Onyx Reviews: Battlefield 3 Campaign/Co-op (360)

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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BOX ART. It's all...box...art...and stuff.

I'm not a complete idiot. I know that most of you aren't going to be buying/pirating/borrowing/renting Battlefield 3 for it's campaign. Or even for it's co-op. But that does not mean these should be ignored. After I have played a significant amount of the multiplayer, I will write a review for it, so watch for it early next week.

The co-op in Battlefield 3 has six missions, unlocked in a tiered structure. Which is just pointless, seeing as there are only six missions. If the first two are anything to go by, though, they offer a decent length per mission. Having only completed one mission of the six, and 10 minutes of another, I still feel justified in calling it complete and utter shit. Yay for shitty server issues making co-op a hassle to play with friends! These missions have no checkpoints, and not even a quick-restart option, kicking you back to mission select after each failure. If, after completing them all, I feel my opinion has changed significantly, I will re-review co-op in my multiplayer review.


Pretty much all of the environmental destruction you'll see in the campaign.

The campaign fares better than the co-op, but not by much. The narrative it tells isn't actually half-bad, focusing on Sgt. Blackburn as he recalls the events leading up to the starting sequence of the game. It tells the usual tale of nukes and terrorists, with a clearly established villain and no shades of grey. It's a generic story, but a well-told one. The common framing device of an interrogation, with pressure on the clock to convince your handlers to believe you about the terrorist threat, works as well here as it did in last year's Black Ops. It lacks the mystery of your captors' identities, but adds the pressure of an imminent threat. I still can't name anyone besides Blackburn, though, so the characters themselves are lacking.

The gameplay of the campaign, sadly, doesn't manage to reach even the average heights of the plot. There is nothing wrong with linearity and scripted events in shooters, but this campaign is so linear that you rarely even have room to flank enemy positions or move around. And when you do, the game will punish you with a giant countdown to "get back in the fight" or fail.It is so tightly scripted that the moment you pull at the thread, the whole thing unravels. In the very first "real" mission, you are pinned down by a sniper, so I kept peaking over cover trying to spot him on the adjacent building. After many deaths, I found out that I had to wait a few minutes for my squad to progress, pick up the RPG they drop, and then shoot it at the sniper who doesn't physically exist. A mid-game stealth mission has your partner tell you that an enemy is watching the street, and so I looked up, shot him, and then 5 seconds later the game had my partner tell me where to shoot, despite me already having killed the man. Thankfully, the game still progressed normally. As an extreme example, at one point in the game you are waiting for your teammates to open a door, as usual. With no warning, and having never established this as a gameplay mechanic, an enemy blasts through the door with a shotgun. Since many players will impatiently stand in front of the door waiting for the AI to open it, I regard this as a very cheap death that sets the player back a good two minutes. The second time through, I rushed ahead in a mad fervor, killing all of the enemies and blasting the shotgun-man to bits through the hole he created. This was too fast for the game, as the AI would not open the door and I had to resort to suicide, setting me back another two minutes. Two minutes doesn't sound like much, but in a campaign this insultingly short, every minute counts. Yes, Battlefield 3 falls prey to the modern trend of short campaigns by delivering one of the shortest of them all. Clocking in at about 4 1/2 hours, including deaths, this game makes those modern 6-7 hour shooters look like a Peter Jackson film's game equivalent.

The missions try to protagonist hop, like a certain other FPS series, but really doesn't understand how to do it properly. There is no established character introduction, and even less chronological sense, judging from my comprehension of the timeline. In your first character hop, you switch to a female (dialogue-less) jet pilot, which provides the best part of the campaign. While it is an on-rails segment, with you merely controlling the gunner seat, it still offers a good sense of atmosphere and fun, even though it offers zero challenge. A later mission has you controlling a tank, and is not on-rails, only to end up being far too short and even having some bits out of the tank's driver seat. The final protagonist would be falling into spoiler territory, but offers the usual on-foot infantry action.


FOLLOW is your primary objective in this game. DO IT OR DIE.

None of this is helped by the excessive use of lens flare, blinding flashlights, and dense environments. All of these come together to make a shooter where it can sometimes be nearly impossible to pick out targets until they have already fired upon you. The game even lacks the environmental destruction and vehicles of the Bad Company games, managing to not even come close to the already low bar that series had set for DICE campaigns. If you need a non-CoD military shooter campaign to have some fun with, I highly recommend Medal of Honor over this. I had fun in that, at least.

/review

LOL. BATTLEFIELD 3 ON A CONSOLE. LOL.
 
Apr 28, 2008
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DICE should have stuck with the carefree and fun attitude of Bad Company for its stories.

Give me a modern romp through whateverstan in the quest for gold over the blandiest "fight terrorists" story any day.

