Over-thinking Halo

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DrEmo

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If you've been awake for the bast few years chances are you've heard about Halo. Whether you love it or hate, I think you'll agree with one thing: Halo is half-baked. Why do I say so? Because I have nothing better to do than to analyze a game that has as much depth as a piece of paper.

Let's start this little nit picky analysis with the conflict itself. It's man vs. alien, a tale that has been told before hundreds of times. It gets the job done in terms of transporting Master "Rambo" Chief to his alien filled destination but it doesn't take too many creative liberties. How so? Let's start with:

The aliens:
The covenant, a group of aliens. That's it. They fall into a few cliches such as the "Aliens Speak Perfect English" cliche and the "Tiny aliens make a lot of growly noises and act "funny" while big aliens roar a lot" cliche but it doesn't copy and paste the interesting cliches. No giant, multi-story tentacled alien monster eating cities or anything exciting like that. Just Grunts, Jakals, Elites (to a point), Brutes, Head crabs and the occasional Hunter do little to excite. They're not threatening or varied, they're just there to shoot at, and they don't even die that spectacularly.

But, the aliens are just half of this conflict.

Humans:
Marines? In space? Is it because they're in ships? Makes sense, I suppose. What makes no sense are the weapons. Why are the humans armed with assault rifles and pistols? They're fighting aliens! They should have weapons specifically tailored for the situation. They should have guns made to pierce a Brute's armor, guns made to shoot down a fast moving Elite and guns to deal with large numbers of head crabs. Not weapons made for killing soft, squishy humans.

While we're at it:

The weapons:
The aliens' weaponry is appropriate alien, what with all the "pew pew pew" and neon lasers. It's standard stuff, they get the job done. But the human weapons lack power. The assault rifle sounds like it's coughing, doesn't recoil and does as much damage to an alien as farting on it. They feel inadequate. It's like you're up against vampires and you're armed with standard military weaponry but no silver bullets, wooden stakes or crucifixes.

The Technology:
It's the future and humans haven't developed unmanned combat drones, jet-packs, or transport vehicles that don't look like Jeeps. It's all very understated and unimaginative. The Army is coming up with more creative weapons/gadgets/vehicles as we speak. The Halo universe isn't limited by such pesky things such as physics or realism, they could have mechs and transforming tanks.

The Environments:
The ring world of Halo looks a lot like Earth. Then you're on Earth.

Master Chief:
The fact that he's the pinnacle of armed combat yet relies on underpowered guns, can't fly, doesn't have night vision, can't sprint or take cover really makes think that the bar for "the pinnacle" will be lowered significantly in the future. That and the fact that he doesn't even have a combat knife makes me think he's an under-trained soldier who taped some tin foil to his kevlar.

The ODST:
They're useless in Halo 3: ODST. They have knives but don't use them as a melee attack, their guns are even more underpowered and they're just cliches. The worst part? They were supposed to go raid a huge covenant ship with just a silenced SMG and a Pistol when you need around 2 clips to kill one brute. It's like trying to raid a NAVY Carrier with a Magnum and a smile.

Halo is an average game with a half-baked universe which offers nothing to 'wow' over.

Opinions?

Sorry for the kilometer long post. D:


EDIT:
I'd like to take a moment to thank all of the escapists who took time to read through this wall of text and responded to it in a mature, level headed manner as I've com to expect from you guys. Thank you for all the responses.

I have to admit one thing that you've already figured out by now: My research is sort of Half-assed. The books offer a myriad of interesting back stories to all of this but not the game. It's as if the game saved all the good stuff for the books.


PS:
I know most of you will agree with this:
Why is the Scorpion tank driver exposed? It's always bugged me. I remember playing Halo and whenever I saw a Scorpion in multiplayer I'd think "Go for the exposed driver". That just seems like a very poor design choice, given the fact that tanks are meant to be driven in combat, where they're exposed to bullets, explosives and things that would melt a person's face off.
 
