Well, for all intents the 360 wired gamepad is about the best for physical function as well as predominant support. Honestly since MS effectively dubbed the 360 wired controller as the standard PC gaming gamepad, Ive personally found it kind of confusing that PC gamers would not have one.
Now, I get there are aesthetic design preferences such as analog stick location, but even in the presence of mappers like Xpad, the sheer magnitude of games with native 360 gamepad support should be (at least in my mind) enough to own one, even if you do not own a 360. I do also get the desire for wireless, (and I preface this by saying I DO also have a game capable HTPC for PC gaming on the couch) "MOST" PC gaming is generally done within ample range of the PC, typically at a desk. There are in fact official PC receivers for the 360 gamepad to grant wireless compatibility while maintaining the same high level of native built in support. Plus with how popular the 360 was in western markets and now people beginning to retire 360s for the new console generation, you would likely be able to find used ones fairly cheap in an abundance of places from Amazon to local game stores, Pawn shops, even garage sales. Provided they are not damaged (the 360 gamepad is fairly durable all around) you can get a good controller for a light price and a quick scrub with bleach or other sanitizer.
Now with that said, while I do not think it has yet been released, I only bring it up for the mention of the D pad as being a concern. I have long heard the complaints about the 360 controller D-pad (which personally I never really had any problem with) but what is going to likely be an eventual option will be the Xbox One used as a PC controller. (functionality was supposed to be implemented in the early part of this year) Again, you get the same native support, you also get a controller that is supposed to be superior to the 360 gamepad on many fronts one of the more notable of which was the attention to the Dpad.
Anyway, just my thoughts. Not trying to sound like a MS commercial. MS is sort of irrelevant. I am just a firm supporter of solutions that are adaptable, well supported, highly practical and fairly inexpensive. This is just one of the few instances where MS really did get something right without having to patch it to death to get it there.
Edit: I would also be reminded of what was my favored PC controller before the 360 gamepad, The original Nyko Airflow.
Its descendant:
http://www.amazon.com/NYKO-TECHNOLOGIES-80650-Airflow-Controller/dp/B0006NGY9C/ref=sr_1_1?ie=UTF8&qid=1390313281&sr=8-1&keywords=nyko+airflow+pc
While it seemed kind of gimmicky with the fan, it was a nice feature for what amounted to a nominal inconvenience. I really do wish it was a design that would have gained more traction to become more of a "standardized" feature because it was a logical benefit for extended play sessions, especially in white knuckled twitch gaming affairs. Would not mind having another, if the price were more realistic than 100$+
Now, I get there are aesthetic design preferences such as analog stick location, but even in the presence of mappers like Xpad, the sheer magnitude of games with native 360 gamepad support should be (at least in my mind) enough to own one, even if you do not own a 360. I do also get the desire for wireless, (and I preface this by saying I DO also have a game capable HTPC for PC gaming on the couch) "MOST" PC gaming is generally done within ample range of the PC, typically at a desk. There are in fact official PC receivers for the 360 gamepad to grant wireless compatibility while maintaining the same high level of native built in support. Plus with how popular the 360 was in western markets and now people beginning to retire 360s for the new console generation, you would likely be able to find used ones fairly cheap in an abundance of places from Amazon to local game stores, Pawn shops, even garage sales. Provided they are not damaged (the 360 gamepad is fairly durable all around) you can get a good controller for a light price and a quick scrub with bleach or other sanitizer.
Now with that said, while I do not think it has yet been released, I only bring it up for the mention of the D pad as being a concern. I have long heard the complaints about the 360 controller D-pad (which personally I never really had any problem with) but what is going to likely be an eventual option will be the Xbox One used as a PC controller. (functionality was supposed to be implemented in the early part of this year) Again, you get the same native support, you also get a controller that is supposed to be superior to the 360 gamepad on many fronts one of the more notable of which was the attention to the Dpad.
Anyway, just my thoughts. Not trying to sound like a MS commercial. MS is sort of irrelevant. I am just a firm supporter of solutions that are adaptable, well supported, highly practical and fairly inexpensive. This is just one of the few instances where MS really did get something right without having to patch it to death to get it there.
Edit: I would also be reminded of what was my favored PC controller before the 360 gamepad, The original Nyko Airflow.
Its descendant:
http://www.amazon.com/NYKO-TECHNOLOGIES-80650-Airflow-Controller/dp/B0006NGY9C/ref=sr_1_1?ie=UTF8&qid=1390313281&sr=8-1&keywords=nyko+airflow+pc
While it seemed kind of gimmicky with the fan, it was a nice feature for what amounted to a nominal inconvenience. I really do wish it was a design that would have gained more traction to become more of a "standardized" feature because it was a logical benefit for extended play sessions, especially in white knuckled twitch gaming affairs. Would not mind having another, if the price were more realistic than 100$+