didnt you hear, NObody ever buys single player only games anymore, and if an EA executive says it then it must be true.MrDelicious said:I'm still annoyed at multiplayer too, I should not have to play multiplayer to fix up my single player.
didnt you hear, NObody ever buys single player only games anymore, and if an EA executive says it then it must be true.MrDelicious said:I'm still annoyed at multiplayer too, I should not have to play multiplayer to fix up my single player.
...Is that Graham from LoadingReadyRun? The guy sounds exactly like him.Akratus said:The indoctrination theory is born of denial. It just leaves us with a non-ending.
If you want to wrap around the incomprehensible minds of the bioware writers I would suggest this:
http://www.youtube.com/watch?v=iiN8gL40d84
It really is the best 'last look' at mass effect. And he's done ME2 and DA2 as well.
I believe this is what you were referring to: http://www.destructoid.com/ea-boss-proudly-refuses-to-publish-single-player-games-234402.phtmlspartandude said:didnt you hear, NObody ever buys single player only games anymore, and if an EA executive says it then it must be true.MrDelicious said:I'm still annoyed at multiplayer too, I should not have to play multiplayer to fix up my single player.
Please, tell me what I didn't understand, because I'm pretty sure I understand the ending pretty clearly. It was lazy.Aeonxan said:Mass Effect 3 is my favorite game of all time. To me it is perfect. I loved the ending. For the people that didn't like the ending, you just didn't understand it. You had an ending that you wanted, and you're just mad that you didn't get it.
Well, Gibeau is a huge idiot. To me he is worse than Riccitiello. Riccitiello is just somewhat ignorant and quite greedy, but Gibeau is not just ignorant and greedy, he is also smug and arrogantly convinced that he is some sort of hotshot genius who knows what the people want.MrDelicious said:I believe this is what you were referring to: http://www.destructoid.com/ea-boss-proudly-refuses-to-publish-single-player-games-234402.phtml
No, I don't have to redefine anything. When I began this discussion, I used the definition from the dictionary.Maze1125 said:Yes, if you redefine the word "objective" to mean "judged by commonly agreed criteria" then you can claim that ME3 is "objectively bad" and, at the very least, have a coherent sentence.Uszi said:I can say this objectively by pointing to the criteria by which we judge such things.
No, we don't have just 1 non-arbitrary measure. We have many, such as:BreakfastMan said:We have 1 non-arbitrary measure that measures one aspect of a story, the integrity of the plot as a whole. This is fine for measuring that one aspect of that story, but does not provide a good measure of that story as a whole. Measuring the quality of other aspects of a story depend on subjective measures.
It's interesting, in the past few months, there's been a bunch of fan edit endings which make more sense and have the same poignancy as the existing mess that shipped in the game. An array of endings, really.erttheking said:I'll just share my own views on ME3. The ending sucked, the extended cut sucked, and the last time I checked the retake ME3 ending didn't destroy artistic integrity in the industry.
Welcome to the club! Far Cry 3 is the first game it looks like I'm actually going to finish since then. I haven't been back to Mass Effect since april, and like I stated before in the thread, I was like, one of those ME nuts that got every piece of DLC for ME1 and ME2, and had a dozen save files ready for ME3 when it came out.LostGryphon said:Ahem. On topic, I still haven't been able to replay the game, nor have I purchased any of the DLC. Oddly enough, since that debacle, I've been having a ***** of a time finishing games. Dishonored and Borderlands 2 are still waiting for me to wrap up.
I'm honestly just disappointed. I shouldn't be thinking "I could write this better" when I'm talking about a Bioware game. I never would have imagined I'd even be typing that sentence a few years ago.
You can use some objective measures, yes. But, in order to comment on the quality of the entire thing, not just individual parts of the whole, you have to use subjective measures, making the measurement itself subjective (since you cannot provide a measurement of the quality without using subjective measures).Uszi said:Now, you continue to mention these absolutist arguments which I have never made. My guess is that when I say something is "objectively bad," you are misreading this as me assuming things are either good or bad. This is not what I meant. I simply meant I can use objective measures by taking examples of flawed narrative, game design, etc from the ending of Mass Effect 3, and use these in an evidence based argument that demonstrates that the ending is bad according to our non-arbitrary conventions of what makes a bad narrative.
