- Yeah, I won!!TheSkaAssassin said:From the other end, will it be able to tell the "pwning player" that the "pwned player" has given him the middle finger or any other obscene gesture?The patent says that when "the user kills another user's character, that victorious,
though speechless, user would be able to tell the other user that he had been 'PWNED.'"
mabey they should just give you a portal cake if you pre order it, pre orders will raise from 0 to 10Straying Bullet said:Goody, is this supposed to restore faith in this add-on? I lost it when I saw the crappy shovelware // Horrible tech-demos // Response time not matching up.
But as a biased idiot I am, I am obliged to try it out but I can't nowhere in this damned place.
Do you have any proof that kinect won't be able to do this, or are you just going to use anecdotal evidence? You seem to be bieng a little bit rash in dismissing the concept.Ultratwinkie said:kinect cant tell the difference between fabric and a human limp, and audible commands rely on the sound and how it is said in TONE. the computer cant recognize words. if kinect is this limited what makes you think it can tell the difference between different commands in sign language?Littlee300 said:They are both really different. <.<Ultratwinkie said:it wont be in kinect. its hard enough recognizing audible commands for a computer as it is and they want to add sign language? the idiots.
look above.MarsProbe said:And you know this, how? Seems a bit rash to suddenly dismiss this at a moments notice. Anyway, it appears to be quite a charitable thing to do, considering implementing sign language within Kinect. I certainly wouldn't call anyone an idiot because of it.Ultratwinkie said:it wont be in kinect. its hard enough recognizing audible commands for a computer as it is and they want to add sign language? the idiots.
Big difference between processing audio and processing visuals, buddy.Ultratwinkie said:it wont be in kinect. its hard enough recognizing audible commands for a computer as it is and they want to add sign language? the idiots.
The built-in speech recognition in Windows 7 works surprisingly well, at least for navigation and commands. It's not quite there yet for full-on dictation, but I have little doubt that the voice commands in Kinect will work perfectly for most people. People with incredibly strong accents will always have some issues using a non-localized speech recognition system, but most of them are capable of learning at this point.Ultratwinkie said:it wont be in kinect. its hard enough recognizing audible commands for a computer as it is and they want to add sign language? the idiots.
its microsoft. anything they have been doing since xp turned out to be a huge fail.[/quote]Ultratwinkie said:Do you have any proof that kinect won't be able to do this, or are you just going to use anecdotal evidence? You seem to be bieng a little bit rash in dismissing the concept.