Argh. Why can't they just recognize games as another medium, like film?Plenty of fucked-up films get released all the time.
bjj hero said:Was Call of Duty banned in Oz? World at war allowed for dismemberment, burning people to death with flame throwers and molotovs, running them over with tanks, bayonnet kills as well as depicting torture and executions, some of which you could perform.
I guess its only bad when you are mutilating fictional monsters. Germans and Japanese are fair game.
Even CoD 4 had Price torturing then executing a captive.
While I agree, at this point I think the only way to "appeal" to Mr. Atkinson in a way that he will listen to involves a loaded gun and his head. He's shown himself in interviews to be extremely derisive towards the gaming populace in general and completely obstinate in his view that video games have greater impact than any other medium and must therefore be restricted, even to adults. As near as I can tell, the only compromise he'll listen to is one that says his personal view is completely, objectively and absolutely correct.NewClassic said:I can't help but feel like this entire article is like walking into a park, and screaming bloody murder at the grass and trees for having the audacity for being grass and trees. The simple fact of the matter is the ACB is doing it's job. They're paid to do this, and they are working while they're at it. They have to watch the dirty movies, have to play the violent games, and are paid to do nothing other than give the game a classification. For the American readers in the audience, this article is the equivalent of attacking the ESRB for giving a game an M-rating.
It's not the ACB's fault that they have refuse classification because there's no classification this game falls under. The office in charge of classification, the Attorney-General's Department of Australia, is the body that is almost exclusively at fault here. The irony though, is that the department is primarily for the creation of an R18+ classification. However, since the department requires a unanimous vote, there is a single opponent to the classification. An attorney-general named Michael Atkinson.[footnote]http://en.wikipedia.org/wiki/Office_of_Film_and_Literature_Classification_(Australia)#Classification_of_video_games[/footnote]
So, instead of harboring ill-will toward the ACB, it would work more effective to appeal to Mr. Atkinson [http://www.escapistmagazine.com/forums/jump/18.144722.3256690] to change the ruling. As it stands, he's the only thing between the ACB and a full set of classifications for Video Game media.
And the saddest part is, I severely doubt anyone is going to read this.
Of course the gameplay is the most important part but if devers would respect this then there would not be such a huge pile of mediocre or bad games. Now to the point of gore as selling point. Just look at recent games on your favorite game news site or whatever place. Many present themselves better or buy-worthy because they have as much gore, violence or sex possible. Why do they need this? Because the game itself is a run-of-the mill mediocre FPS/RPG/whatever. Instead of innovating in gameplay they try to make as much gore/sex/violence as they can. But the truth is that a good game with good gameplay, catchy story and god challenges does not require gore everywhere. In fact the best game I know has little blood or gore but is one of the best selling games every. This is why I say this should be taken by game devers as a sign to rethink this more-gore=better-sales crap they have going on.Skyrider23 said:OK I can spot several flaws with that argument. First I fail to see the logic of how having gore in a game is an automatic predicate for bad gameplay. Take L4D. L4D has gore so purely on that basis it must be bad to play? L4D has great gameplay in my book- immersive, atmospheric and all the makings of a good FPS- plus the great co-op design of it all. The gore adds to the aforementioned atmosphere. Secondly- "need to distract players with gore from their flaws in the game"? I REALLY fail to see how that logic follows- I know of no games (and to my knowledge there are indeed few, if any that exist) that have "gore" as a redeeming factor: i.e. Oh the level design is awful- but I don't notice that because of all the BLOOD ^^ If level design is crap then level design is crap- the average gamer is not going to be placated by excessive gibs if the game in which they're in is awful, developers simply don't think like that about the vast, overwhelming majority of their markets. I agree with your point about gore not being a necessity in a game but to argue that gore is a bad thing regardless of situation seems somewhat illogical.Gameplay IS one of the most (if not THE most) important factor in a game- but gore, to my knowledge doesn't REALLY have a VAST effect on gameplay. And for another thing- I LOVE the fact that you're slagging off L4D2- calling it a "horrible, boring and mindless game" before even having played it properly And I agree that L4D clearly isn't a "real" game because of its blood and gore. I mean- because it has blood and gore it can't really be thought of as a real...oh wait.Odjin said:Good... one horrible, boring and mindless game less. Makes room for "real" games which are interesting, challenging and have actual gameplay. Yes I don't feel sorry for this game to fall under the table. In fact I would not feel sorry for most of those "gory" games since they totally lack what makes good games: gameplay. Many game devers forget that a good game and good gameplay does not require massive gore. In fact massive gore is the sign of poor games since devers need to distract players with gore from their flaws in the game. And you are right, your country is a warning... a warning to game developers that crap games don't have a future
On a less long and rambling note- I agree with the above quote from Mark Twain- and as has been said many times before ACB and other censorship bodies: Children=protected if nasty, evil video game is not played by children- ergo stop children from buying said game and stop parents letting them play said game= problem solved.
Nah, Steam blocks off all games that haven't officially come out in Australia, so banned games would get the same treatment. For example, you can't buy Ghostbusters off Steam; the page doesn't seem to exist, but there's a link to the page in the respective Steam News article.DRADIS C0ntact said:He can still review it. He should be able to download it on Steam.ssgt splatter said:I'm saddened that the game was banned there. How will he review L4D2 if he can't get it? Oh wait...GAME TRADERS ROBINA. Good luck Yahtzee, hope you get it.
I like this. As much as I feel that banning a game rather than just giving it a high age rating is ridculous, it's a bit silly to say that this will lead to a facist dictatorahip.harhol said:A violent game was refused classification because of outdated legislation, therefore a police state can only be just around the corner.
Interesting logic there.
Funny story, we don't actually have the right to free speech in Australia. There's an assumed right to free speech, and assumed right to freedom of expression etc., but the rights themselves are nowhere in writing. While common law tends to favour these rights, they're not always upheld...Velocirapture07 said:I find this stuff really depressing. It just doesn't seem possible that this commission (ACB) has the ability to decide what GROWN people play in the comfort of their own homes.
This is a HUGE violation of free speech, which here in America is taken very seriously....
God...its like 1984 or something...
great, little kids will think that shooting peoples guts produces candy....lolDistorted Stu said:Holy batman, i never relised how strict the Ozzy gameboard are! Won't it make sense just to make a strict 18+ certificate?
Or an in-game feature where it would kindly offer a "too much gore and blood for you? Do you want the "infected" to shoot candy from their guts instead? YES - NO"