Payday 2 Sells 1.58 Million Copies, Most Are Digital Sales

EHKOS

Madness to my Methods
Feb 28, 2010
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Well, yeah. Seeing as how the first one was digital only and while a great game, was pretty much overlooked. Great game, if people weren't complete idiots I'd love to play, but the first one pretty much proved to me random online people can't work as a team.
 

RicoADF

Welcome back Commander
Jun 2, 2009
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Great to hear, I've been having tons of fun with this game and have been happy to hear it's doing well. I got it on Steam (pre-ordered) and plan to get a PS3 version, they did that good of a job :)
 

SeventhSigil

New member
Jun 24, 2013
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What strikes me as the most notable, and most glee inducing, is that they accomplished this without blowing loads of money on a massive advertising campaign. They basically did what I was blabbering on about in another thread couple of months ago, which is rely on word-of-mouth to bring in the gamers. I hope to sweet heavens that at least a few of the other publishers take note of this, and shave some money off their obscene advertising budgets. Seriously, if the second installment of a relatively lesser-known franchise can sell more than a million copies, then God only knows Call of Duty 44 doesn't need to be spending millions, even tens of millions, of dollars to remind people that, yes, there IS another COD game coming out! Just like last year! And the year before!

If this approach had been taken for Dead Space 3, I seriously wonder whether the sales would have been hit hard enough to offset the added expense of that advertising. In other words, I wonder if the game would have been considered a success if it hadn't been for that massive financial deficit the advertising slapped on.
 

tzimize

New member
Mar 1, 2010
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qeinar said:
Andy Shandy said:
Great for Starbreeze. They knew what they wanted to do with the game and pulled it off superbly. The fact that the pricing was competitive at no more than £30 must also have helped. As much as I have enjoyed my time with it thus far, I don't know if I would pay any more than that for what they give.
yeah i agree while it's fantastic it's still lacking. there's not really that many missions, and a lot of assets are borrowed across missions. Also there's tons of bugs in the game. playing it with friends is incredible fun though and for £30 it's definitely worth it. I really wish they would release mods for the game though, but i doubt that would happen.
I also wish they would give us the possibility to make the game a BIT more forgiving. Pulling of a framing frame or bankjob successfully in stealth is nearly impossible...not to mention completely useless when comparing xp/time spent to for example rats. Also...the big drill is tooooooooo slooooooooooooooooow. Waiting 5 minutes through waves of cops and broken drills is NOT good gameplay.

I'm not saying nerf, but why not an asset you could buy? Optional stuff.