i dunno i really enjoyed it, scripted events arent a bad thing at all in shooters, half-life basically invented scripted events and the game is good, well the second gameDiesel- said:Being a Huge fan of FPS games i hate bioshock infinite. bioshock in general was dumbed down console version of System shock 2. and secondly infinite is very scripted, linear with mediocre gameplay mechanics and terrible shooting (this is why we love FPS games).
She's kind of been locked up for her entire life and just discovered her entire existence from infancy has been a part of a huge science experiment. Yeah, she's gonna have some issues and do some stupid things. Once you get further on in the story you'll learn how significant she is. I realize "it gets better later" is no excuse for boredom at the beginning, but honestly I had no problem with her. The way I played I didn't rely on her to give me things in battle, it was just a nice surprise every now and then, so she didn't feel so much like a vending machine to me. She felt like a curiosity and I was intrigued by her story, the parts she does and doesn't know about it.crazygameguy4ever said:By this point i've just gone through the tear Elizabeth opened after finding the Asian guy that was dragged to a cell and tortured to death.. i really wanted to be able to ram my shy hook hand thing down Her throat after she clubbed me in the head with a wrench,which led me to being knocked out an then woken up slightly and having some random black guy leans over and and knocks me out again...and then the same guy, throws me off of the air ship after some girl talks to me.. and then of course the "lovely" time i had chasing the damn girl around and getting hit hit and thrown by a random handyman enemy.. they should have let you pop her in the head at least once.. i was ready to throw my controller threw my tv screen it was so frustrating.. i especially "love" how the walking vending machine Elizabeth went acted as if nothing had happened after we met back up.. was anyone else that frustrated with the idiot girl?
mmm, so I take it you saw the wedding sequence and and the different bathrooms and what not. Did it give you a sick feeling inside? Because that was the intent.crazygameguy4ever said:I liked Bioshock 2.... and as for Bioshock Infinite? i've only played a little of it since getting it a few days ago, and it's fun and all but.. not as good as Bioshock 2 in some regards.. like the enemies.. in the previous Bioshock games your enemies were drugged up, crazed people who could take a lot of damage because their minds and bodies were so messed up because of overuse of Adam.. but in Infinte, you face regular people who can take a lot of damage because of.. um.. reasons?.. i know one kills or 2 hit kills like in real life would make the game go too fast, but couldn't they have given a reason for their oblivious to damage?.. like maybe they watched too much Who's the Boss and became numb to pain?
Also, whats up with Elizabeth? so far she seems more like a walking vending machine then anything else.. always throwing me money, and health, and bullets and salts for my vigor powers... her role could have almost been filled by a vending machine on wheels. which is what she kind of is, from what i've seen so far.. I expected her to be more then a supply truck on legs.. and maybe she becomes more later on in the game ,but first impressions aren't good so far for a character i was looking forward to interacting with.
plus the game is really racist... this has been said before, adn isn't anything new but wow.. it's really, really racist against black people,Asians and.. well, anyone not white. 
What does everyone else think of the game? and try not to put any spoilers in your comments(or put a spoiler warning) since i've just started playing it after picking the game up on an impulse buy for $20 at walmart last week.
How does it ever portray Columbia as anything other than evil? From the very beginning, Columbia is established as "the absolute worst caricatures of conservatism". Columbians are openly racist. They follow a version of religion which is obviously crazy and wrong. They're jingoistic to the point of xenophobia. Their business owners oppress the lower classes out of malice and greed. (At least Andrew Ryan thought he was the good guy!) There is absolutely nothing good about Columbia.SaneAmongInsane said:It also does a great job later on of not painting either of those sides (Columbia or Vox Populi) as clear cut good and evil, which is the reality of war.
If "this" has been talked about a lot, then surely "this" has been sorely misunderstood by anyone who played it and came away with those notions.zen5887 said:My beef with BS:I is that, and this has been talked about a lot, the game play and the narrative are working in completely different directions. There are some genuinely human and touching moments in the game but they become completely meaningless somewhere after your 4th 25 minute shootout.
"Hey guys, violence as a means to solve your problems is bad!"
