Paldin build for D&D, need help

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snakevin

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Apr 14, 2009
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Hey guys, I play D&D a lot, but I usually play the simple, but still fun, half orc barbarian, and i want to try something new. I basically want to make a character who outright hates magic, and wants to eradicate it, but I don't want everyone to know i hate magic, so he will have to be secretive for a while. I also want him to lead a whole town, or maybe later, the whole world against magic users. My ultimate goal in the game is to find the very essence of magic, and destroy. After that, I will usher in a new era, where I will create olden age technology that will seem new to these worlds, sort of steam punk in a way. I want this character to be a mixture of Hitler, Stalin and Ozymandias. Do you guys have any suggestions? Like feats and stats and powers I should focus on?

EDIT:Should I move this to a new section?
 

zen5887

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Hmmm...

I can't see a Pali working for this, seeing as your goal is kinda not good (there are a lot of good magic users in the world). I would recommend a fighter, and pick the anti magic feats from complete arcane (or complete mage). If you really want to play a Pali, try twisting your goal to only hating evil magic or something.
 

GruntOwner

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High Wisdom for you will save, Leadership feat when possible, Vow Of Poverty to overcome your later level handicap of not using magic items, though some DMs and even players despise that feat and even the book it spawned from, some points in bluff to lie about your hatred, and apart from that some serious role playing.
 

snakevin

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zen5887 said:
Hmmm...

I can't see a Pali working for this, seeing as your goal is kinda not good (there are a lot of good magic users in the world). I would recommend a fighter, and pick the anti magic feats from complete arcane (or complete mage). If you really want to play a Pali, try twisting your goal to only hating evil magic or something.
Well my guy will have an intense hatred of magic, seeing as something terrible happened to him related to magic, and he will see it as a blight upon the world. Okay, I have an example. You guys have read infinite crisis, right? So you know how the Spectre acts in that comic. Even though he is magic, he believes this magic is different, for it is magic from God. That will basically be my character's thought process
 

zen5887

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snakevin said:
zen5887 said:
Hmmm...

I can't see a Pali working for this, seeing as your goal is kinda not good (there are a lot of good magic users in the world). I would recommend a fighter, and pick the anti magic feats from complete arcane (or complete mage). If you really want to play a Pali, try twisting your goal to only hating evil magic or something.
Well my guy will have an intense hatred of magic, seeing as something terrible happened to him related to magic, and he will see it as a blight upon the world. Okay, I have an example. You guys have read infinite crisis, right? So you know how the Spectre acts in that comic. Even though he is magic, he believes this magic is different, for it is magic from God. That will basically be my character's thought process
Which is all fine, just not for a Pali.

For the simple fact that they have to be Lawful Good and killing a wizard because he is a wizard is neither Lawful or Good. Pali's serve a higher cause, not a selfish crusade.
 

snakevin

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zen5887 said:
snakevin said:
zen5887 said:
Hmmm...

I can't see a Pali working for this, seeing as your goal is kinda not good (there are a lot of good magic users in the world). I would recommend a fighter, and pick the anti magic feats from complete arcane (or complete mage). If you really want to play a Pali, try twisting your goal to only hating evil magic or something.
Well my guy will have an intense hatred of magic, seeing as something terrible happened to him related to magic, and he will see it as a blight upon the world. Okay, I have an example. You guys have read infinite crisis, right? So you know how the Spectre acts in that comic. Even though he is magic, he believes this magic is different, for it is magic from God. That will basically be my character's thought process
Which is all fine, just not for a Pali.