Sep 14, 2009
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well to point out, the flood are actually the main conflict that both sides are fighting, so they are really the big thing in the picture

and the games themselves, not too deep, but if you actually read the books, specifically the fall of reach and ghosts of onyx, then you will see how deep the books go and what it means to fight the covenant or be a spartan, where master chief isn't a cut out character really, and i haven't seen all of halo legends but from what i saw it was pretty interesting, so have a go at that, and believe me master chief is in no way "rambo" in the books, they use strategic small team based units to do missions.


i know you were over analyzing it..but try checking out all the material it has to offer, the games are just a taste of what halo really is (in my opinion)
 

DrEmo

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Well, I haven't read the novels or anything, but I've heard they're quite good. Better than what the game offers as a 'story'.

For this little exercise in analyzing things that don't need analyzing I used the games, which are where I got my Halo knowledge from, so it's more of a Halo analysis, game-wise.

The novels seem like something worth analyzing, though.
 

rockingnic

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DrEmo said:
Well, I haven't read the novels or anything, but I've heard they're quite good.
And you said that Halo has a depth of a piece of paper? You realize they simplified the story in the games just so the games don't end up like MGS4 with it being 90% CSs and 10% gameplay because that is what they would be like if they bothered to put at least half the stuff in the books into the game. You can't analyze the Halo universe from just the games. Sure, they could improve the storytelling in the games in many ways but this is what I think: "If you want a story, go read a book, if you want gameplay, play a game." And I do enjoy my games with story too but I don't mind it if games lack story as long as they have good enough gameplay. As far as cliches go, every game has cliches it's just whether they work nicely or not and I think in Halo, they fit pretty good for the most part.
 

Pimppeter2

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DrEmo said:
Humans:
Marines? In space? Is it because they're in ships? Makes sense, I suppose. What makes no sense are the weapons. Why are the humans armed with assault rifles and pistols? They're fighting aliens! They should have weapons specifically tailored for the situation. They should have guns made to pierce a Brute's armor, guns made to shoot down a fast moving Elite and guns to deal with large numbers of head crabs. Not weapons made for killing soft, squishy humans.
Last time I checked in Halo when you shoot at an Alien, it does die. Why would they be making Brute Armor piercing weapons when a Sniper does it anyways? Why do Aliens need special types of weapons to fight them? Lead works on all the species to exist. When you shoot an Whale, it dies. When you shoot a human, he dies. When you shoot an alien, why wouldn't it die?



DrEmo said:
The weapons:
The aliens' weaponry is appropriate alien, what with all the "pew pew pew" and neon lasers. It's standard stuff, they get the job done. But the human weapons lack power. The assault rifle sounds like it's coughing, doesn't recoil and does as much damage to an alien as farting on it. They feel inadequate. It's like you're up against vampires and you're armed with standard military weaponry but no silver bullets, wooden stakes or crucifixes.
Again. Last time I checked the Human weapons worked against the Aliens in the game.


DrEmo said:
The Technology:
It's the future and humans haven't developed unmanned combat drones, jet-packs, or transport vehicles that don't look like Jeeps. It's all very understated and unimaginative. The Army is coming up with more creative weapons/gadgets/vehicles as we speak. The Halo universe isn't limited by such pesky things such as physics or realism, they could have mechs and transforming tanks.
More advanced technology, like Pelicans. Or Military bases in SPACE? The Humans have been colonizing Space for years in Halo, why would they need such things if what they have work?



DrEmo said:
The Environments:
The ring world of Halo looks a lot like Earth. Then you're on Earth.
Thats. the. Point. FULLSTOP.

Forerunners and all that jazz being related to Humans.


