Huxleykrcc said:
Yeah. I really don't think most open-world games are very complex...as for Bethesda, to call their RPG mechanics complicated is a little silly. Fallout 3, in particular, is pretty damn basic.
Well i wouldn't call them complex, but they're damn hard to figure out xD
Oblivion i got used to, but i can't stand playing Fallout 3.
There is a definate lack of direction in both of those games though. I won't get into a big discussion and derail the thread but i think a bit more linearity would of helped to ease the player into the world.
They do have linear sections, but those usually have a massive contrast to the game once you're out in the open, the only thing they teach you is some of the controls.