For the simple fact that they have to be Lawful Good and killing a wizard because he is a wizard is neither Lawful or Good. Pali's serve a higher cause, not a selfish crusade.
Well actually, I think in the new 4e, you can be any alignment, as long as it matches your god, and It is not going to be a selfish crusade, he thinks that ding this will be a benefit to all of mankind, ala, Ozymandias

EDIT: Think of it as the Templars
 

zen5887

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snakevin said:
Well actually, I think in the new 4e, you can be any alignment, as long as it matches your god, and It is not going to be a selfish crusade, he thinks that ding this will be a benefit to all of mankind, ala, Ozymandias

EDIT: Think of it as the Templars
Ooh 4e

/leaves convocation.
 

snakevin

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zen5887 said:
snakevin said:
Well actually, I think in the new 4e, you can be any alignment, as long as it matches your god, and It is not going to be a selfish crusade, he thinks that ding this will be a benefit to all of mankind, ala, Ozymandias

EDIT: Think of it as the Templars
Ooh 4e

/leaves convocation.
Look, I know a lot of people don't like 4e, I was pissed when Barbarian wasn't in the first players handbook, but it is just something we are trying out, there is no need to leave
 

zen5887

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snakevin said:
zen5887 said:
snakevin said:
Well actually, I think in the new 4e, you can be any alignment, as long as it matches your god, and It is not going to be a selfish crusade, he thinks that ding this will be a benefit to all of mankind, ala, Ozymandias

EDIT: Think of it as the Templars
Ooh 4e

/leaves convocation.
Look, I know a lot of people don't like 4e, I was pissed when Barbarian wasn't in the first players handbook, but it is just something we are trying out, there is no need to leave
Considering I have absolutely no knowledge on the mechanics of 4e I think I have a very valid reason to leave.
 

Asturiel

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Mr.Tea said:
D&D Paladin =/= Dragon Age: Origins Templar.

D&D Paladins don't hate magic and even use some themselves. You should probably go with zen's idea; I'm not familiar with many extension rulebooks.
My idea of this hatred seems to be arcane. Unless he dispisses divine magic as well, which will earn him the ire of the Gods. Then again the Gods will still be pissed if he does this anyways.

If this is 4th edition I cannot help you, 3.5 I can, 4th no. It seems a large number of posters here were under the impression you were playing on the better of the two. Oh well. But it seems you need a better reason to go on a crusade to eliminate magic. Perhaps a community who already shuns arcane magic? Because just because magic hurt you in the past makes me doubtful over your life you've completely ignored the good it does. Especially if your a paladin, just think in the long run, think of all the chaos and destruction you will bring if you do succeed this quest.

Overall this seems doable but more work needs to be put in and the class should be rethought.

But in any case you will need high wisdom/charisma. You need to convince people your correct and you need to resist all the magic that will be coming your way.
 

snakevin

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zen5887 said:
snakevin said:
zen5887 said:
snakevin said:
Well actually, I think in the new 4e, you can be any alignment, as long as it matches your god, and It is not going to be a selfish crusade, he thinks that ding this will be a benefit to all of mankind, ala, Ozymandias

EDIT: Think of it as the Templars
Ooh 4e

/leaves convocation.
Look, I know a lot of people don't like 4e, I was pissed when Barbarian wasn't in the first players handbook, but it is just something we are trying out, there is no need to leave
Considering I have absolutely no knowledge on the mechanics of 4e I think I have a very valid reason to leave.
Oh sorry, I thought you were one of the 4e haters
 

snakevin

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Asturiel said:
Mr.Tea said:
D&D Paladin =/= Dragon Age: Origins Templar.

D&D Paladins don't hate magic and even use some themselves. You should probably go with zen's idea; I'm not familiar with many extension rulebooks.
My idea of this hatred seems to be arcane. Unless he dispisses divine magic as well, which will earn him the ire of the Gods. Then again the Gods will still be pissed if he does this anyways.

If this is 4th edition I cannot help you, 3.5 I can, 4th no. It seems a large number of posters here were under the impression you were playing on the better of the two. Oh well. But it seems you need a better reason to go on a crusade to eliminate magic. Perhaps a community who already shuns arcane magic? Because just because magic hurt you in the past makes me doubtful over your life you've completely ignored the good it does. Especially if your a paladin, just think in the long run, think of all the chaos and destruction you will bring if you do succeed this quest.

Overall this seems doable but more work needs to be put in and the class should be rethought.

