Obsidian Admits it Has a Bug Problem

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Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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I never really mind the bugs. Their writing and dialogue are on par with Valve, and far superior to that of Bioware, and that's what I love them for.
 

Mailman

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Jan 25, 2010
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I want to like Fallout: New Vegas. I just wish I didn't have to look up an anti-bug strategy guide for the game. I'm hoping that a new patch will come out that will do more than just modify some gun stats. I'm not picking up any more DLC for NV until they fix the game. Here's to Skyrim being mostly bug free on release day. If it is, I'll buy that game's horse armor. Pinkie Pie swear, Bethesda.
 

BoogieManFL

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Apr 14, 2008
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Earlier today I went back and played a module I downloaded for Neverwinter Nights 2. And not long before that playing Knights of the Old Republic 2 again. And Fallout: New Vegas.

I thought to myself "Fuck, Obsidian sure does let a lot of bugs through and then just leaves them."

I'm no expert but I always get the impression their loading of savegames/areas/levels/whatever in their games isn't very optimized/efficient. It seems to take longer than it should. And even when you go back and play older games that you now easily decimate the system requirements it can still be an issue.

Just like I think the sound system in the Source Engine is screwy, or Relic Entertainment's networking.
 

MrJoyless

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May 26, 2010
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Many of the bugs in New Vegas, to me, smacked of poor playtesting. I mean seriously having a bug that crashes main story line quests areas if you dont have the right fucking hat on...jesus. There is a reason why I will wait to buy any more obsidian fallout games until 6 months after release, maybe by then they will be playable.
 

Inkidu

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Mar 25, 2011
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Ha ha ha ha ha oh... he he he he he he! Ha ha ha *Holds up finger*

I'll believe it when I see it guys.
 

Jumplion

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Mar 10, 2008
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The first step is admitting it, of course.

Quite frankly, I'm surprised that they have survived this long and that they still have a dedicated following. The number of bugs, glitches, and technical problems within all of their games is nothing short of phenomenal. One or two games, I can understand, but Obsidian has consistently glitchy game, after buggy game, after crash-happy game. It takes real dedication to provide that much shit.

The fact that some people still defend them, going "Oh, they didn't have enough time!" or "They were working on unfamiliar technology!" or "Developing a bug-free game is hard!" is, to be frank, pretty pathetic. There's no excuse for the number of bugs and crap going into all of their games, from unfinishable quests to destroying save files. No other bigger-named developer gets away with that, there's simply no excuse.

Okay, okay, I'm coming off as overly harsh, but I do want Obsidian to do better. Their games are good, they had some neat ideas with Alpha Protocol, but for god's sake their QA team must be made of a half-dead goldfish and a sandwich.
 

Extragorey

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Dec 24, 2010
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A game company admits that their "reputation as a "buggy" developer was fair"?

Wow, that really is a first.