If you really want a challenge, try a pacifist run of Prototype. If you jump too high, the shock-wave will throw nearby pedestrians ten feet into the air.Krantos said:-Snip-
If you really want a challenge, try a pacifist run of Prototype. If you jump too high, the shock-wave will throw nearby pedestrians ten feet into the air.Krantos said:-Snip-
Pretty sure a "pacifist" run on that game is impossible. I know for a fact you have to kill something like 20 people just in the story quests. Besides, that game is all about killing things. Take that out and there isn't really anything at all.AngloDoom said:If you really want a challenge, try a pacifist run of Prototype. If you jump too high, the shock-wave will throw nearby pedestrians ten feet into the air.Krantos said:-Snip-
Maybe there's something to be said about it being easier for an assassin to kill than to not kill?kykmorph said:I feel like the series that most obviously represents the dilemma you mean is Assassin's Creed, for me. The cutscenes are fairly heavy handed in telling you that you only kill when necessary, and these specific people, but then when you're actually executing missions, you cut down guards by the score. I suppose some areas could've theoretically been tackled with stealth, but the game fails to incentivize doing so. Plus the combat is so easy/fluid that there's never much reason to not just walk up to and kill all the guards.
I remmember someone doing a no kill run through on the official forums.HHammond said:Fallout 1 can be completed without directly killing anyone
But you have to persuade the big bad that his plan won't work and he blows up the building he's in, killing everyone inside. You also have to blow up another military base which is filled with mutants.
Fallout 2 cannot be completed without killing at least one character.
Fallout 3 can be completed if you only kill super mutants and a rad roach so that still doesn't really work.
I'm pretty sure New Vegas can be done with no deaths... In fact a guy did it somewhere online. I can't think of any point in the game where you HAVE to kill anyone.
Although in 3 out of 4 of the games you have to remove Mr House from his position of power, and to do this you can just release him from his capsule which is keeping him alive so he dies of old age, this depends on whether you count this or not.
l0ckd0wn said:Thief II: Metal Age offers a similar experience... It's not a pacifist run, per se, but there are 3 levels of difficulty with the hardest level normally requiring the player to not kill anyone. I'm not 100% certain because I didn't play the whole game on the hardest difficulty, only most of it (One of the nice things about Thief 2 was that you could choose any difficulty level at any stage of the game, leaving the player to decide how to handle each stage scenario individual from the last, or the next).
I'm kind of with you there; it's the challenge and the availability to accomplish that achievement for me...Able Seacat said:My favourite thing about Pacifist runs is simply the fact that the choice is available. Should I? Shouldn't I?
What games are you citing as "usual?"aguspal said:Why why why would someone want to do a pacifist run is beyond me.
Other than to make the game harder to themselves, of course. But even then the games are usually not optimized for those kind of things so its usually horrible.
That's why he's listed ones that are compatible with that and is asking for others that are like it too.aguspal said:Why why why would someone want to do a pacifist run is beyond me.
Other than to make the game harder to themselves, of course. But even then the games are usually not optimized for those kind of things so its usually horrible.
The_Lost_King said:I remmember someone doing a no kill run through on the official forums.HHammond said:Fallout 1 can be completed without directly killing anyone
But you have to persuade the big bad that his plan won't work and he blows up the building he's in, killing everyone inside. You also have to blow up another military base which is filled with mutants.
Fallout 2 cannot be completed without killing at least one character.
Fallout 3 can be completed if you only kill super mutants and a rad roach so that still doesn't really work.
I'm pretty sure New Vegas can be done with no deaths... In fact a guy did it somewhere online. I can't think of any point in the game where you HAVE to kill anyone.
Although in 3 out of 4 of the games you have to remove Mr House from his position of power, and to do this you can just release him from his capsule which is keeping him alive so he dies of old age, this depends on whether you count this or not.
Well he doesn't die of old age he dies of a microbial infection that happened because you opened his chamber so really you do kill him. Though if you side with him you absolutely have to kill the brotherhood of steel(unless you have a pc and get the mod). So really you have to cause one indirect death to do a no-kill run.
HHammond said:The_Lost_King said:I remmember someone doing a no kill run through on the official forums.HHammond said:Fallout 1 can be completed without directly killing anyone
But you have to persuade the big bad that his plan won't work and he blows up the building he's in, killing everyone inside. You also have to blow up another military base which is filled with mutants.
Fallout 2 cannot be completed without killing at least one character.
Fallout 3 can be completed if you only kill super mutants and a rad roach so that still doesn't really work.
I'm pretty sure New Vegas can be done with no deaths... In fact a guy did it somewhere online. I can't think of any point in the game where you HAVE to kill anyone.
Although in 3 out of 4 of the games you have to remove Mr House from his position of power, and to do this you can just release him from his capsule which is keeping him alive so he dies of old age, this depends on whether you count this or not.
Well he doesn't die of old age he dies of a microbial infection that happened because you opened his chamber so really you do kill him. Though if you side with him you absolutely have to kill the brotherhood of steel(unless you have a pc and get the mod). So really you have to cause one indirect death to do a no-kill run.if you you blow up the Brotherhood bunker there's a self destruct sequence and the Brotherhood is evacuated? I've never done this but I've read this online so it's entirely possible I'm wrong.
MidnightSt said:Also, Dishonored:
I absolutely LOVE the way they enabled also the "bosses" (targets) to be disposed of in non-lethal way, and the fact that so far at least one of these disposals (the first one, I believe) has (morally) pretty interesting consequences later... I was, again, trying for non-lethal, which pretty soon turned into "it's a preffered option, not a requirement" approach. But then again, in the lower wards/assasin territory level, I consciously went for the "kill them all, they're friggin' hitmen with no morals" approach, which I then broke at the bossfight (when the boss gave up and gave his speech) - I came up with an idea for a cool disappearance (slow down time, blink back through the half of the building), which I did, and then realized "this is the guy who killed the empress, what the hell did I just do, letting him live?!", reloaded and killed him.
Also, the only thing I didn't like about it yet: it seems impossible to kill the guy silently right away, I tried several times to slow down time, blink behind him and stealth kill him, but it seems not to work, it always launched the battle, I suspect so the player doesn't miss the final speech.