I think your looking way to much into it.
Why is Halo half-baked? Because it doesnt give you a BioWare-ammount of options, it doesnt have character development, RPG Elements, hacking, blah...
Halo was meant to be just a bare-bones shooter. Not a game with RPG elements, decisions, timed missions. Its just, for the sake of arguing, mindless killing. And its functional too; you shoost the gun at your target, it hits your target, after enough they die. They arent chasing realism; your a genetic super-soldier wearing a ton (in weight) of armor, capable of firing a 50 Caliber rifle with one arm without them, ya know, falling off... Halo is NOT supposed to be realistic; and I feel a lot of your arguement is picking at it from a standpoint like its supposed to be (if you intended it, I dont know)
IF YOU MUST put a realistic spin on it...
As far as guns go, there pretty much just going to stay the way they are till we can make Plasma. Guns shoot fast and hard. In this SciFi setting, we have shielding technology. While bullets can hurt us, having that much armor on, and being that fit, would cut recoil and damage done.
On the flip side; Alien weapons are Plasma based; which would tear through our shields, but we still have armor on, meaning they dont effect our physical self as much. If you played Halo, pick up an Assault Rifle, and a Plasma Rifle. Fire it at someone, see how it reacts. The human rifle will bounce off your shield, but kill you once the shield runs down (as a bullet would go through metal). Plasma would melt away metal, but aside from a burn, you wouldnt take much damage to you life (keep in mind, super soldiers, genetic work, etc). The weapons arent meant to be Call of Duty, 1 hit KO types.
Part of Halos conflict is the lack of human tech. Ours sucks; theirs doesnt. As for the environment, The Halos were designed to be Earth Like, they were made by a sect of humans. I like your UAV theory, but looking at it again, the humans are in a desperate war. And before that, they werent used to fighting Aliens. Super Soldiers who dont need to hide behind walls and chest high walls dont need super-armored vehicles, a light-weight jeep with a 50 Cal would be MORE then fine.
Your complaint about the chief is a bit illogical. If you can withstand shots to the face, body, etc. why do you need to take cover? I understand, more tactical, blah blah blah. But if you can take the punishment, and then negate the damage with regenerating health, you dont need to be careful.
Halo was not meant to be a War-Sim, or realistic. It was supposed to be fun.
I love Halo, love Halo 2, and really like Halo 3. It worked. Not everything is meant to have a double meaning, a moving plot, realism, all that crap. Sometimes, people just want mindless fun. And Im having fun, lots of people are too from the looks of it.
Why is Halo half-baked? Because it doesnt give you a BioWare-ammount of options, it doesnt have character development, RPG Elements, hacking, blah...
Halo was meant to be just a bare-bones shooter. Not a game with RPG elements, decisions, timed missions. Its just, for the sake of arguing, mindless killing. And its functional too; you shoost the gun at your target, it hits your target, after enough they die. They arent chasing realism; your a genetic super-soldier wearing a ton (in weight) of armor, capable of firing a 50 Caliber rifle with one arm without them, ya know, falling off... Halo is NOT supposed to be realistic; and I feel a lot of your arguement is picking at it from a standpoint like its supposed to be (if you intended it, I dont know)
IF YOU MUST put a realistic spin on it...
As far as guns go, there pretty much just going to stay the way they are till we can make Plasma. Guns shoot fast and hard. In this SciFi setting, we have shielding technology. While bullets can hurt us, having that much armor on, and being that fit, would cut recoil and damage done.
On the flip side; Alien weapons are Plasma based; which would tear through our shields, but we still have armor on, meaning they dont effect our physical self as much. If you played Halo, pick up an Assault Rifle, and a Plasma Rifle. Fire it at someone, see how it reacts. The human rifle will bounce off your shield, but kill you once the shield runs down (as a bullet would go through metal). Plasma would melt away metal, but aside from a burn, you wouldnt take much damage to you life (keep in mind, super soldiers, genetic work, etc). The weapons arent meant to be Call of Duty, 1 hit KO types.
Part of Halos conflict is the lack of human tech. Ours sucks; theirs doesnt. As for the environment, The Halos were designed to be Earth Like, they were made by a sect of humans. I like your UAV theory, but looking at it again, the humans are in a desperate war. And before that, they werent used to fighting Aliens. Super Soldiers who dont need to hide behind walls and chest high walls dont need super-armored vehicles, a light-weight jeep with a 50 Cal would be MORE then fine.
Your complaint about the chief is a bit illogical. If you can withstand shots to the face, body, etc. why do you need to take cover? I understand, more tactical, blah blah blah. But if you can take the punishment, and then negate the damage with regenerating health, you dont need to be careful.
Halo was not meant to be a War-Sim, or realistic. It was supposed to be fun.
I love Halo, love Halo 2, and really like Halo 3. It worked. Not everything is meant to have a double meaning, a moving plot, realism, all that crap. Sometimes, people just want mindless fun. And Im having fun, lots of people are too from the looks of it.