<spoiler=Matrim the Cleric>Name: Matrim Cauthon
Race: Human.
Gender: Male
Age: 24
Profession: Cleric.
Type of Magic: Healing Magic, with some simple telekinetic spells.
Physical Description: <spoiler=Generally what he looks like>http://th00.deviantart.net/fs32/PRE/i/2008/214/f/3/__Matrim_Cauthon___by_Ravyn1078.jpg
Matrim has a fairly small frame, and is not suited for battle. He is of slightly above average height, at around 6 foot, but has little muscles around himself, due to the lack of needing them. Due to his job of a Cleric, he is forced to wear a white cloak as much as he can, so people can recognise him. He is constantly wearing Long pants, no matter the weather because of a mistake in his past, that caused him to Draw Mana from the Earth, tainting his left leg, and leaving him with a small limp.
He wears a contrasting Black scarf around his neck, since he became sick of wearing nothing but white.
His hair is a ragged Brown, swept to left to keep it out of his eyes, it often does fall down in front of his eyes.
He carries around a walking stick, which is fairly bland, just a plain wooden one with a straight top so he can support himself on it.
Weapons: Matrim carries around a few very small throwing knives, used to protect himself just in case someone tried to take advantage of his small physical stature.
Other Notable Equipment: A Plain Walking stick.
Backstory: Matrim's early life was fairly calm, his parents made fairly decent money, so he spent his young life relaxing. They lived in a secluded, average sized home, buried in the forest for a peaceful life, away from the towns and cities. When he became a teenager, it all changed. His mother, Moiraine, came down with an incurable disease, and his dad became depressed because of it, becoming an alcoholic. Since his father could barely help himself, it was Matrims duty to become the man on the house. He picked up the slack, and started to do the things his father was incapable of; Cutting wood to keep them warm, taking his mother to the nearby town to see the Clerics and doctors each day and to obtain at least a little bit more money but taking a job.
The First year wasn't too much of a change, Moiraine was well enough to help out, and his dad still kept his job, and reserved drinking for night time. However, His mother's health suddenly deteriorated at a rapid rate. It became too much of an effort for a daily trip to health clinics, so they moved into the city, and received home-calls from the Medical Staff.
To try and help his mother, he started to read a few books on medical supplies. One day, he worked up enough courage to ask one of the Clerics, Perrin, to teach him how to use some magic, just in case his mother needed it. Perrin started with a simple spell, how to heal a cut. Matrim worked diligently, and mastered the spell quickly. Perrin was impressed, and started to teach him some higher tier healing spells, which took longer, but Matrim learned how to use them effectively eventually. He soon became apt enough at the art, to be a full time healer for Moiraine.
It worked wonders, having a constant medical advice to stem the disease, his family could move back into his old house in the forest. His dad started to drink less, and became his old self again. Life became nice again, his mother was at times well enough to walk, but most of the time was still bed ridden.
It continued like this for a few more years, until he was 19 years of age. His mother had seemed fine, so he left on a small trip with his friends into the city. He stayed for only 2 nights, but when he came back, his mother was on her death bed.
She had been outside collecting some food for a 'Welcome Home' Meal for Matrim, when she had collapsed. Matrim found out as she only had a few minutes to live. Not seeing any other option, started performing everything he knew, trying Magical medicine, and some traditional medicine. None of it worked. When she was very close to dying, he did the thing that every mage he had seen had told him not to do, he reached into the ground, and tapped the Mana source, bringing it up through him and into his mother. At least that is what he thought would happen. The second the "Dark Mana" went into his system, it shut down, and made him pass out. He woke up Two days later, with his mother dead in front of him. He tried to stand to find a way to bury her, but when he stood, his left leg rejected the idea. He collapsed in a heap, and rolled up his pant leg to see what the problem was. What Greeted him wasn't his own leg, it had became twisted and gnarled, and was pitched black. He tried to find out why it had happened, when he remember that Perrin had warned him about using Dark Mana, and his leg was the price he had to pay. Luckily, it was still in good enough condition to walk on, he just needed some aid.
He forced himself back up, rolling down his pant legs to cover the distorted leg, and smashed a nearby table, breaking off one of the legs to use as a temporary walking stick. He started a long journey to a nearby town, to arrange a funeral for Moiraine. No-body asked him about his limp, until he found Perrin. The Cleric scolded him about using the Dark Mana, but he quickly changed his attitude and started helping him make plans for the funeral.
After a mourning period, he joined up with Perrin to become a full time apprentice. The man taught him other types of Magic, but he didn't want to hurt people, so he focused on only the telekinesis style of magic, since he also found it to be really fun and useful.
He graduated from his master at the age or 23, and roams around city to city, finding places that need a Cleric.
List of Spells: Heal Flesh wounds -- This only heals wounds that are skin deep, such as sprains, cuts, gashes and bruises. It isn't instantaneous, but it heals the wound a lot faster than traditional medicine or waiting.
Mend Deep Wounds -- This is only a temporary healing ability. It can mend all wounds, but only for a limited time. This acts as a "Mana Bandage", and stops the wound for a time, either until Matrim is to tired, there is no mana left, or a doctor with the right tools can help.
Telekinesis -- The simple ability of picking things up with his mana. It only has a small radius of one and a half metre in around him, but he mostly uses it for fun. It can be used to fight however. He can use it as a temporary shield, but it requires significant effort to stop a melee weapon from hitting him, he can lift something up to defend himself or to bolster a defence by reinforcing the object that is receiving the force. But his favourite is to use one of his many throwing knives, to keep people at bay, hurling them at tremendous speeds with a push of his mind.
He can lift a human, but only for a split second.
It only works on one object at a time.
I would like to thank the GM's for helping me create this sheet.
I am hoping it is good enough to join.