Vault101 said:
Mikeyfell said:
Every time I see Mass Effect 3 on one of these I die a little...
why? even though I'm as pissed about the ending as anyone I still think it deserves a spot
None of what I'm about to say should be taken as a personal attack against you, okay.
Mass Effect 3 ignored every major choice in the first 2 games
Anderson or Udina for the council seat (Ignored)
Kill or save the council (Both councils are the same)
Kill or release the Rachnai queen (Ignored)
Kaiden or Ashley on Vermire (they're in a coma for half the game)
Morinth or Samara (Morinth is in ME3 for like 3 seconds)
Taking Legion to the Flotilla (Ignored)
Getting Tali exiled (Ignored)
Keep or destroy Kasumi's data (Ignored)
Killing Melon on Tuchanka (Ignored)
Destroying or handing over the Collector base (Cerberus attacks you either way)
All that mattered was
Kill or save Wrex on Vermire
Keep or destroy the Genophage data
rewrite or destroy the herritics
They destroyed every returning character except Tali and Legion (And Grunt I suppose, but it's hard to fuck up Grunt)
Liara was an emotionless blob who never mentioned your relationship after the Mars mission.
Garrus... Garrus... they gave up. Unless you romanced him and saw his "hopeless romantic" arc all he did was spit out one-liners and just forgot about Dr. Hart, Sodonis and Harkin in lieu of acting more and more "badass"
Jack, to my hair pulling agony. She became a do-gooding mother hen in a comically abrupt and absolute tonal shift. Making her borderline psychoses in ME2 seem equally as comical even though she actually had a ton of depth to her character.
EDI, Do I even have to explain this one?
Jacob is still boring.
Miranda is still an insufferable *****
they couldn't get over the fact that Mordin liked singing Gilbert and Sullivan. (The replaced voice actor didn't help either)
The Illusive Man just got stupid after a while
Everyone else was fine, but not as well written as they were in ME2
The stuff they added was all shit. (I think all these are self explanatory, but if you want me to elaborate I will)
The Crucible=shit
The Catalyst=shit
Kai Leng=Shit
Allers=Super shit
James=fine as a character but every one of his story points is a major plot hole
Steve= I get it, he's gay! now make him an interesting character for fuck's sake!
Javic=not shit, but still lame
EMS bar=shit
Fetch quests=shit
New even more boring and tedious planet scanning=double shit with a cherry on top
Tali's photo shop face=shit
Mechanically
The controls are broken (A button does everything)
The Collision detection is fucked (You want to go into cover, Shepard wants to do a barrel roll. You want to run, Shepard wants to take cover on the wrong side of the door frame)
The AI sucks
The enemies are seriously cheep(Instakill phantoms, and nemesis. the OP turrets, the Biotic blocking smoke, the OP grenades[the grenades coupled with the bad controls and the shit collision detection caused 90%+ of my deaths], the hunters, the flamers, the prime's turrets, the ravagers, the banshees) (If you don't want to spam biotic explosions you better get used to the loading screens.
The conversation system was reduced to binary choices and half the time there was no difference between a paragon choice and a renegade choice. and more often than it should have the paragon and renegade personalities would change places on the wheel (Mostly during the Quarian missions)
It was (I think) 2 months before you could import your Shepard's face from ME 1, and even then not very well.
Eye lines didn't match up (sometimes by 180 degrees)
Character noddles would flicker and pop in and out of scenes
Every aspect of ME 3 seemed rushed or phoned in.
most of the plot revolves around coincidence or plot hole.
Anderson says "Shepard, go to the council!"
Hacket says "Shepard, go to Mars!"
then when you get to the council Shepard says "We found this thing on Mars!"
Yeah, great but what would you have said if Hackett's message didn't get through? Obviously telling the council about the Crucible isn't working so say what you would have said if you didn't go to Mars...
Every aspect of the writing falls apart under even the slightest bit of scrutiny.
How did the Quarians decide to attack the Geth? You have Han Garrel and Admiral Xen in favor of war. You have Tali and Koris against war then you have Raan and what? You're telling me she voted against Tali? But she's the leading voice in trying to get Shepard's help in ending the war. The war that she had the tie breaking vote on, and ended up voting in favor of...
The Crucible! Hundreds if not thousands of cycles have been working on it. It's a power source. it attaches to the Citadel. Wait...What? What if the first cycle that started working on it finished it? What would they have done with it.
Because the game makes it very clear that integration with the Citadel was added late stage in the production.
But it's only purpose was to "Change" the catalyst which was in the Citadel. What did the first cycle that started building it plan on doing with it? If all these cycles had half built Crucibles left over after they got wiped out why didn't the reapers know enough about it to defend against it? If any the first thing the Reapers do every cycle is take over the Citadel who thought it would be a good idea to plug the Crucible into it? Wouldn't the Keepers have told the Reapers about the Crucible?
None of it makes sense.
This game is supposed to be about the story and writing
Mostly because it's made by Bioware, and mostly because the gameplay is all shitty cover based shooting (Even in the two games where the controls weren't completely broken)
So why was so little care given to continuity?
Why were so many major events retconed or ignored?
Why does the plot fall apart under cursory examination?
Why were so many characters sloppily written?
Why were so many arcs ended in teeth grinding cliche?
Why did every romance (except Tali and Samantha Traynor) seem completely stiff and unnatural?
Why did Sam wear her underwear in the shower?
Why would a Renegade Shepard care if some kid got blown up in a shuttle?
Why the ending... Just why?
Why didn't anyone else notice any of this?
and if they did notice this why are they offering it game of the year nods?
This is easily Bioware's worst playing game and worst written game.