The moment the word "skill" starts flying around, I get a little snide. Twitch gaming and reflex-depended gaming have nothing to do with skill. You don't train your reflexes, you condition them. Just like Pavlov conditioned a dog to drool when he hit the bell.Caliostro said:My problem, however, starts when this nearly meaningless term is used in defense of an otherwise indefensible game or position. Usually to justify or defend randomness and/or what I'd consider, for lack of a better word, "low skill" play.
Also, "skill" has nothing to do with the metagame, either. After all, who has to show more "skill", a player who munchikns his way though by min-maxing, or the player who takes their own, sub-optimal route?
Okay, so you're awesome, and exceedingly successful at winning. Good on you, why am I getting the feeling that you only made this thread to show off how you're playing games "the right way" as I read further and further down?Words like "Try hard" are often used online in an attempt to, my best guess, emotionally wound someone for, god forbid, actually trying to achieve the objective of a competitive game - to win, and being extensively successful at it.
Incidentally, do you ever call other people who you percieve worse as you names or lol at them? Because that's no different really.
See, the problem is that speaking in such a fashion, you come across as a little self-centered, as if you consider yourself a superior breed or something, and as if you want to look like you're somehow better at life than the next guy.
Or maybe that's just a silly misconception on your side, stemming from the fact that you need to validate your own approach to gaming as the "right" one"...or that you simply don't (or don't want to) see how anyone could have a different motivation.Apparently, if you're not playing a stupid random game, with stupid random tactics without trying to win, you're not playing for "fun".
So you no longer think so? Why? I'd think some comments from random noobs you crushed under your awesomeness wouldn't be enough to hit a nerve and make you question whether or not you're actually having fun.See, I always thought I extensively played games for fun. Like, every single time ever. In fact, that was the whole reason I played games. I thought I derived my fun from successfully completing the objectives of the game.
Silly answer: So you have a question to ask.Which is why I chose to play those games, because completing these goals seemed like fun. I played competitive games because I found it fun to compete against other players to see who is the best. This seems to be the entire essence of voluntary competition. If you don't find it fun to pitch your skill against another player's, why would you play competitive games? If you're not playing a competitive game to win, why are you playing it at all?
Serious answer: Not sure I could give you a satisfactory answer here. There was a local archery contest around my place. I took part, even if I knew I'm not likely to score too highly, and winning is out of discussion. But what the hell, I still wanted to shoot some arrows, so I went.
I also took part at a local Warcraft 2 contest-kind-of thing years ago, and I spent most of that time just doing my own thing, stirring up some trouble here and there, and generally not giving a rat's ass whether I win or lose the game. Seriously, I even played humans simply cause I liked their character quotes better.
It has something to do with how time spent on an activity feels good, and you've been entertained for the duration.What is this mythical "fun" property I've yet to see defined?
Absence of self-absorbed, high-and-mighty egotistical gits is a factor that contributes quite a lot. Incidentally, I'm not a big fan of multiplayer games.What makes a game "fun" for you?
Other than that, if I'm having a good time, I'm having a good time.
And this is coming from someone who has played "competitively" in the past, has also been very successful at several games, mind you. I sometimes still go into a game of something with mainly winning in mind (rarely, because of my aversion towards those gits that seem to be plaguing every community lately), but sometimes I prefer to enjoy the walk as opposed to the destination.
Your average competitive gamer, though, I can't stand that guy. When he loses he'll rage, when he wins he'll gloat. I prefer people who are pleasant company, and pleasant opponents.