PC games having Xbox buttons on the interface

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NoNameMcgee

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So I just finished playing the Dark Void demo on my PC. Game plays fine, seemed overall like a decent enough port, playing smoothly maxed out (as it should be, it's not exactly the prettiest game I've seen)

Problems only began when I came across this:



OH right. My yellow Y button. Well, I'm using a keyboard and my Y key is black and fairly boring looking. So what is this mystical yellow Y button you speak of??

A quick glance in the controls section told me that the yellow Y button is actually my keyboard's Q key. Fair enough.

Problems however, didn't stop there. Once I was in the air I was treated to this:



Well this was easy, I quickly realized the left stick it was asking me to move was my mouse. But THEN a minute later I'm asked:



Press my right stick? I don't HAVE a right stick. I certainly don't have a SECOND MOUSE if that's what you're trying to tell me??

Another glance in the options showed me my right stick was apparently my Left Alt Key. O..kay?

Then it asked me to combine pressing the right stick with pressing the left stick, and as neither my left or right mouse buttons seemed to act correctly as the pressing of a 'left stick', and neither did slamming my mouse with my hand or throwing it against the wall; I decided I wasn't going to give the game the satisfaction of making me check the options again, and as moving around in the air with my mouse was a bit iffy, I decided to plug in my gamepad and try and use that instead. Oh. It doesn't recognize my gamepad. What a surprise. I promptly uninstalled this POS which was stinking up my hard-drive.

Now I'm wondering what the hell this is all about. Can someone please explain to me why the developer went through the effort of porting an entire game from a console to a PC, all that coding, all that work, and somehow can't be arsed to replace the little static pictures of gamepad buttons with little static pictures of the keys I'm meant to press instead? This phenomenon is sadly something I've seen before, many times in a bunch of games from a number of different developers.

I understand some developers don't put a lot of work in their PC ports. But surely replacing static pictures with other static pictures at certain points in the game isn't a difficult task? A couple of hours work at the most, compared to the months upon months it probably took them to port the thing. SO to sum this whole thread up in one small, bitesized phrase: What the fuck?
 

ThreeKneeNick

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You have a gamepad plugged in. When you plug it out it will show mouse buttons and keyboard keys. That's how it was for me.
 

NoNameMcgee

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Pararaptor said:
Well, it's only a demo isn't it?
Wait until the full game comes out before you write the developers off as lazy.
Maybe they will fix it up in the full game, but it just seems bizarre to me that its present at all when it should be such a simple thing to change shouldn't it?

And I'm doubtful it will be fixed simply because, like I said, I've seen this before in other FULL games that are ported from the 360. Ones that you buy in the shop and this is an issue that often doesn't get patched out of them too, ask any PC gamer who plays newer games. It just seems so strange to me.
 

ThreeKneeNick

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Tenmar said:
Pararaptor said:
Well, it's only a demo isn't it?
Wait until the full game comes out before you write the developers off as lazy.

Looks like an interesting game...
Actually that has been a recent trend that finished copies of games have been lazily ported to the PC.

The latest Batman game for the PC? Had the same problems that the OP mentioned. The interface was always asking for Xbox controller buttons to do things.
Again, i played Batman AA on the PC and the interface did not show controller buttons until i plugged in a controller, and even then showed keyboard buttons if i choose to use the keyboard.

There's something wrong with your PCs guys.
 

NoNameMcgee

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3nimac said:
You have a gamepad plugged in. When you plug it out it will show mouse buttons and keyboard keys. That's how it was for me.
Nu-uh! I didn't have my gamepad plugged in at the time, I plugged it in after all that messing around. My gamepad isn't an Xbox360 one anyway.

I can't stress enough that this isn't just a problem with my PC, this is a common thing now for PC ports that PC gamers see all the time. And something I just can't understand why developers don't bother fixing up.

Batman Arkham Asylum on the other hand I don't recall having Xbox buttons but I played it months ago so I'm not sure. Either way this is something everyone will experience upon playing the demo of this game and playing many other games, this shouldn't be a debate; I know for a fact what I'm saying is the truth :p From my own experience and many other PC gamers.
 