DrEmo said:
Master Chief:
The fact that he's the pinnacle of armed combat yet relies on underpowered guns, can't fly, doesn't have night vision, can't sprint or take cover really makes think that the bar for "the pinnacle" will be lowered significantly in the future. That and the fact that he doesn't even have a combat knife makes me think he's an under-trained soldier who taped some tin foil to his kevlar.
He's the pinnacle of the Humans Combat. Not Combat in general. He can't run because he weighs over 7 tons or something. Has he ever had the need to fly? There's vehicles everywhere. Wouldn't that completely break the game?

Why would he need a knife when he can elbow someone in the face and kill them?

Why doesn't Superman carry a gun?


DrEmo said:
The ODST:
They're useless in Halo 3: ODST. They have knives but don't use them as a melee attack, their guns are even more underpowered and they're just cliches. The worst part? They were supposed to go raid a huge covenant ship with just a silenced SMG and a Pistol when you need around 2 clips to kill one brute. It's like trying to raid a NAVY Carrier with a Magnum and a smile.
Yes, because the US Army arms their soldiers with 10 different guns when they go into compact. There was going to be more than four of them. Plus the ODST's are not frontline marines, so there job was not to invade the base and kill all the enemies, it would have been to do something like place a bomb and leave.


DrEmo said:
Halo is an average game with a half-baked universe which offers nothing to 'wow' over.

Opinions?

Sorry for the kilometer long post. D:
In the Words of a Bungie Developer himself. "Its a videogame."

The differences between humans and Aliens are done on purpose. You should be able to relate to the humans. Who says that technology improves arithmetically?


If you enjoy the game, thats fine. If you don't thats okay. Stop trying to prove it isn't good. Becuase you look stupid doing it.

The Halo universe offers plenty to Wow over. Including one of the best stories on a console shooter to ever exist. But this is merely opinion. Like my opinion of you, which right now is a low one.
 

Pimppeter2

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DrEmo said:
Well, I haven't read the novels or anything, but I've heard they're quite good. Better than what the game offers as a 'story'.
Wrong. Halo does its story like every game should.

It offers a competent story to drive the events without boring and thus looking unappealing to players, then it also offers a world of Lore for the fans who are truly interested in it.

Bungie isn't a lazy company, its a very very very smart one.
 

arcticphoenix95

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Don't forget an uninteresting plot, half baked writing, uninteresting characters, and "meh" gameplay. I found the game boring.
 

Daipire

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Argument here is, simplicity sells.

Wii, the DS, hell, even the mona lisa are all fairly basic designs yet sell awesomely and are loved dearly.

Google homepage, apple products....
 

Pimppeter2

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teh_pwning_dude said:
Pimppeter2 said:
Wrong. Halo does its story like every game should.

It offers a competent story to drive the events without boring and thus looking unappealing to players, then it also offers a world of Lore for the fans who are truly interested in it.
If every game did it's story like Halo, I would be very sad. It was boring. Competent perhaps, but bland as hell. Also I like the way you said it's just a videogame yet your opinion of this man is lower now because he doesn't like it.

Like I said, Halo is a console shooter. If every RPG did their story like this, it would suck. But in a genre filled with games that are little more than imaginative ways to get you into new settings for a gunfight, Halo does go the extra mile, or at least did.

I don't think less of him because he doesn't like Halo, I think less of him because of his half baked tin foil argument against it.

Really, the fact that MCheif didn't have a knife ruined it for you? Or that he can't fly?
 

Redlin5_v1legacy

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My biggest beef against the Halo series is the lack of a cool protagonist. Master Chef Chief is just another clone trooper so to speak. We never see his face, he is a boring military "legend" and has no real identity other than the single fact that everyone is counting on him to save everything.

Have you seen the 8-bit Halo series on Machinima? I've been watching the series not because I like Halo but because I want to see what fans of Halo make of Master Chief's personality. He doesn't impress me; Mario has more personality.

The story of the games is mehhh to me but I haven't played them. Who knows? Maybe I'm unenlightened and the moment I buy a 360[footnote]that will never happen[/footnote] and invest into the Halo series, I'll be blown away.

