So I started playing through the Resistance series again and a thought popped into my head. Why in so many games are people being turned into the monsters we are sworn to kill. In Resistance the Chimera had those conversion centers, or at least they did in the first game, in Fable 2 it spoke of the Hobbs kidnapping children to turn them into more Hobbs, and in Dragon Age there were the mages becoming Abominations. I'm sure there are more but this is all I can think of. Is it just lazy writing? Our enemies have to come from somewhere but surly they could come up with something better than this.
What do you think my fellow Escapians, lazy writing or something else?
What do you think my fellow Escapians, lazy writing or something else?