Old People and MMO'S

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Ishal

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Oct 30, 2012
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Well I finally got around to it, my first topic started ever on these forums. *Cracks knuckles* lets get to it.

Recently I haven't been playing a large variety of games as I haven't had the time. Instead I have been playing an MMO which has been fulfilling all my "needs" so far and it has kept me from spending 60$ on games I really don't need. The game is GW2

Disclosure: GW2 is only my second MMO, the first was SWTOR and I had never touched an MMO before that or even knew what they were.

As a gamer you could categorize me pretty well with Yahtzee in that I shy away from social/multiplayer games and prefer my single player adventures such as Skyrim,KoToR,Half Life 2, Thief,Bioshock,etc. However, I actually realized once I started really getting into GW2 that I liked the community and that I was beginning to see why so many people are drawn to these games. But then I went to the forums a few months after launch and started reading the hate,criticism, and overall complaints about the game. I'm not complaining about the criticism or the hate, all people are entitled to their own opinions about the game and have their own reasons for having them, but one trend caught my attention and inspired me to start this topic.

That trend was people threatening to leave the game and expressing distaste for it because it was going "in the wrong direction". These people were stating how aspects of the game reminded them of "the good old days" of Everquest 2 and Dark Age of Camelot but now they are realizing that they no longer find it fun and want to leave, but not before some of them attempt to burn it down on the forums in torrents of hate and sorrow. This makes me curious about them more than anything. I'd never heard of EQ2 or DAoC before, so I went searching for info on them. I discovered that I was only 12 when DAoC released. Now, I know that the people who played DAoC when they were younger who are playing GW2 now aren't "Old People" like I put in the title but still they are quite a bit older than I am.

I actually played with some of them in the world pvp that GW2 has and heard what they had to say in our server's VOIP. Many would praise the game but when it came right down to it the game could never even touch the mighty DAoC. Roll the clock forward a few months and many of these players have moved on to something else only to start leveling the same complaints and criticisms at the new game they are playing. I've noticed that a lot of the community in MMO's do this. They are like locusts. Content locusts. They move from game to game, devour all the content, decide it isn't good enough and move on to the next one. Hey, if thats they way things are in the MMO world, fine. If you don't like a game you don't need to stick around and continue playing it.

But on the forums I read such compelling stories about the experiences many of these older gamers had in DOaC. They sound like they had so much fun playing those games and building the online communities that still exist even today. They networked their guilds and clans and made so many friends who still continue to maintain contact and keep playing together. That is great. But then they say how this game, and the last 3 they played were continued disappointments and that they feel they might never have that first joyous experience again. So I ask, why keep playing MMO's?

I don't mean that in a "well you just can't be satisfied anymore by anything so GTFO!! hur hur" way, and I'm not a fanboy of GW2. I'm sincere. If this game and the previous ones you played were all disappointments then why continue on? Could it be that the DAoC experience was like a drug users first high/euphoria and you'll never reach that high again with the new games? Many state that the new direction of MMO's is bad because of the dying sub based model and the growing ftp w/ cash shop model encourages predatory behavior of the company toward the player. It wasn't like that back in the day. Well you were there so you would know.

Perhaps it's time to let go and move on instead of constantly expecting to find that old experience hidden in a new game, only to be disappointed again and again. I know The Elder Scrolls Online will be out soon enough, and I confess I'm not expecting good things.
 

skywolfblue

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Jul 17, 2011
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Ishal said:
So I ask, why keep playing MMO's?
There are some people who don't really feel that they have "better" things to do, and MMO's are the best way they find to pass the time. The MMO market is pretty limited, and there are no flawless MMOs so "Moving On" isn't exactly a solution when maybe all the other MMOs out there have the same problems.

Single-player games may not be attractive to these people. There is a lot of allure in the "community" that an MMO can provide.

Also, negative feedback tends to be a little more common then positive feedback. We rarely write about how much we enjoy a game, but we're quick to spot and write about any flaws we encounter. So even though it may look like a gigantic wall of complaints, it may be that a lot of those people like the game and are just offering suggestions to make it "better".

Ishal said:
Perhaps it's time to let go and move on instead of constantly expecting to find that old experience hidden in a new game, only to be disappointed again and again.
I will agree to this bit. There is a certain "magic" to a persons first foray into MMO's that is lost over time. No matter how good the next MMO is, it can't quite re-infuse the sense of mystery or exploration that first had.
 

BloatedGuppy

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Feb 3, 2010
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Ishal said:
I don't mean that in a "well you just can't be satisfied anymore by anything so GTFO!! hur hur" way, and I'm not a fanboy of GW2. I'm sincere. If this game and the previous ones you played were all disappointments then why continue on? Could it be that the DAoC experience was like a drug users first high/euphoria and you'll never reach that high again with the new games? Many state that the new direction of MMO's is bad because of the dying sub based model and the growing ftp w/ cash shop model encourages predatory behavior of the company toward the player. It wasn't like that back in the day. Well you were there so you would know.
People are idealizing DAoC. It did do a few things better than GW in terms of WvWvW (more distinct factions, a larger area that lead to more permanence when keeps changed hands, better class interplay) and a few things worse (*terrible* balancing, terrible lag in large confrontations). Those who love heavy progression will miss DAoC's RA system, but it was problematic in its own right.

Anyway, this isn't really an "old person" thing. Welcome to the MMO rodeo, my friend. Where the haters hate and the fans hate too, sometimes even more loudly. Every change you make is derided and every player knows whats best for the game. Oh, and every game that doesn't get 12 million subscribers is a failure. Including WoW. Because WoW never had 12 million subscribers or anything even close to it.
 

MetallicaRulez0

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Aug 27, 2008
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One tip if you want to continue playing MMOs: Stay very far away from the official forums of MMOs. WoW, SWTOR, GW2 forums are basically cesspools of stupid. It's nothing but whining, crying, threatening to quit, asking why the developers haven't fixed stuff yet, etc. There is nothing productive happening there, ever. Get your info from fansites or other places, like the Escapist, MMO-Champion, and a few others.