Overpowered

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Meatspinner

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Feb 4, 2011
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Can you really call OP on singleplayer games?

Seems like it applies more to multiplayer since having someone overpowered can hinder other players.
 

Fappy

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Chertan said:
Can you really call OP on singleplayer games?

Seems like it applies more to multiplayer since having someone overpowered can hinder other players.
I think OP in singleplayer means you break the difficulty curve.
 

The_Lost_King

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Paladin2905 said:
The_Lost_King said:
So I was playing KotOR as a Sith consular and realized once you get late in the game there are 3-4 win buttons. If you use kill twice your target is dead end of story(Loved feeling like Darth Vader though). Terror stops all enemies dead in their tracks unless the are an extremely powerful of lucky dark Jedi and force storm and death field + everyone I can see on screen right now is dead.
Oh and I played Jedi academy and if you use Jedi mind trick on anyone that isn't a Jedi they are light saber fodder.
What other games have completely over powered spells weapons or abilities.
As I recall, you only got the force storm at the dead end of the game (level 18+). I actually really, really liked these overpowered moves- it fit in perfectly with the storyline as you realized what was going on and took back the mantle.

That being said... I think the most overpowered I can think of was the silent stalker ability from Alpha Protocol that let you just waltz through a room for thirty seconds instakilling everyone you wanted to- and nonlethally too for bonus points!

captcha: meet your waterloo (how foreboding)
I said late in the game. I never said I didn't enjoy them. It was fun to terrify a bunch of Rakata and then fry them in 2-3 force storms. It was fun to see Calo Nord try to be bad ass then not even touch me while he was busy choking. I never complained I just stated.
 

Paladin2905

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The_Lost_King said:
Paladin2905 said:
The_Lost_King said:
So I was playing KotOR as a Sith consular and realized once you get late in the game there are 3-4 win buttons. If you use kill twice your target is dead end of story(Loved feeling like Darth Vader though). Terror stops all enemies dead in their tracks unless the are an extremely powerful of lucky dark Jedi and force storm and death field + everyone I can see on screen right now is dead.
Oh and I played Jedi academy and if you use Jedi mind trick on anyone that isn't a Jedi they are light saber fodder.
What other games have completely over powered spells weapons or abilities.
As I recall, you only got the force storm at the dead end of the game (level 18+). I actually really, really liked these overpowered moves- it fit in perfectly with the storyline as you realized what was going on and took back the mantle.

That being said... I think the most overpowered I can think of was the silent stalker ability from Alpha Protocol that let you just waltz through a room for thirty seconds instakilling everyone you wanted to- and nonlethally too for bonus points!

captcha: meet your waterloo (how foreboding)
I said late in the game. I never said I didn't enjoy them. It was fun to terrify a bunch of Rakata and then fry them in 2-3 force storms. It was fun to see Calo Nord try to be bad ass then not even touch me while he was busy choking. I never complained I just stated.
Ah okay, my mistake.
 

jbm1986

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May 18, 2012
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Sniping in brick-force. It's 1 hit kill and out ranges most other guns.

Wonder what I'm talking about, see link below:

http://www.escapistmagazine.com/forums/read/9.378402-Free-Beta-Key-Giveaway#14793212
 

The_Lost_King

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Haagrum said:
Blood Wound in Dragon Age: Origins.

Basically, paralyses everything in its range and does spirit damage over time. Oh, and you can have multiple mages in the party staggering the casting to keep nearly anything that's not a boss locked down almost indefinitely.

Throw in the AOE freeze nova from Awakening, and there isn't a hard fight in the game (well, outside of Amgarrak).
Oh yeah I loved that spell. To bad they nerfed it in da2. It really made you feel why blood mages are feared.