I don't think nvidia is taking into account optimization here, but they're probably mostly right. Doesn't matter to me though. It's a vidya game system meant for convenience. Besides, as long as gaming systems make the most money for devs, then console's graphical capabilities will remain the primary benchmark that devs will feel they have to meet. Harnessing the full power of a current high-end PC will remain cursory for many devs, especially considering it's (I imagine) cheaper to make games with less graphical complexity. Obviously not true of all devs and the games they make, but I can't see how development costs are going to remain manageable in an attempt to keep up with PCs that continue to grow rapidly, despite sales numbers not seeming to be trending in that direction.
Besides, I don't feel like dropping a few hundred bucks every year or so just to be able to play the most current games on medium-high settings. I'd prefer just to have a decent rig in the last few years of a console's life, when the gulf between PC and consoles is particularly apparent.
Besides, I don't feel like dropping a few hundred bucks every year or so just to be able to play the most current games on medium-high settings. I'd prefer just to have a decent rig in the last few years of a console's life, when the gulf between PC and consoles is particularly apparent.