As a gamer aged 32 years I have seen the industry grow into the juggernaut it is today. I am consistently impressed with the quality of gameplay and graphics that some of the top-rated titles of today showcase. However, why don't we see more titles with "optimized" graphics instead of "innovative" graphics? This a particular problem for PC gamers. I recently picked up Call of Duty 2 for the PC. As I expected, I am unable to run the game at an acceptable framerate in DirectX9, unless I ratchet down some of the graphic options. To get a high framerate on max settings, I must run the game in DirectX7. Consoles face the same problems. Anyone who has played Half-Life 2 on the OXB and seen their FPS drop dramatically during graphically intensive scenes, like I have, knows what I am talking about. I'm sure Oblivion owners on the 360 are experiencing similiar problems, plus substantial load times.
Publishers and developers are constantly pushing the hardware to its limits, so that they can incorporate the latest and greatest innovations to come down the pipe. But how many of us can really afford to plunk down a huge wad of cash for the lastest graphics card, processor, and high speed RAM modules every six-months?
The only real place you will see "optimized" games is at the end of a console's life span. There have been a few titles to come out for the previous generation consoles since the next-gen fever began that really take adavantage of the power these little gaming computers have and the results are stunning. Splinter Cell: Chaos Theory (OXB) and Resident Evil 4 (GC) come to mind. While they may not seem so gorgeous compared to the next-gen tiles a couple of years away, they are certainly on par with current next-gen titles on the 360. Of course, they may not be able to touch the graphical prowess of the latest PC titles with all the eye candy turned on, but how many have the system to afford that graphical luxury?
My point is, when will optimization be a marketable component as oppossed to touting the numerous innovations the game brings to the market?
I would much rather play an optimized game that looks absolutely stunning on my budget gaming rig, then an innovative one whose graphical potential is immpossible to acheive on most systems, unless you like pretty slide shows and game crashes. Ramping down the eye candy just leaves you with a game with mediocre graphics and the desire to get a second mortgage, so you can see what all the hub-bub is about.
With Multithreaded apps, DirectX 10, and the next gen consoles wars around the corner, will I have to wait 5-7 years to see more "optimized" games?
Publishers and developers are constantly pushing the hardware to its limits, so that they can incorporate the latest and greatest innovations to come down the pipe. But how many of us can really afford to plunk down a huge wad of cash for the lastest graphics card, processor, and high speed RAM modules every six-months?
The only real place you will see "optimized" games is at the end of a console's life span. There have been a few titles to come out for the previous generation consoles since the next-gen fever began that really take adavantage of the power these little gaming computers have and the results are stunning. Splinter Cell: Chaos Theory (OXB) and Resident Evil 4 (GC) come to mind. While they may not seem so gorgeous compared to the next-gen tiles a couple of years away, they are certainly on par with current next-gen titles on the 360. Of course, they may not be able to touch the graphical prowess of the latest PC titles with all the eye candy turned on, but how many have the system to afford that graphical luxury?
My point is, when will optimization be a marketable component as oppossed to touting the numerous innovations the game brings to the market?
I would much rather play an optimized game that looks absolutely stunning on my budget gaming rig, then an innovative one whose graphical potential is immpossible to acheive on most systems, unless you like pretty slide shows and game crashes. Ramping down the eye candy just leaves you with a game with mediocre graphics and the desire to get a second mortgage, so you can see what all the hub-bub is about.
With Multithreaded apps, DirectX 10, and the next gen consoles wars around the corner, will I have to wait 5-7 years to see more "optimized" games?