"Pardon? I couldn't hear you over the screams of the 753rd person I killed in the last 15 minutes."
The game wants to tell you some interesting ideas but for some reason they have to come before and after killing 100s and 100s of people. I feel like the game almost doesn't trust the player to be interested enough in the themes and messages the it's is putting out without something to kill along the way.
I personally agree that thematically the violence is appropriate, however I feel like it doesn't make a lot of sense in the context of what Booker is trying to achieve. In a city full of hostile soldiers that you're trying to escape with a girl who's essentially your hostage (and you need to keep her alive) you'd think you'd want to keep a low profile. I get it, Booker is a violent guy, but running in guns blazing is just plain stupid.Darth Rosenberg said:I don't think Infinite works as a game to play, as its core design is actually quite awful - so I'd want less shooting for that reason. But the notion that violence is somehow contrary to its message or theme? Y'mean the ideas of 'perfect' societies being suppressive, repressive timebombs waiting to go off and show the world their true, vicious barbarity? Ludonarrativedissonancediscobiscuits that ain't.
Except that in that time period black people were treated way worse. I didn't play the entire game, but from what I did all I saw was black people scrubbing the floor and posing as butlers, that one interracial couple tied up on stage, and some propaganda about segregation. For something that's supposed to be a realistic setting the racism is incredibly tame.inu-kun said:About racism, like everybody said, that's the point, the worst is that it's not cartoonishly evil racism but how actual human being were treated.
It's not just about him being a violent guy, though, is it? Ultimately, Columbia is the product of violence. On a kind of abstract, symbolic level I think it's just about fine (especially towards the second half).SmallHatLogan said:I feel like it doesn't make a lot of sense in the context of what Booker is trying to achieve. In a city full of hostile soldiers that you're trying to escape with a girl who's essentially your hostage (and you need to keep her alive) you'd think you'd want to keep a low profile. I get it, Booker is a violent guy, but running in guns blazing is just plain stupid.
No, we don't discover the racism and crap until the wedding at the start, up until that point theres all this magical whimsy about the fair being in town and what not.WickedLordJasper said:How does it ever portray Columbia as anything other than evil? From the very beginning, Columbia is established as "the absolute worst caricatures of conservatism". Columbians are openly racist. They follow a version of religion which is obviously crazy and wrong. They're jingoistic to the point of xenophobia. Their business owners oppress the lower classes out of malice and greed. (At least Andrew Ryan thought he was the good guy!) There is absolutely nothing good about Columbia.SaneAmongInsane said:It also does a great job later on of not painting either of those sides (Columbia or Vox Populi) as clear cut good and evil, which is the reality of war.
Now, the Vox Populi are *also* unsympathetic, since they think the ends justify the means. But there's nothing ambiguous about how we're supposed to view Columbia.
Exactly: the mixed couple is at the very beginning of the game. But even before that, it's obvious the fair is supposed to be sinister and jingoistic. They have carnival games based on shooting enemies of the state, for instance. Their silent films establish them as secessionists. Father Comstock is established in such a way that screams "THIS IS THE BAD GUY" to anybody familiar with video games. By the time you actually start playing the real game (that is, the shooting part) there are no aspects of Columbia that look good anymore.SaneAmongInsane said:No, we don't discover the racism and crap until the wedding at the start, up until that point theres all this magical whimsy about the fair being in town and what not.WickedLordJasper said:How does it ever portray Columbia as anything other than evil? From the very beginning, Columbia is established as "the absolute worst caricatures of conservatism". Columbians are openly racist. They follow a version of religion which is obviously crazy and wrong. They're jingoistic to the point of xenophobia. Their business owners oppress the lower classes out of malice and greed. (At least Andrew Ryan thought he was the good guy!) There is absolutely nothing good about Columbia.SaneAmongInsane said:It also does a great job later on of not painting either of those sides (Columbia or Vox Populi) as clear cut good and evil, which is the reality of war.
Now, the Vox Populi are *also* unsympathetic, since they think the ends justify the means. But there's nothing ambiguous about how we're supposed to view Columbia.