Notch's Mojang Wants to Publish Another Minecraft

Braedan

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theultimateend said:
Braedan said:
Hmm.... So Mojang want's to start an "Indie label" to fund independents?
I approve, as long as they don't turn into an industry raping behemoth 15 years from now (see Activision)
Once Notch cashes out they will.

I'm not aware of many good game developers that went publisher and didn't turn into vapid shit within that time frame.

Look on the bright side, you only get 3-4 15 year spans on the American diet anyways.
Well at least we can look forward to a couple years right? RIGHT???
Oh god, so much pessimism in the games industry right now...
 

fulano

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Oct 14, 2007
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They're trying to pull a Valve. Good for them.

Either way, Games either as a medium or as an industry are fine. Nothing to worry about.
 

TeeBs

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Armored Prayer said:
Well alright this will hopefully lead to many great things.

While I despise the indie genre, this is still great news.
Isn't that like saying, I hate small business?
 

Gigathrash

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Apr 28, 2010
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...Now I wish to know how Mojang could use that money for evil...

Perhaps a giant pixilated laser to burn a creeper face into the moon?


Edit: Fixing some major derps.
 

samsonguy920

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I approve of this message. Can I get back to my mining now?

And there already is an Evil_Notch [http://twitter.com/#!/Evil_Notch], so I guess they are going to do good and evil together. And people will love it.
 

theultimateend

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Braedan said:
theultimateend said:
Braedan said:
Hmm.... So Mojang want's to start an "Indie label" to fund independents?
I approve, as long as they don't turn into an industry raping behemoth 15 years from now (see Activision)
Once Notch cashes out they will.

I'm not aware of many good game developers that went publisher and didn't turn into vapid shit within that time frame.

Look on the bright side, you only get 3-4 15 year spans on the American diet anyways.
Well at least we can look forward to a couple years right? RIGHT???
Oh god, so much pessimism in the games industry right now...
I was actually being sarcastic.

I treat all games and all projects as amateur projects. By doing so I'm pleasantly surprised when the games load up and everything from that point on is fairly pleasant.

Games are doing fine, they are just suffering the pains all things do under the influence of business. Profits stop becoming the outcome of quality and become the target all together.

It's a shame but it is to be expected. At least video game capitalism isn't killing people like health capitalism does :). It just inconveniences folks.
 

rembrandtqeinstein

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Sep 4, 2009
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Here is the path from good to evil for an indie

1. dude has good idea
2. dude makes some money
3. dude genuinely wants to use the money for good
4. dude hire "business professionals" to take your startup to the "next level"
5. dude is now owner of a company, not just a dude with a good idea
6. owner starts trading private stock and owner's company goes public
7. owner is now major stockholder instead of just operator
8. owner realizes he can make more money manipulating by stock prices than actually producing anything of value
9. owner realizes that doing good decreases stock value and doing evil increases it

evil actions include:
decreasing product quality while maintaining price;
decreasing employee quality of life to lower overhead;
exchange integrity for money by selling customer information and using deceptive marketing;
using lawsuits and market position to stifle competition rather than compete by producing superior products;
using government cronyism to get access to taxpayer money through earmarks, no-bid contracts, favorable regulation, and monopoly status;

Now evil dude makes bank and sleeps on piles of money with many beautiful women, and glory of the world is less than what it was.

Notch seems like a good guy and hopefully he can resist the temptation of step 4.

In my opinion the absentee owner mentality of most publicly traded companies is one of the major things wrong with the world.
 

Scrustle

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Creating a publishing company only for indie games sounds like a cool idea. It would give them the chance to bring their games to a wider audience. It would be good for more people to know and enjoy this part of the industry.

But since when is Stockholm not a place associated with game development? Ever heard of DICE? Sweden in general makes more games than would expect. They have quite a wealth of studios actually.
 

Akihiko

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Aug 21, 2008
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Interesting idea, but I question whether any of those games they bring in will be very successful. Lightning doesn't strike the same place twice, as they say.
 

SuperNova221

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May 29, 2010
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I think Minecraft was a lucky break for them, I really cna't see them having that much success with any otehr game they make. However, with being an independant developer AND publisher, they can authorise the publication of any game they make. Which means that they as a company can decide to take as much risk as they want with an abstract concept game, without depending on getting permission to take that risk from the publisher. So we could potentially see some very interesting games from them.
 

farq1414

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Jan 26, 2011
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way to go Mojang using your money to help indie games instead of going big with a console game.