The gaming show in my country did a "top 100" episode this week. Viewers voted for their top 10 games and the show got in comedians and journalists and other members of the gaming community to count down the list. I had a great time. The presenters were funny and it was fun to remember all the great games that were on the list. I got teary thinking about Final Fantasy 7 and I got pumped up remembering how good Half Life 2 is and the whole time I was thinking "man, I should play that again".
But this thread isn't about how much I enjoyed the damn countdown show. I want to talk about the validity these top lists and how we judge which games are the "best".
Subjectively, obviously.
There were some surprises for me in this show. Fallout 3 came in higher than Fallout: NV and none of the old Fallout games were mentioned. GTA 5 was number 5 and GTA 4 (one of my favourite games) wasn't on the list at all. The biggest twist for me though, and the catalyst for this discussion, was the number one spot that went to Skyrim. Now, I don't think Skyrim is a bad game but number one? Wowie I don't know about that. There have been countless posts, articles, and videos talking about Skyrim's flaws yet here it is, sitting on top of this list.
The people talking about it cited Skyrim's atmosphere and lore (and dragons) and that kind of stuff. Nobody mentioned the combat or the UI or the skill tree, it was all about how stunning it looked and how immersive it felt. And there are a lot of examples of this in other media. The Beatles are overly simple (their early stuff at least), Star Wars has some questionable filmmaking techniques, the later Harry Potter books were rushed, yet all these things are still fantastic and important and probably belong somewhere on some top 100 lists.
So when we look at games, especially in retrospect, are some qualities more important than others? Is there any validity to these top whatever lists or are they diluted by the masses (who might not care about shoddy UI or shallow combat as much as a designer or a journalist)?
But this thread isn't about how much I enjoyed the damn countdown show. I want to talk about the validity these top lists and how we judge which games are the "best".
Subjectively, obviously.
There were some surprises for me in this show. Fallout 3 came in higher than Fallout: NV and none of the old Fallout games were mentioned. GTA 5 was number 5 and GTA 4 (one of my favourite games) wasn't on the list at all. The biggest twist for me though, and the catalyst for this discussion, was the number one spot that went to Skyrim. Now, I don't think Skyrim is a bad game but number one? Wowie I don't know about that. There have been countless posts, articles, and videos talking about Skyrim's flaws yet here it is, sitting on top of this list.
The people talking about it cited Skyrim's atmosphere and lore (and dragons) and that kind of stuff. Nobody mentioned the combat or the UI or the skill tree, it was all about how stunning it looked and how immersive it felt. And there are a lot of examples of this in other media. The Beatles are overly simple (their early stuff at least), Star Wars has some questionable filmmaking techniques, the later Harry Potter books were rushed, yet all these things are still fantastic and important and probably belong somewhere on some top 100 lists.
So when we look at games, especially in retrospect, are some qualities more important than others? Is there any validity to these top whatever lists or are they diluted by the masses (who might not care about shoddy UI or shallow combat as much as a designer or a journalist)?