldn't be independent anymore, so the games wouldn't be indie either and with that, the whole game company.
For now, just the money without the ties, only makes being indie easier I say.
Consider the line drawn then. Minecraft is solely under the administration of Jeb(Jens) and Jon, while other parts of the company are working on Cobalt, Scrolls(I can still call it that!), and the ports of Minecraft, as well as a third party game that has yet to be named(maybe it has and I just missed it, haven't been keeping up on Notch's blogs for a while now.).