Only 30 Percent of WoW Players Get Past Level 10

Amnestic

High Priest of Haruhi
Aug 22, 2008
8,946
0
0
xxnightlawxx said:
3 hours I get to 10 on a new character in, "Uhhh, be right back" *30 minutes later* Yeah that long.
It's been a long time since I levelled any characters! I don't really keep track of time or pay attention to how long it takes me. 3 hours was just a ballpark figure where even the slowest of the slow would hit level 10.

Zeithri said:
The fat american kids who thought the Male Belves looked gay and wanted them to look more muscelous for two - SERIOUSLY, the old males were attractive because they -looked- like mages.
Running around in outlands for three (only fun place in Outlands were Hellfire Citadel).
That...has nothing to do with the lore. That's just appearance ingame. Pretty much all the art I've seen of BElves has them looking as thin, lithe and mage-like as ever.


Zeithri said:
I mean common..

WHAT THE HELL IS THIS?
Half-Orc Multiclass Paladin, Shaman and Mage.
This - THIS IS REDICILOUS.
He's the bastard child of Medivh and Garona who herself was a half-orc/half-draenei. So really he's Half-'human'(if you can call Medivh human)/quarter-draenei/quarter orc.

Frankly I don't think that has much to do with anything in game and is thankfully kept to one side in what amounts to fanfiction. Also he's only technically a Paladin in training so far >_>
 

snow

New member
Jan 14, 2010
1,034
0
0
30%? That's pretty surprising considering WoW is the king of the MMO's. Considering that with how many people actually play wow, that percentage could still be a big number, despite it being fairly low. However with how many new games coming out lately, that probably put a dent in playtime for a lot of players who play WoW.

I agree with others though. A comparison against other MMO's would probably be a good little research to consider!
 

Flour

New member
Mar 20, 2008
1,868
0
0
Mr.Mattress said:
I can never get to level 20! I always loose interest
The is the main problem with WoW. Levels 1-20 aren't fun. Even levels 20-40 are not that fun any more.
I mean, up to level 10 you have a depressing forest(night elves) featureless snow(dwarves/gnomes) a giant empty field of grass(tauren) basically a giant rocky desert(orc/troll) and the humans and undead areas just aren't fun.
From level 10 there are two giant desert-like areas(westfall and barrens) and two more depressing forests(darkshore and silverpine).
Levels 20-30 give more interesting areas but those had the problem of huge travel distances, which might have been fixed by the patch that made mounts level 20.

I admit, darkshore and silverpine are better than barrens and westfall but nobody ever levels there.
I haven't mentioned the draenei and blood elf starting areas because those somewhat fixed this by making the areas interesting.

I think this is also why most people won't make it to level 10. Even when you do break away from the starting zone, there's only a huge empty wasteland or more of the same to look forward to. It also doesn't help that skills don't start to get fun until level 20/25, and from what I know, you can't create a draenei or blood elf with the trial.
 

Computer-Noob

New member
Mar 21, 2009
491
0
0
30 percent of WoW TRIAL players, not all players in general. This is just going to feed the nay-sayers.

There are a lot of trial players whose accounts are just inactive and are just playing for fun until their mommies pay for another few months.

It also takes like 2 hours to get to level 10 if you're fast (1 if you power level)
 

Sjakie

New member
Feb 17, 2010
955
0
0
Vanilla WoW was good when it came out. But all the changes ever since sucked. Starting areas now hardly have any players in it so that just makes the game also more lame. Sure the game is a big grind, but now it is faster to grind by yourself instead of with other people. They broke their own game and dont even know it.
Ever since they released TBC i found that the game went donwhill and imo it is still going downhill. The introduction of resillience and arena-epics made me switch off on PvP and Deathknights....ah forget it. im just glad i quit playing long ago
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
8,946
0
0
Sjakie said:
Starting areas now hardly have any players in it so that just makes the game also more lame.
Not an active change, just the game is getting older which means more players have levelled past the start, coupled that with a slowing down of new customers means fewer levelling.

Sjakie said:
Sure the game is a big grind, but now it is faster to grind by yourself instead of with other people. They broke their own game and dont even know it.
O'rly? [http://us.blizzard.com/support/article.xml?locale=en_US&articleId=20588]

Sjakie said:
and Deathknights....
Do tell, what's your problem with Death Knights?
 

Kuliani

BEACUASE
Dec 14, 2004
795
0
0
I quit WoW a few months ago, but I'm a diehard MMO player, so I tried Aion (didn't catch on to me) and went back to my tried and true EQ1 (with a bit of STO on the side as my mistress).

I played the hell out of WoW and I enjoyed it immensely. I can understand why WoW has such a high trial to subscription rate as my account has 5 level 80s on it. Yes, FIVE. Even with all of that playtime put into the game, I was still able to enjoy life, get married, buy my first house, etc. There are some players that aren't able to release themselves from the game world, but that is more likely to be a symptom of a social disability (most mental disorders and illnesses aren't diagnosed until the severity reaches a serious life-threatening level).

I just want to point out to all the WoW-haters out there: in the view of fans of WoW, you sound jealous of what we have. We aren't actually feeling lame playing the game; we enjoy the game, the atmosphere, and the community just as much as any Facebook addict does. No, we don't like you putting us down just because we play a certain game, but your insults can't stop us from enjoying it... if anything, those of us that can't stand to be insulted anymore will just not admit to playing. How many people at work, at school, at church, at your gym or sports practice don't admit to playing? How many of them are lying to you?
 

Jasper Jeffs

New member
Nov 22, 2009
1,456
0
0
I'm not sure if this has been mentioned, but people have alts. I have one that I send stuff to so he can store it in his bank, as well as a guild bank I set up for him. He's level 1, and I know a lot of people that do this.

