Does anyone really care what this guy says? 'Cause I certainly don't. Besides I'd rather see Nintendo's franchise's die then have them on the Xbox or Playstation. ...well maybe I could stomach the Playstation.
I'd like to Nth what Covarr said...but add that Nintendo should try to lure in a lot of the third party companies to make some good games for the Wii U. I think the hardware has promise, especially since if I had the programming skill I could easily make a functioning RPG using the touch screen to move and command characters. Problem is too many companies aren't really seeing the potential the Wii U has because they see it as too gimmicky.Covarr said:No, Pachter. That's not what they need to do.
Six steps to save the Wii U:
[li]More games - They're making progress on this front, but the I think the turning point will be Mario Kart 8.[/li]
[li]Better marketing - I recently saw an ad on TV that explained that the Wii U isn't just an add-on. They should've been doing this type of ad all along, and they should've been advertising a lot more.[/li]
[li]Better bundles - For now New Super Mario Bros. is okay (Nintendo Land was always a bad choice), but before holiday 2014 season, they need to start bundling Super Smash Bros or Mario Kart 8.[/li]
[li]Stop selling the Wii - This is contributing to consumer confusion. Introducing a new model of Wii (the Wii Mini) after launching the Wii U was a colossal mistake. Continuing to sell either version of the Wii is a bigger one. Both the Wii and the Wii Mini need to be ditched ASAP in order for the Wii U to ever gain any real traction.[/li]
[li]Stop ignoring franchises - We want a new Star Fox game that builds on the foundation set by the first two (think Assault, but actually make a complete game this time). We want a new F-Zero game at all. A new Puzzle League game would be nice, if it can find a big enough audience (maybe rebranded as a Luigi game?). A new Wars game would be a fantastic fit for the Wii U's gamepad.[/li]
[li]VIRTUAL CONSOLE - Seriously, they've got a huge backlog of games, a fair few people who would be quite willing to re-purchase them, and very little cost in rereleasing them compared to new games. When the Wii was young, I used to get excited to see what new Virtual Console games would come out every week. It was a fantastic hype builder, and helped keep people's minds where you wanted them. It got regular features on quite a few gaming news sites (read: free advertising).[/li]
The Wii U doesn't have to die. It can be made profitable. But Nintendo really needs to look at why it's failing and fix those problems before that can possibly happen. If something isn't working, the solution isn't do the same thing but more of it. Once Nintendo gets that figured out, I think the Wii U perform do acceptably.
P.S. Thanks
I absolutely agree with you on every single front and all these are what (I hope) Nintendo's already doing/considering to do and it's the reason they managed to stay afloat for so many decades and Pachter, well, keeps playing guess on the internet.Covarr said:No, Pachter. That's not what they need to do.
Six steps to save the Wii U:
[li]More games - They're making progress on this front, but the I think the turning point will be Mario Kart 8.[/li]
[li]Better marketing - I recently saw an ad on TV that explained that the Wii U isn't just an add-on. They should've been doing this type of ad all along, and they should've been advertising a lot more.[/li]
[li]Better bundles - For now New Super Mario Bros. is okay (Nintendo Land was always a bad choice), but before holiday 2014 season, they need to start bundling Super Smash Bros or Mario Kart 8.[/li]
[li]Stop selling the Wii - This is contributing to consumer confusion. Introducing a new model of Wii (the Wii Mini) after launching the Wii U was a colossal mistake. Continuing to sell either version of the Wii is a bigger one. Both the Wii and the Wii Mini need to be ditched ASAP in order for the Wii U to ever gain any real traction.[/li]
[li]Stop ignoring franchises - We want a new Star Fox game that builds on the foundation set by the first two (think Assault, but actually make a complete game this time). We want a new F-Zero game at all. A new Puzzle League game would be nice, if it can find a big enough audience (maybe rebranded as a Luigi game?). A new Wars game would be a fantastic fit for the Wii U's gamepad.[/li]
[li]VIRTUAL CONSOLE - Seriously, they've got a huge backlog of games, a fair few people who would be quite willing to re-purchase them, and very little cost in rereleasing them compared to new games. When the Wii was young, I used to get excited to see what new Virtual Console games would come out every week. It was a fantastic hype builder, and helped keep people's minds where you wanted them. It got regular features on quite a few gaming news sites (read: free advertising).[/li]
The Wii U doesn't have to die. It can be made profitable. But Nintendo really needs to look at why it's failing and fix those problems before that can possibly happen. If something isn't working, the solution isn't do the same thing but more of it. Once Nintendo gets that figured out, I think the Wii U perform do acceptably.
