So, you don't care if story telling can be improved? What about content? What about visual aesthetics? Amount of content? Characterization? Animations?KDR_11k said:Nobody cares about the improvement anymore. Nobody gives a fuck whether a console is topped out or has potential left (never mind that a console is NEVER topped out, there's always some new method that gets found to squeeze a bit more out of it). It doesn't matter if they improve the graphics throughout the generation because they've got good enough already, people stopped caring about further increases while increases cost a ton of money.
There are plenty of other things to improve besides graphics, that's something many people seem to forget when talking about internal improvements in the media. And even if we were only talking about graphics, what's so bad about that? If we can improve graphics/visuals, why the hell should we be against that? We should be encouraging people to make improvements on anything, even if it is as "useless" as graphics/visuals. Why are we all so against the improvement of graphics/visuals, it's not like every single developer concentrates only on graphics to sell the game. Sure, there may be a few Crysis-s and Killzones out there, but those show how amazing you can push the hardware to further improve on other games.
I'll never understand why some people are so vehemently against improvement on anything really, even if it is slightly prettier visuals.
Anyway, for the topic, 2013 is four years from now. By then, the PS3 and Wii will be about 5, 6 years old (both released near the end of 2006). That doesn't seem too old to me, I'm sure they could stay until 2016. And don't any of your dare talk about PC gaming being highly advanced by then, we're not talking about PC gaming here. We're talking about consoles, those are a whole different bag of fruit here.