Open world RPG's

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God's Clown

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This will probably be a random topic. It's quite random of a question to say the least.

Let's see your playing Oblivion or Fallout 3 or Morrowind. Do you ever feel somewhat lonely playing these games? Sure there is NPC's. Sure there is plenty of quests. To me at times it just feels lonely though. Nobody to have an actually half decent conversation with, nobody to murder random bandits with, that actually has a thought process.

I dunno I could just be weird, which is highly likely, but just though I'd see if anyone else gets the lonely feeling.
 

Pudgyboi

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Oct 23, 2008
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It would be fun tracking down the wastelands with a friend or something I guess.
 

Cxizent

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IMO that feeling of loneliness is/can be used to great effect in some RPGs, eg Fallout.
 

DoomyMcDoom

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i think you hit on something i experience as well... i mean if only they made some sorta separate game mode to allow co-op stuff.... that would rock
 

Rhayn

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Yes, traveling the Wasteland makes you feel lonley, but that is kind of the point. However, if I would be put into that situation, I'd rather have a friend with me.

But then again, if I'd be in that situation, I would've asked Old Man Harris and the kids to live in my Tennpenny suite after I, cough, removed their parents.
 

rossatdi

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Diablo 2 did it the best way I can recall. Basically a one player free world but you can do it with a few other people who can drop in and out.
 

Squarewave

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Sometimes, but when it comes to most multiplayer rpg's they rip out so much of the details of a rpg to prevent conflicts with other players. Take fallout 3 for example, if it was multiplayer you wouldn't be able to nuke megatown or wipe out a slaver town as it would conflict with other players
 

Reaperman Wompa

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Yes, It does feel like you're all by yourself a lot. Fallout 3 was a bit better as you ran across raiders, but they always freak me out so I either miss other people, or wish I was alone. I want a game with a lot of random towns, it would be nice, co-op could be good but I'd prefer more NPC's, as I don't want to talk to random strangers, who most likely would use Leet Speak, or if with a friend from RL that could be good.
 

Abedeus

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The66Monkey said:
rossatdi said:
Diablo 2 did it the best way I can recall. Basically a one player free world but you can do it with a few other people who can drop in and out.
yea
SingleRPG = Lonely
D2 Batelnet = win
Online + RPG = Neverwinter Nights 1. Cheaper and better than NwN 2, much more fun and there are more people playing it. Also, you can up to 64 people at one server...

But I think a lot of us has spent eternity on Battle Net. Damn it, I want to play on it some more, if it wasn't for less people playing...
 

Silver

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Squarewave said:
Sometimes, but when it comes to most multiplayer rpg's they rip out so much of the details of a rpg to prevent conflicts with other players. Take fallout 3 for example, if it was multiplayer you wouldn't be able to nuke megatown or wipe out a slaver town as it would conflict with other players
Console, co-op with two controllers at the same screen, shared quests. Would work excellently, and would improve replayability, and possibly even make me consider getting the otherwise pretty awful game. If you want to be creative, make it a drop-in, drop-out system like in Obscure, where player 2 controls one of your companions.

Of course, this could never be done, because then TWO people could enjoy ONE copy of the game, and we can't have that.
 

McClaud

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delta4062 said:
Yog Sothoth said:
not to worry, the Fallout MMO is in development as we speak....
yeh MMO
we dont want a fucking MMO
Isn't that the truth.

Nothing destroys the mood of Fallout like some idiot running around asking, "How I shot gatling laser?" or "How mine for ammo?"

Also, respawning boss mobs is kind of idiotic in the Wasteland.

However, I have to agree with Borderlands. If it does have all the features they say it will have, and more, it would be the best co-op game I've played to-date.
 

Xvito

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I really hope that they'll have co-op in Fallout 4.
Not that it's ever going to happen, I mean it is Bethesda we're talking about here.
 

Captain Spectacular

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well that feeling is what kinda draws you into the game's universe. I makes you feel like you just a small part of a much more epic scheme of things and thus gives you a sense that there is a lot left to explore.
 

trombone2007

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isn't this the whole idea of video games? separating yourself from reality and fantasy in the digital world? who needs friends or loved ones when you have computers, lol
 

Sgt. Dante

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Squarewave said:
Sometimes, but when it comes to most multiplayer rpg's they rip out so much of the details of a rpg to prevent conflicts with other players. Take fallout 3 for example, if it was multiplayer you wouldn't be able to nuke megatown or wipe out a slaver town as it would conflict with other players
It could work as a co-op game tho, but the consequences of any players actions would influence the world of the other player tho... it would be tricky, but i suppose that's why it's a single player affair.