P.S. Thanks
Doesn't anyone remember what Sega did with the Dreamcast? I'm still upset I spent lot of money I didn't really have to get the console, my first truly-owned-by-me-and-not-borrowed-or-rented Sega console... and they fucked yanked it after 2 years. It took me almost a year to save up a fair chunk of money again to start buying games after I'd gotten it (cause I borrowed from family members and had to repay over time, mainly playing rentals)..Mr Ink 5000 said:Who the hell would buy a Nintendo console in the future if the drop Wii U support in under 2 years.
Sadly, this isn't so simple a task. The reason most third parties aren't developing for the Wii U has nothing to do with a "gimmicky controller". It's because the console isn't selling well enough, and publishers are afraid games will not sell well enough. The only way Nintendo can get third parties to work on the Wii U at this point is to put in the majority investment themselves, as they did with Bayonetta 2 (and supposedly Sonic Lost World).GamemasterAnthony said:I'd like to Nth what Covarr said...but add that Nintendo should try to lure in a lot of the third party companies to make some good games for the Wii U. I think the hardware has promise, especially since if I had the programming skill I could easily make a functioning RPG using the touch screen to move and command characters. Problem is too many companies aren't really seeing the potential the Wii U has because they see it as too gimmicky.
Pikmin 3 and The Wonderful 101 are both excellent games, but they weren't what the system needs. Both are too niche, neither received proper marketing, and the latter doesn't have a "whoa, cool" factor (the former doesn't really need it). New Super Mario Bros. U and Super Mario 3D World couldn't do it because people are starting to get burned out on samey platformers. 3D World may have been stellar, but it had the same look and feel that the franchise has been overusing since 2006. It could've done a lot better if they gave it its own distinct style and personality, like Super Mario Galaxy and Super Mario Sunshine both had.WeepingAngels said:Just like every other game on the Wii U was supposed to clear store shelves and didn't? NSMB U, 3D World, Pikmin 3, Wonderful 101, etc...
Covarr said:Pikmin 3 and The Wonderful 101 are both excellent games, but they weren't what the system needs. Both are too niche, neither received proper marketing, and the latter doesn't have a "whoa, cool" factor (the former doesn't really need it). New Super Mario Bros. U and Super Mario 3D World couldn't do it because people are starting to get burned out on samey platformers. 3D World may have been stellar, but it had the same look and feel that the franchise has been overusing since 2006. It could've done a lot better if they gave it its own distinct style and personality, like Super Mario Galaxy and Super Mario Sunshine both had.
I do think Super Smash Bros. and Mario Kart 8 will help a lot. Neither has oversaturated the market to the extent straight platformers have, both are getting actual hype and marketing, and both have long histories of being system sellers. Hell, Mario Kart is consistently in the top three sellers on virtually every system. It was second on N64, GC, Wii, currently is on 3DS, and was 3rd best seller on DS. This is a franchise that always pushes units, and frankly should've been a higher priority for Nintendo to get out sooner.
That's not to say that "two big games" is all the system needs. As I said in a previous post, Nintendo needs to open up their VC library, bundle better games, ditch the Wii, and stop ignoring their more mature-friendly franchises. But if they get their act together, then these two games will almost certainly be the breaking point, and the console will be able to take off very suddenly.
P.S. Thanks
By dropping the proprietary gambit, Nintendo could greatly expand the reach of their software sales, and it's no secret that Nintendo's software is their strongest asset (their hardware is underpowered and overpriced even for consoles).Pachter said:"Obviously, If they discontinue the Wii U, they will sell no console software...I think they should reconsider going multiplatform until they release a new console, then they can pull all of their software from the PS4 and Xbox One, and go back to being a proprietary software maker."