I really doubt it though.

Edit: Quick, I'll put this on!

/flameshield
 

rockingnic

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teh_pwning_dude said:
WAIT.

Okay, people here are talking like the books came first. The game was the original established setting, he's allowed to say it's shallow. If someone makes something shallow then someone else comes a along and writes a book about it and the book isn't shallow, the ORIGINAL THING IS STILL SHALLOW.

rockingnic said:
And you said that Halo has a depth of a piece of paper? You realize they simplified the story in the games just so the games don't end up like MGS4 with it being 90% CSs and 10% gameplay because that is what they would be like if they bothered to put at least half the stuff in the books into the game. You can't analyze the Halo universe from just the games. Sure, they could improve the storytelling in the games in many ways but this is what I think: "If you want a story, go read a book, if you want gameplay, play a game." And I do enjoy my games with story too but I don't mind it if games lack story as long as they have good enough gameplay. As far as cliches go, every game has cliches it's just whether they work nicely or not and I think in Halo, they fit pretty good for the most part.
They can't have "simplified" the story in the game, the story was there first, there was nothing to simplify. You CAN analyse the Halo universe from the games because that's what the IP originally was.

I agree on your second point about reading books if you want story. Seriously, the games are there to shoot shit. Books are narratives, nothing BUT story is going to happen.
Well the first Halo game did have a decent story (for back then) but they then expanded it into books and games. From there they basically put 99% of the story into the books and other related things like the comics then the rest into the games. Halo 3 is really Halo 2.5 because Halo 2 was on a short development time span and had to literally cut the game in half. I didn't think they really concerned themselves with the story too much since they had it all planned out when the started "Halo 3" because they had to make the game for a new system with a new engine. ODST was an improvement from 2 and 3 as far story telling wise but then again, that was only small part of the Halo team working on it since they actually were working on Reach at the same time as ODST. ODST was just a smaller game so that's why it was released first. I actually think Bungie will deliver on the campaign this time around since there are no development hiccups like from Halo 2/3 and no more multitasking since ODST is done.
 

Tribalbeat

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teh_pwning_dude said:
WAIT.

Okay, people here are talking like the books came first. The game was the original established setting, he's allowed to say it's shallow. If someone makes something shallow then someone else comes a along and writes a book about it and the book isn't shallow, the ORIGINAL THING IS STILL SHALLOW.
Halo was released on November 15, 2001
The first book was released about a week later even though it was planned to be released first. They had planned making a book from the start you moron.
I just don't understand all of this hate about Halo. The first game was fine and if it had been released on the PS2 also everyone would praise it instead of letting their stupid console wars get in the way.
WHY WOULD HE USE A KNIFE? HE CAN PUNCH PEOPLE'S FACES IN.
 

Pimppeter2

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teh_pwning_dude said:
True that, he's taken it way too far out of context. I see what you're getting at now.

I dunno, Halo just bores me to death. I guess if some people like it, they've achieved their goal and good for them. I'm not gonna hate on 'em just cause I don't like it.
Exactly, you can't blame Halo for not having an epic narrative in its games because that's not what it's trying to achieve. Though it does offer it through its books. Which to me is a good thing on behalf of the developers.

That like blaming peggle for simply gameplay machanics, or blaming Animal Farm for lacking excitement. Certain games offer certain things for certain gamers. I'm not a Halo Fanboy, I like the game, but that's it. If you're going to dislike a game, do so. Don't use contrived reasons to "prove" that it is bad.
 

Firetaffer

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zpfanatic81195 said:
Don't forget an uninteresting plot, half baked writing, uninteresting characters, and "meh" gameplay. I found the game boring.
Yep, sums it up. Gosh the level in Halo 1 where you met the flood, gosh that was SO BORING! So effin repetitive, and people keep saying it was a massive surprise and such, I didn't expect it, but wasn't surprised by it.
 