But in any case you will need high wisdom/charisma. You need to convince people your correct and you need to resist all the magic that will be coming your way.
I'll also be getting help from the DM to help it make sense in his campaign.
 

Asturiel

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Nov 24, 2009
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snakevin said:
I'll also be getting help from the DM to help it make sense in his campaign.
Yep, wouldn't want one of them Gods squashing you before you can have fun right?

Also I dislike 4e, mostly because I dislike how simplified things got. The talents still make me confused, but whatever. I find fourth edition good for lower level campaigns, but for higher level I like the way 3.5 is set up a lot more. The magic items in 4th just seemed so weird and useless compared to the 3.5 ones.
 

snakevin

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Asturiel said:
snakevin said:
I'll also be getting help from the DM to help it make sense in his campaign.
Yep, wouldn't want one of them Gods squashing you before you can have fun right?

Also I dislike 4e, mostly because I dislike how simplified things got. The talents still make me confused, but whatever. I find fourth edition good for lower level campaigns, but for higher level I like the way 3.5 is set up a lot more. The magic items in 4th just seemed so weird and useless compared to the 3.5 ones.
I've never really used magical items, seeing as I usually play a barbarian. I mean who needs magical items when I am so strong, I can rip a man in half and wear him as a hat while I have another man as a hand puppet, and they are both still alive
EDIT: and Ya, getting squashed by a god does sort of suck
 

DeadlyYellow

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Asturiel said:
Also I dislike 4e, mostly because I dislike how simplified things got. The talents still make me confused, but whatever. I find fourth edition good for lower level campaigns, but for higher level I like the way 3.5 is set up a lot more. The magic items in 4th just seemed so weird and useless compared to the 3.5 ones.
Wouldn't a Psion be good for that general role? I thought their types of powers were at odds with the standard arcane. Dunno if they made the jump yet to 4e.

My only stipulation is that you be a Dwarven paladin named Kore for your mad quest.
 

Johnnyallstar

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A paladin can be conceived initially, but because of some action becomes a Blackguard whos entire goal is to eradicate magic. But I would suggest some traumatic experience to force him away from his original ways.

As for feats and skills and stuff, he's on a hard mission, and he'll need leadership abilities. Charisma, diplomacy, intimidate, and bluff are all important for dealing with people. The Leadership feat would be very useful for gathering followers to fight for your cause.
 

snakevin

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DeadlyYellow said:
Asturiel said:
Also I dislike 4e, mostly because I dislike how simplified things got. The talents still make me confused, but whatever. I find fourth edition good for lower level campaigns, but for higher level I like the way 3.5 is set up a lot more. The magic items in 4th just seemed so weird and useless compared to the 3.5 ones.
Wouldn't a Psion be good for that general role? I thought their types of powers were at odds with the standard arcane. Dunno if they made the jump yet to 4e.

My only stipulation is that you be a Dwarven paladin named Kore for your mad quest.
Yea, but they are still different then a commoner, I mean, not everyone can be a psion, right? and also, nice display piuc, wtf is going on?
 

snakevin

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Johnnyallstar said:
A paladin can be conceived initially, but because of some action becomes a Blackguard whos entire goal is to eradicate magic. But I would suggest some traumatic experience to force him away from his original ways.
what's a Blackguard?
 

Allan53

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Like most, I don't know 4e, and the little I've read of it I really don't like it.

However, in 3.5's Complete Warrior (p66) there is a prestige class called the Occult Slayer. Basically exactly what you described. If you can get ahold of that book (downloading or whatever), see if your DM is willing and able to convert it to 4e. That would probably be your best bet.
 

snakevin

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Allan53 said:
Like most, I don't know 4e, and the little I've read of it I really don't like it.

However, in 3.5's Complete Warrior (p66) there is a prestige class called the Occult Slayer. Basically exactly what you described. If you can get ahold of that book (downloading or whatever), see if your DM is willing and able to convert it to 4e. That would probably be your best bet.
I don't think he would be willing to convert a whole prestige class to 4e, eh is sort of lazy