I think it probably has something to do with the demands required to actually play a PC game.
With consoles, all the games have to fit some sort of loose standard for graphics so that it the console can actually run the game.
With PCs, for some reason, it seems to be a good idea to knock up the graphics and processor requirements to the point where, unless you want to be buying $600 worth of upgrades for your computer every year or so (pretty much like buying a new console every six months), you'll either be playing it on minimum graphics or not at all.
A solution for this problem would be to stop improving game graphics for a while. Eventually, after 1-2 years, the price of separate computer parts will drop because nobody will need to get fancier stuff to play new games.
But this won't be happening anytime soon and eventually I'll be throwing away my PC gamer title as well. I've already been slowly migrating to my 360 for everything but RTS games and for nostalgia.
With consoles, all the games have to fit some sort of loose standard for graphics so that it the console can actually run the game.
With PCs, for some reason, it seems to be a good idea to knock up the graphics and processor requirements to the point where, unless you want to be buying $600 worth of upgrades for your computer every year or so (pretty much like buying a new console every six months), you'll either be playing it on minimum graphics or not at all.
A solution for this problem would be to stop improving game graphics for a while. Eventually, after 1-2 years, the price of separate computer parts will drop because nobody will need to get fancier stuff to play new games.
But this won't be happening anytime soon and eventually I'll be throwing away my PC gamer title as well. I've already been slowly migrating to my 360 for everything but RTS games and for nostalgia.