ThreeKneeNick

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AverageJoe said:
3nimac said:
You have a gamepad plugged in. When you plug it out it will show mouse buttons and keyboard keys. That's how it was for me.
Nu-uh! I didn't have my gamepad plugged in at the time, I plugged it in after all that messing around. My gamepad isn't an Xbox360 one anyway.

I can't stress enough that this isn't just a problem with my PC, this is a common thing now for PC ports that PC gamers see all the time. And something I just can't understand why developers don't bother fixing up.

Batman Arkham Asylum on the other hand I don't recall having Xbox buttons but I played it months ago so I'm not sure. Either way this is something everyone will experience upon playing the demo of this game and playing many other games, this shouldn't be a debate; I know for a fact what I'm saying is the truth :p From my own experience and many other PC gamers.
Here you go, i reinstalled the demo and took a few screenshots for you. :)

[http://i90.photobucket.com/albums/k241/enxa/ShippingPC-SkyGame2010-01-1811-30-1.jpg]
[http://i90.photobucket.com/albums/k241/enxa/ShippingPC-SkyGame2010-01-1811-39-1.jpg]
[http://i90.photobucket.com/albums/k241/enxa/ShippingPC-SkyGame2010-01-1811-41-4.jpg]

Its still not a perfect port, I'm with you on the problem of bad PC ports, see the black strips on the top and bottom, that's probably because i have a 16:10 monitor and the game only supports a 16:9 aspect, there's the clunky menu too, which you cant access before playing, unskippable intro's and other annoyances... PC ports really need to start improving, Capcom in particular has made some really bad ones in the past, but what you are saying about gamepad controls showing is simply not true, something is wrong with your PC, that or you have a controller plugged in.
 

NoNameMcgee

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3nimac said:
Well fair enough I suppose :O

Now I'm wondering why I got the weird-ass Xbox buttons on my screen on this game while everyone else got keys, but nomatter. o_o As I said, my gamepad wasn't plugged in at the time and it isn't a 360 gamepad anyway, and when I DID plug it in the game didn't even recognize it. (its a PlayStation 2 controller that I use on my PC through a USB adapter)

However I'm sure a lot of people will vouch for me (some already have as you can see) that this is a common thing on PC games now that usually can't be fixed up, even forgetting this particular game. I've seen it discussed in forums all the time, and I've talked to other PC gamers about it.

Some others I can think of from the top of my head: FlatOut Ultimate Carnage, Mercenaries 2, Prince Of Persia, Resident Evil 4 < though that's pretty much the bottom of the pit as far as PC games are concerned. I could name plenty of others if I took the time of going through my games collection.
 

Kitacular

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My PC Team Fortress 2 has the 360's Disguise and Build interfaces, for some reason. I tried reinstalling and it won't get rid of it.

Dark Void demo's kinda funny, but it'll probably get fixed at some point.
 

NoNameMcgee

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Amnestic said:

Nice, ain't it?
hahaha. Though it doesn't concern the buttons thats another example of a very shoddy porting job on a game that's VERY mainstream.
 

Jubbsy

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Probably not the Devs fault. They've probably just finished the 2-3 year journey of creating a game. And Are about ready for a holiday. Especially as the release it the busiest time. I would think..

Anyways, they've just finished it for console and now the high up publishers are yelling at them to ready it for PC. They're under so much pressure to get it done by the release date that they have to cut corners.
 

rabidmidget

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I had the same problem with resident evil 4, except it was filled with quick time events, which are particularly challenging when you need to instantly recall what key button "3" is mapped to
 

NoNameMcgee

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Tiny116 said:
AverageJoe said:
Just do what I did and buy an X-Box controller for PC.Sacrilage...maybe, useful...very
I am going to get one eventually for this very reason, it just seems weird that I have to.

rabidmidget said:
I had the same problem with resident evil 4, except it was filled with quick time events, which are particularly challenging when you need to instantly recall what key button "3" is mapped to
Yeah I remember the frustration of those. I somehow managed to finish that game though in spite of all the shit (and with several patches and mods)
 

Flames66

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This happenned to me in Lost Planet: Extreme Condition. It meant that I couldn't drive half of the VS things. On the motorbike shaped one the only thing I could make it do was drive backwards in a straight line. Not very helpful.