Also, I find it hilarious that they haven't fixed the squad mechanic. You didn't mention it in your review, but I saw twitter. I know.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Irridium said:
DICE should have stuck with the carefree and fun attitude of Bad Company for its stories.

Give me a modern romp through whateverstan in the quest for gold over the blandiest "fight terrorists" story any day.

Also, I find it hilarious that they haven't fixed the squad mechanic. You didn't mention it in your review, but I saw twitter. I know.
The multiplayer review will be separate. The bitching will commence there. Co-op needs no "squad", with a direct invite due to it's two player only size.
 

razer17

New member
Feb 3, 2009
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Well, this is the final straw for BF3 for me. Not only did the netcode in the Beta suck, and now the single player is lame, and I hear that the online hasn't improved all that much since the beta, so I'll be changing my pre-order to Skyrim. Skyrim being a game that I really enjoyed playing when I got my hands on it.

As for the review, it's a good review. Maybe a little short, you could have mentioned stuff like the graphics, but over all it covers the ground.
 

Sethzard

Megalomaniac
Dec 22, 2007
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It sounds fair, and what I'd expect from a modern shooter. I guess this means it probably won't do as well as MW3 as its campaign will probably be more refined, although that was never really in dispute as COD has more fanboys.
 
Apr 28, 2008
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Onyx Oblivion said:
Irridium said:
DICE should have stuck with the carefree and fun attitude of Bad Company for its stories.

Give me a modern romp through whateverstan in the quest for gold over the blandiest "fight terrorists" story any day.

Also, I find it hilarious that they haven't fixed the squad mechanic. You didn't mention it in your review, but I saw twitter. I know.
The multiplayer review will be separate. The bitching will commence there. Co-op needs no "squad", with a direct invite due to it's two player only size.

Oh, interesting.

Well, is that broken?
 

JourneyThroughHell

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Sep 21, 2009
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It's worse than CoD, huh? Well, ain't that a pity, DICE? Especially after all that trashtalking.

Good review, bud. Will see you online for the MP.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
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Irridium said:
Onyx Oblivion said:
Irridium said:
DICE should have stuck with the carefree and fun attitude of Bad Company for its stories.

Give me a modern romp through whateverstan in the quest for gold over the blandiest "fight terrorists" story any day.

Also, I find it hilarious that they haven't fixed the squad mechanic. You didn't mention it in your review, but I saw twitter. I know.
The multiplayer review will be separate. The bitching will commence there. Co-op needs no "squad", with a direct invite due to it's two player only size.

Oh, interesting.

Well, is that broken?
The co-op was broken yesterday. Worked fine Tuesday, and today. Tried to play MP in 3 different friends' squads on Tuesday and Weds, and couldn't. Only got into one match, by myself, and it crapped out after I ran halfway across the map and died.

So, MP is broken.
 
Apr 28, 2008
14,634
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Onyx Oblivion said:
Irridium said:
Onyx Oblivion said:
Irridium said:
DICE should have stuck with the carefree and fun attitude of Bad Company for its stories.

Give me a modern romp through whateverstan in the quest for gold over the blandiest "fight terrorists" story any day.

Also, I find it hilarious that they haven't fixed the squad mechanic. You didn't mention it in your review, but I saw twitter. I know.
The multiplayer review will be separate. The bitching will commence there. Co-op needs no "squad", with a direct invite due to it's two player only size.

Oh, interesting.

Well, is that broken?
The co-op was broken yesterday. Worked fine Tuesday, and today. Tried to play MP in 3 different friends' squads on Tuesday and Weds, and couldn't. Only got into one match, by myself, and it crapped out after I ran halfway across the map and died.

So, MP is broken.
And after all their trash-talking. Hilarious.

Well, that's good to know. Now I know to avoid it. Thanks!
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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JourneyThroughHell said:
Good review, bud. Will see you online for the MP.
Only if you can manage to be a skilled enough player to "send an invite." Only the most elite players are capable of this feat. I've heard it takes hours and hours of playtime before you master it. One guy made it almost to the end only to lose at the "connecting to server" level. Sooo, good luck with that.

Good review, as usual, Onyx. Let's hope the MW3 coop is much easier to connect to. This shit is frustrating as hell.
 

Sassafrass

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Legacy
Aug 24, 2009
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Well, that's my interest in the game knocked down a few pegs then. I'll probably still get it, but in about two years time when it's dirt cheap.

Still, good review, pretty short but it was punchy.
Like a pro-boxing midget.
 

Jack and Calumon

Digimon are cool.
Dec 29, 2008
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Very good review. I now have Battlefield almost completely off my list of things to buy. It's fate rests in the second part of your review young Oblivion who's actually probably older than me.

I'll probably save my money for dragons.

How many days until we kill infinite dragons again?

Calumon: I'm not going to see you for a while after that, am I? : (