Not what I was arguing; if you look back at previous posts, I believe I have outlined my stance fairly clearly. In this same post, I have outlined my stance fairly clearly.There is no only bad / only good dichotomy.
The lack of this dichotomy does not make the continuum of good to bad "subjective," especially if you are using an evidence based argument to explain why one things falls on one point of the continuum, and the next thing falls on a separate point.
Interesting. I agree with you on all points.Uszi said:Welcome to the club! Far Cry 3 is the first game it looks like I'm actually going to finish since then. I haven't been back to Mass Effect since april, and like I stated before in the thread, I was like, one of those ME nuts that got every piece of DLC for ME1 and ME2, and had a dozen save files ready for ME3 when it came out.
Sentiment isn't just you or me, saw this a few times in this thread.
This guy analyzed the whole series pretty well. I like his videos.Akratus said:The indoctrination theory is born of denial. It just leaves us with a non-ending.Kopikatsu said:I'm extremely disappointed that the Indoctrination theory wasn't what they went with. I mean...Bioware actually went and set everything up so perfectly...
If you want to wrap around the incomprehensible minds of the bioware writers I would suggest this:
http://www.youtube.com/watch?v=iiN8gL40d84
It really is the best 'last look' at mass effect. And he's done ME2 and DA2 as well.
For disclosure, i would say that "art" is the product of all the pieces in a story that work together in harmony to elevate it to something greater than itself. That is why it bafles me when people say Bioshock is art when that is t he game that coined the term "Ludonarrative Dissonance", for when Gameplay and Story collide.Frission said:I've seen two types of arguments here.
1. Art is subjective
2. Just turn your brain off
Maybe you could elaborate more on what is missing in my argument?I don't agree with everything he says, but he does say what I think is wrong with saying that you shouldn't think.DioWallachia said:And for this reason i ask to the artists of the world: What is the point of trying anymore? People no longer take seriously your efforts, your "Stanley Kubrikian" attention to detail, the visual storytelling, nothing. Your efforts are now completely meaningless since people are too dumb to notice the sheer difference between works. No point competing with other artist if your godlike efforts to move the medium forward with a movie the "The Fall", is going to be meet with the same standing ovation like the lazily designed "Transformer 2"
Before i read that (i have to yet to fully digest everything that AWTR.com has to offer after the "This Is Not A Pipe" article and more) let me tell you that saying that it was made by a "well respected film theorist" doesnt add points to its credibility. I have seen "well respected" people fucking up SPECTACULARY (see, Film Critic Hulk and Movie Bob) regarding the ME3 controversy or when researching their points.BreakfastMan said:Those who argue for Bay's status as an auteur don't make them based on the complexity of his stories; they make them based on his skill as a director. Here is an essay on the matter by a fairly well-respected film theorist:
http://www.criterion.com/current/posts/48-armageddon
Just think for a moment what you and those people are saying. How can it be "secretly" a Dada masterpiece? all stories, even in oral tradition, used repetition to get their point across, so if the work WANTED to be a Dada piece then we would have already noticed due to the sheer ammount of clues and subtext. Sort off like how Metroid Other M is a sexism masterpiece that portraits how a platonic ideal of sexism would be more than one time (and not with just Adam)That is more of a criticism of the Dadaist movement itself, not as FGF's status as a dadaist film or the fact that many consider it to be one. And even though you did criticize it's status as Dada, the fact some critics have claimed it to be a secret dadaist masterpiece (or, in the case of A.O. Scott, performance art) seems to illustrate that things are not so black and white as you try to make them out to be.
.... You do realize that most things START as an hypothesis and then goes on UNTIL proven wrong, right? so what is stopping you?Arguing over hypotheticals is a terrible practice. I am not going to engage in it.And going back to Birth of a Nation. It may have moved the medium.......but at WHAT price? how many lifes have the KKK taken away thanks to the "inspiration" that the movie gave them? would the movie keep the quality intact if the director changes some things to not give the racists a huge boner?