Calvar Draveir

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I'm pretty sure that the reason cheif can't fly or anything at all is because of the fact that he's always in a tight spot and underequipped in his fights. Basically every other spartan in the fiction (not shown in the games until halo wars and reach) has better equipment than him, for canonical reasons that make sense. It'll be fun to play as a spartan with access to cool futuristic stuff in Halo: Reach for once.

But in regards to the human weapon tech sucking, I don't think that's true at all. They did a lot of major advances that you don't see from the perspective of someone fighting with guns on the surface. Like the MAC guns, which are basically quicker-loading railguns, and of course the slipspace drive, which converts an ENTIRE SHIP to another dimension. I'm guessing that's what they spent most of their development money on, since they had 500 years of advancement time with no warning that they'd have to fight super-strong aliens, and therefore skimped out on weapons development.

Anyway, screw that stuff. Walking into a room filled with elite and grunt groups and taking them out while colourful explosions fly overhead is what I play halo for. If you don't think the game is fun, don't analyse the freakin' STORY. Just STOP PLAYING because If you don't like the gameplay, you don't like the gameplay.

Me? I have a blast.
 

arcticphoenix95

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Firetaffer said:
zpfanatic81195 said:
Don't forget an uninteresting plot, half baked writing, uninteresting characters, and "meh" gameplay. I found the game boring.
Yep, sums it up. Gosh the level in Halo 1 where you met the flood, gosh that was SO BORING! So effin repetitive, and people keep saying it was a massive surprise and such, I didn't expect it, but wasn't surprised by it.
you REMEMBERED IT? I honestly can't remember alot of things that happened in halo.
 

Firetaffer

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zpfanatic81195 said:
Firetaffer said:
zpfanatic81195 said:
Don't forget an uninteresting plot, half baked writing, uninteresting characters, and "meh" gameplay. I found the game boring.
Yep, sums it up. Gosh the level in Halo 1 where you met the flood, gosh that was SO BORING! So effin repetitive, and people keep saying it was a massive surprise and such, I didn't expect it, but wasn't surprised by it.
you REMEMBERED IT? I honestly can't remember alot of things that happened in halo.
Neither can I, I only remember the bad parts though, because that part was HORRIBLE! Along with the level with the 373 orbit robot thingy, or whatever, god those two levels scar'd my for life!
 

arcticphoenix95

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Firetaffer said:
zpfanatic81195 said:
Firetaffer said:
zpfanatic81195 said:
Don't forget an uninteresting plot, half baked writing, uninteresting characters, and "meh" gameplay. I found the game boring.
Yep, sums it up. Gosh the level in Halo 1 where you met the flood, gosh that was SO BORING! So effin repetitive, and people keep saying it was a massive surprise and such, I didn't expect it, but wasn't surprised by it.
you REMEMBERED IT? I honestly can't remember alot of things that happened in halo.
Neither can I, I only remember the bad parts though, because that part was HORRIBLE! Along with the level with the 373 orbit robot thingy, or whatever, god those two levels scar'd my for life!
373 orbit robot? what level was that?
 

Firetaffer

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zpfanatic81195 said:
Firetaffer said:
zpfanatic81195 said:
Firetaffer said:
zpfanatic81195 said:
Don't forget an uninteresting plot, half baked writing, uninteresting characters, and "meh" gameplay. I found the game boring.
Yep, sums it up. Gosh the level in Halo 1 where you met the flood, gosh that was SO BORING! So effin repetitive, and people keep saying it was a massive surprise and such, I didn't expect it, but wasn't surprised by it.
you REMEMBERED IT? I honestly can't remember alot of things that happened in halo.
Neither can I, I only remember the bad parts though, because that part was HORRIBLE! Along with the level with the 373 orbit robot thingy, or whatever, god those two levels scar'd my for life!
373 orbit robot? what level was that?
Lol a quick google search told me it was 343 Guilty Spark, I played that game so long ago :D. It was the level after the flood if I remembered correctly.