Few games now really demand you watch your ammo. I peg this at the increasing user-friendliness of videogames. Which is cool - sometimes you just want to shoot people without the kind of frustrations and realism that go into every day life (have you done everything at work? You didn't forget something didn't you? Go do it, quick. Alright, good. Now how are you doing for time? You're behind aren't you? Better quicken the pace. Oh and don't forget that extra job you have to do today...)
Still, it's a bit disappointing that there's none of those "oh shizzle" moments when you realise you're not really kitted to shoot all those guys in the clearing with your few remaining bullets - or, even worse, nothing more deadly but the gentle 'click' of an empty gun.
What do you think? Is the world falling apart now that resource management is going down the tubes, or is running out of bullets unfun?
Still, it's a bit disappointing that there's none of those "oh shizzle" moments when you realise you're not really kitted to shoot all those guys in the clearing with your few remaining bullets - or, even worse, nothing more deadly but the gentle 'click' of an empty gun.
What do you think? Is the world falling apart now that resource management is going down the tubes, or is running out of bullets unfun?