Plus, I played the trial and then made a new, different account to buy my subscription on.
 

MetalGenocide

New member
Dec 2, 2009
494
0
0
WoW needs to die eventually. I just could never understand how can people like it. Barely managed to withstand 1 weekend playing it. But I'll give it credit, no other game has ever been so effective at putting me to sleep.
 

lagmanyoda

New member
Dec 25, 2008
28
0
0
Well what a read, I just read all of the previous posts.. lots of giggles from it.
When ever someone from a company that is driven by profit says we are doing well XXX is the reason why I take it with a grain of salt, they can say what they want to impress anyone.

All good things must come to an end I suppose. WoW has done a lot of things right and a lot of things wrong, atm I'm pretty bored with it been playing since 2004, mainly as a healer, lots of alts couple of 80s, 5 70+ toons few mid 60's, it is a lot harder now for me to play as when I first leveled it was with a core group and we had so much fun, even end game 25+ runs of Baron strat for my fraking Kilt of Elements was fun/annoying, and MC BWL kicked arse for me.
However its lost a lot of its social shine, and the FOTM class issues does hurt it for me.

I've also played Aion, War, EVE. For anyone who wants a challenge go EVE, very steep curve but still fun. I joined a Corp (guild) that was PvP-centric, SCE/SCI Tech 1 (green gear lvl 19 PVP toons if u want a WOW equivalent) cruiser ops that were hell fun for 20+ new players to roam around killing other epic geared players, we even managed to jump in and land damage on a Thanatos capitol ship and kill it(think a group of lvl 1's helping a raid kill Ragnaros)
 

cefm

New member
Mar 26, 2010
380
0
0
I would guess that a large number of the 70% of drop-outs are actually spammers (I doubt that Blizzard was self-aware enough to cross-reference the "new accounts" figures with the "banned accounts" lists).

Also could be people abusing the "add a friend" function to level up new characters faster. Sure it means adding a new account, but the extra $ might be worth it if you're in a hurry.

There's usually a good number of un-equipped level-1 characters just standing around like zombies in the major cities, and there has to be a reason for it.


That said, Blizzard really needs to do a better job of introducing new players. As it is they just throw you in with no real context or player-motivation and by the time you are nearing level 10 you start to realize that you have no idea WHY you're doing all these stupid fetch-quests and PvE battles, and that it'll take forever to get up to the levels where people keep telling you it's going to be fun. Plus it's no fun for everyone to continually despise and insult you. Who honestly should expect a first time level 15 warrior to know how to tank perfectly?
 

ROBOcity123

New member
Mar 7, 2010
99
0
0
RandV80 said:
Mornelithe said:
Sadly, I wouldn't put it past the average person to lose interest/fail at getting to level 10 in wow. Not that it's hard, just...takes time (Not 3 hours though..).
I gotta laugh at these sorts of opinions. If they didn't like it, it must be because they're not good at it!

While I'm a long time fan of single player RPG's, and did get into a MMMORPG 10 years ago for over a year, WoW never appealed to me but I did decide to humour it at one point and give it a try. First of all let me say, it is my opinion that the main appeal of a MMORPG over a more tightly crafted singe player RPG is the Massively Multiplayer part. It's an RPG world filled with real people to interact with, rather than a whole bunch of NPC's with limited scripts.

So when you start a trial and log onto WoW? It's pretty much dead. There's a few people hanging around, but most are likely long time players starting a new character that just want to rush through this part. If there is anyone new like yourself you certainly can't tell them a part. And add to that, you don't need to interact with anyone at the start, it's easy enough that you can solo the whole thing. As for the starting location, you're dropped off in a small town with little to none story background, with a selection of fetch quests to complete and a few skills to learn and equipment to buy. It's a little challenging at first, but soon enough you gained a few levels and bought some better equipment, and can easily handle the local critters.

Eventually you've complete all the quests, leveled up, bought the new armour, got all the skills, and are direct to move onto the next town so goodbye to this place and off we go. What do you find? Same as before, the town seems to have more people but no one's interacting, and no overall story or background. There's new fetch quests to be had, new skills to learn, and new equipment to buy. When you head out into the field, the critters have been deliberately strengthened to give the same challenge as when you started the first zone, that can be overcome if you're careful and will eventually become easy as you clear the zone.

For me, it was at this point that I started asking so how long do I have to keep this carrot on a stick act going before the game becomes interesting? I've never really been able to get a straight answer out of a WoW player because they prefer to refer to the time it takes by the in game 'days', rather than something simple like 'hours' that normal people use. I get the impression though that the time and money it's going to take me to grind through the beginning of the game to get to the 'good part', I could've bought and completed several single player games sitting on my queue.

So as a non WoW player I can say I gave it a try and that's why I never got passed level 10. I have played Guild Wars, I tried the beta and got hooked on it's tactical combat, but with WoW I just couldn't bring myself to grind through the beginning following that ever elusive carrot on a stick. I can admit that 10 years ago I could've gotten into it, but once you're out of mom's basement/college and living on your own time is far too limited. And I know I'm not the only one with this opinion, and it's nothing for the hardcore WoW to get offended about that we didn't similarly fall for one of your favourite pastimes in life.
You want hours, days or minutes. It took me 3 months of playing 3-4 hours a day to get to 80 on my Tauren druid (pre heirlooms). When I got to 80 it was like a weight had been lifted off my shoulders and the game was no longer linear, but a constant 5 man grind that seemed to last forever...But I play with my girlfriend and others so it's cool. I finish all my single player games too fast anyway. There was really no other RPG game for me after finishing Dragon Age 5 times and every other RPG under the sun. Yeah I need to make some friends and maybe get some sun, so what?