You know what would be even better than breaking security and then offering to help make things more secure? Working on open platforms that resist piracy itself rather than resisting all unsigned code.
A huge number of people just want to run homebrew. If the consoles were open platforms, there would be tremendously little need for people to try to break any remaining security that prevented piracy. The worry that people will start distributing games without paying licensing fees is pointless if they just open the platform with a restriction on selling unlicensed products (so free homebrew is good, but paid software still needs to be licensed).
I think this "us against them" mentality going on with securing and rooting devices is extremely unhealthy for the industry and consumers.
Edit: (Add in all the usual stuff about pirated software not being equivalent to lost sales here.)
A huge number of people just want to run homebrew. If the consoles were open platforms, there would be tremendously little need for people to try to break any remaining security that prevented piracy. The worry that people will start distributing games without paying licensing fees is pointless if they just open the platform with a restriction on selling unlicensed products (so free homebrew is good, but paid software still needs to be licensed).
I think this "us against them" mentality going on with securing and rooting devices is extremely unhealthy for the industry and consumers.
Edit: (Add in all the usual stuff about pirated software not being equivalent to lost sales here.)