Optimization for Obsolete Consoles

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EHKOS

Madness to my Methods
Feb 28, 2010
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So my birthday was a couple days ago, and after filling my gas tank and getting new wipers which I desperately needed, I had a nice $30. So after checking my second-hand store dutifully, I had to go next door to the wretched Gamestop, where it was actually pretty nice and soothing. But nonetheless, I was able to acquire what I had been looking for! Sniper Elite III Afrika!

So I get home, pop it into ye olden PS3, and it boots like a charm. I don't actually recall feeling happy, but I must have felt something close at least, I was kinda tired. Now I had seen gameplay footage here and there, and had personally played 2 and enjoyed the hell out of it, so I knew what I was getting into like when I normally buy a game. But my gosh. The low textures I can deal with, it's fine, I know the console is old and has limitations. But the lag in single player when I pull the trigger (nine headshots turned into misses or bodyshots this way), the constant need to continuously load the giant areas, and the terrible animation work. I'm pretty disappointed. Not to mention the X-ray cams look worse than the second one, which is mostly why I bought 3.

My point is, if you know the hardware of the last gen won't be able to run it without these annoying hiccups, should you release the game on that platform? Maybe it was a piss-poor port, but I could hear Serenity chugging every time I looked into the scope. I feel like I'd rather not be able to play it than play it in this condition.

What do you guys think? I was a bit young, and entirely too ignorant, to recognize if the PS2 and Xbox had problems during the end of their life-cycle. But the performance seems like it's just taking too much of a toll for it to perform well, and I'm not sure you should release the product on a platform that will obviously have problems with it.
 

NPC009

Don't mind me, I'm just a NPC
Aug 23, 2010
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Most publishers don't care. If an older gen still makes up a big chunk of the market, they'll keep releasing games for it. And people will buy them. Did you know FIFA 14 was released for both the PlayStation 2 and 4 (as well as half a dozen other systems)? Heck, some Japanese developers haven't even moved on to the PlayStation 4 yet, because there's just so many more people with a PlayStation 3.

If you're picky, it's best to look up some reviews first. Some of these ports run well, others don't.
 

Mutant1988

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Sep 9, 2013
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I don't think there was that many games from the PS3/Xbox 360 generation that were released both on PS2 and Xbox as well. It was mostly just the expected EA garbage licensed properties and sports games that kept on being released for literally everything.

This generation is worse in this regard, because game publishers are wise to the fact that some people just don't feel it warranted (Yet) to upgrade to the newest hardware. And they obviously still want those people's money, so they put out a token version without much consideration aside from making a quick buck.

They really shouldn't bother, but the alternative is players missing out on the few good games surviving the porting process just because they cannot justify spending hundreds of dollars/Euros on new hardware that hardly offers anything new.

Just exercise good consumer sense and read reviews before you purchase anything. Paying money for poor efforts just enable more of the same, doing us as consumers no favours at all.
 

Smooth Operator

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Oct 5, 2010
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They will try it no matter what we say, but they also need to be called on bad performance. Which surprise surprise no reviewers actually cover when it comes to consoles. I get that most people will just mindlessly muddle through anything they buy, but for anyone who actually has a set of standards this information is critical.

And this isn't just old hardware, most of the latest console games can barely muster 30FPS and not even that steadily.
 

Bad Jim

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Nov 1, 2010
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Smooth Operator said:
this isn't just old hardware, most of the latest console games can barely muster 30FPS and not even that steadily.
This basically. There were a lot of games last gen that ran poorly because the devs crank up the visuals as far as they think they can get away with, rather than trying to balance visuals with playability. The same is true of the generation before that and it will probably be true of this generation. So we get games struggling to maintain 30fps, frequent lengthy load times and even stuff like reduced fov.

The advantage of PCs is not that they are more powerful per se, but the fact that devs have to design for weaker PCs, so if your PC is half decent you can avoid the problems of a game that is too demanding for the hardware it is supposedly designed for.
 

CaitSeith

Formely Gone Gonzo
Legacy
Jun 30, 2014
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EHKOS said:
What do you guys think? I was a bit young, and entirely too ignorant, to recognize if the PS2 and Xbox had problems during the end of their life-cycle. But the performance seems like it's just taking too much of a toll for it to perform well, and I'm not sure you should release the product on a platform that will obviously have problems with it.
In the end of PS2 and XBox era, PS3 and XBox 360 games weren't usually ported to PS2 and XBox (for the exact same reasons you are describing: subpar experience). Each generation had a different library and the PS3 / XBox360 had some backwards compatibility.
 

EHKOS

Madness to my Methods
Feb 28, 2010
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NPC009 said:
If you're picky, it's best to look up some reviews first.
Yeah, I should have checked on the gameplay of the platform I was going to buy it for. I know about frame drops, I just didn't think it could get as bad as it is. That, or that Rebellion would think it was acceptable to ship.

Bad Jim said:
This basically. There were a lot of games last gen that ran poorly because the devs crank up the visuals as far as they think they can get away with, rather than trying to balance visuals with playability. The same is true of the generation before that and it will probably be true of this generation. So we get games struggling to maintain 30fps, frequent lengthy load times and even stuff like reduced fov.
True. I did find it odd that the sun-rays were amazingly detailed while the shadows and grass were low-poly.

I suppose my biggest mistake was assuming (which goes against my motto never assume) that it was developed for the PS3/360. Time flies and I forgot we weren't porting up anymore.
 

NPC009

Don't mind me, I'm just a NPC
Aug 23, 2010
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EHKOS said:
NPC009 said:
If you're picky, it's best to look up some reviews first.
Yeah, I should have checked on the gameplay of the platform I was going to buy it for. I know about frame drops, I just didn't think it could get as bad as it is. That, or that Rebellion would think it was acceptable to ship.
Welcome to modern gaming. There are very few companies I trust when it comes to ports. It's kind of as if consumers are just glad they get to play a lesser version of the game instead of no game at all, and publishers know it. Just poop out a port, throw it on the shelves and direct attention to the fancier version.

(I'm not eager to blame developers. I'm sure many would prefer to release a high quality port, but something like that takes time and money. Older consoles are usually not considered worth that much effort.)
 

Lufia Erim

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Mar 13, 2015
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It's an obvious ploy to make you want to upgrade. If i offer you two cookies and tell you one is better than the other. The obvious choice is to take the better cookie.
 

Evonisia

Your sinner, in secret
Jun 24, 2013
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I'm going to assume that they keep doing it so as to get as many sales as possible given that the PlayStation 4 and Xbox One are not backwards compatible. Given that fact I'm glad that this generation the old generation is being supported for a longer period of time, despite owning an Xbox One and generally getting new AAA games on the Xbox One.

Watch_Dogs, Sniper Elite III (it seems) and Wolfenstein: The New Order especially were all gimped beyond what is to be expected on the old consoles, but I imagine the latter two probably needed old gen to generate a profit