What does this even mean? Seriously, what does a scientific hypothesis (something that can be proven or disproven) have to do with arguing over what hypothetically might have been (something that cannot be proven or disproven)?DioWallachia said:.... You do realize that most things START as an hypothesis and then goes on UNTIL proven wrong, right? so what is stopping you?Arguing over hypotheticals is a terrible practice. I am not going to engage in it.And going back to Birth of a Nation. It may have moved the medium.......but at WHAT price? how many lifes have the KKK taken away thanks to the "inspiration" that the movie gave them? would the movie keep the quality intact if the director changes some things to not give the racists a huge boner?
I love how "fucking up SPECTACULARY" equals "does not agree with me" in your eyes.Before i read that (i have to yet to fully digest everything that AWTR.com has to offer after the "This Is Not A Pipe" article and more) let me tell you that saying that it was made by a "well respected film theorist" doesnt add points to its credibility. I have seen "well respected" people fucking up SPECTACULARY (see, Film Critic Hulk and Movie Bob) regarding the ME3 controversy or when researching their points.
Don't forget, you still call the Normandy down if EDI is the injured squad mate.Devoneaux said:No it doesn't. It actively makes it worse. Take for example the added scene where The Normandy comes and picks up your squad. "Okay so you paved over a plot hole with a contrivance...Whatevs...But wait..."QtheMuse said:After all is said and done ME3 wasn't the best ending to the series that there could of been, but it wasn't the worst either. The extended cut makes it better
A. How did the Normandy disengage from the battle and make it down to where Shepard was in 5 seconds?
B. The Normandy isn't supposed to be able to land on or near or even hover near planets, that's why it has shuttles
C. Wouldn't sending down a shuttle piloted by some red shirt in place of Steve be easier than having the Normandy leave the fight?
D. Why would Shepard stop what he's doing just to save two people when all around him men are giving their lives during this stupid assinine suicide run
E. Is the blown up Mako -really- going to provide cover from reaper lasers?
And here's the biggie:
F. WHY ISN'T THE REAPER SHOOTING DOWN THE NORMANDY WHEN IT'S HOVERING RIGHT THERE!?
Edit: G. Also how is the Mako not disintegrated like the rest?
Talk about stepping over a tree root only to step on a land mine, Bioware!
pandorum said:What I never understood about the crucible, is how its found with no real back story just wow weapon lets build it. If we need a magical Fuck you weapon, why not of tried something different, why not try to get to dark space to see what they(reapers) were hiding and finding a weapon that the first race built. Built too destroy anything in its wake but it draws its power from the planets it is used on, destroying them in the process, better than some space child bullshit. Plus it ties in the derelict reaper from ME2 explaining what killed it. You could make it out to be so powerful by explaining that that reaper was caught just slightly by the blast and that a full on shot would of vaporised the reaper turning him into space dust.
If you think i am biased towards ME3 or Movie Bob then watch its Heavens To Metroid video and tell me with a straight face that he did his research and that he DIDNT use strawmen to win its arguments. I will waitBreakfastMan said:I love how "fucking up SPECTACULARY" equals "does not agree with me" in your eyes.
Look, this entire series is full of unfired guns of Chekhov, many of which should have been fired. Apparently the Leviathan of Dis was addressed in a DLC, but it doesn't count if your Chekhov gun is fired after the main story arc is over, and this game didn't earn the right to have its DLC purchased anyway. There were a number of planets that had suitable plot devices in ME1&2, and every one was abandoned because ghost kid.Uszi said:This, of course, would have made a lot of sense if the Crucible was a super powerful mass accelerator capable of blasting reapers out of the sky. The way it's writen, however, the Derelict Reaper and the Klendagon mass accellerator are unfired Chekhov's guns. This is what I'm talking about when I say we can use objective examples of how lazy and shitty the ending to ME3 was.