Question, what aspect of platformers makes controller superior to keyboard?TelHybrid said:When it comes to movement (platformers for example) a controller will always be superior to a keyboard.
An analog stick is more manoeuvrable than WASD (and shift to change movement speed). Try playing a platformer liiiike... Super Meat Boy, or a 3D one like Sonic Generations, or even a 1st person platformer like Mirror's Edge with a keyboard, then a controller.Yuuki said:Last game I played on a friend's 360 was CoD:Black Ops. I absolutely sucked, couldn't aim for shit with analog sticks. It definitely takes getting used to, and even if I became used to it what's the point because I'd find myself sorely missing the ease & precision of a mouse. Once you've experienced something superior it sucks to go backwards.
Question, what aspect of platformers makes controller superior to keyboard?TelHybrid said:I tolerate a controller for shooters if the situation calls for it.
A mouse will always be superior for aiming. When it comes to movement (platformers for example) a controller will always be superior to a keyboard.
Ah yep, so for variable movement speeds and a maximum turning speed.TelHybrid said:An analog stick is more manoeuvrable than WASD (and shift to change movement speed). Try playing a platformer liiiike... Super Meat Boy, or a 3D one like Sonic Generations, or even a 1st person platformer like Mirror's Edge with a keyboard, then a controller.
Playing with an arcade stick would be just as bad as playing with thumb sticks or any other form of deadzone-based input method for looking and aiming around. The reason is because there's many layers of translations between what the hands do and what the game responds. Mouse is position-to-angle, sticks are direction-acceleration-speed-time-to-angle.Angelous Wang said:The reason you are bad at it is because mentally/biologically speaking they are not the same skill.
Mouse and Keyboard is hand-eye coordination.
Controllers are thumb-eye coordination.