Steven Bogos said:
Kutaragi's confidence lay in his assumption that top dev teams would simply overcome the challenge presented by the hardware, and discover how to make great games regardless.
In other words, rich dev teams.
I totally agree with Lanning: I don't think the ps2 and ps3 are worthy of a lifetime achievement award. The PS2, maybe (and it was more luck than anything), but I can't look at the PS3 and think it garners that kind of recognition. Both of those systems only hit their technical peak shortly before they were replaced just by sheer virtue of the fact that they were so dev-unfriendly. Remember the eye toy, the hard drive and modem, the other OS option, backwards compatibility, and the move? Both systems did have their failures, too.
Also, I'm still really pissed at the sony marketing for the ps3 slim: "It only does everything." for a version of the system that had half of its features ripped out. That was probably one of the best instances of real life doublethink I've ever seen.
And just in case anyone thinks I'm some kind of anti-sony person: I absolutely love my ps2 and still play it regularly (and my ps1, for that matter): save for pc, my gaming library is dominated by sony consoles.
Sorry, I went a little off the rails there.