The WoW in game items you can buy off the shop are mounts, pets, cosmetic items, character boosts, and a game time token. You can't buy gear, currency, profession skill upgrades or reputation: all the parts of the game that actually influence your ability to play in the endgame.Whatislove said:I just don't understand why Blizzard seems to get a free pass on all this crap.
In my opinion they are the absolute worst offenders for bleeding their customers.
Look at WoW, that is now using all 3 MMO payment models:
It is a full-price purchase for the game, as well as separate full price purchases for each expansion,
It has a monthly subscription fee,
And to top it off it has an obscenely over-priced Microtransaction store, which is edging ever closer to P2W territory.
Hearthstone prices are ludicrous - $13 for an alternate hero portrait, $30 for adventures (<1 hour of single player content) which are basically a requirement because essential cards are locked behind that paywall.
HotS isn't much better, and Overwatch will continue the trend.
They are one of, if not the, greediest companies currently in existence.
Also, the Blizzard Battlechest is now $25 and contains all the expacs up to Mists of Pandaria, with Warlords of Draenor the only one requiring a separate purchase: so the full game costs (as of this writing) maybe 50-60 bucks. And I expect when Legion is released they will then roll WoD into the base game.
And actually, thanks to the store's aforementioned game token, it is possible - though very grindy - to stop paying cash money to play the game.