yes, this is another of my odd little topics, this ones a little more philosophical so get your thinking caps on.
are in game effects to npc affections a good thing?
are they good because they give more impact to the decisions the player makes?
Or are they Bad, because they often cause the player to become a sort of virtual ass kisser, so that they can have the bonuses and perks needed to play or win at the game?
are in game effects to npc affections a good thing?
are they good because they give more impact to the decisions the player makes?
Or are they Bad, because they often cause the player to become a sort of virtual ass kisser, so that they can have the bonuses and perks needed to play or win at the game?