Uhmmmm most notable example but I don't ever go back to pick another decision in Life is Strange during those instances where you can choose one and no matter which you choose, Max is like "oh noooo maybe I should've done the other option" - one of my least favourite parts of that game (which I'm only playing for a friend anyway) is the whole "time travel" bit.
In Telltale games, my first playthrough is always natural, never "oh well I'll just choose that one next time" or "time to load!" and play most the characters as the strong, silent type (exception being Rhys because Troy Baker).
Other than that, I just always pick the rogue/stealth ways to go and I'll ALWAYS use a sniper no matter how useless it is.
In Skyrim, since I play on a console, each of my characters compulsively collects something - I have one who's a Cabbage Saviour, one who has every troll skull he's ever seen littered in his house and a chick who has tonnes of butterfly wings. Everywhere.
In Telltale games, my first playthrough is always natural, never "oh well I'll just choose that one next time" or "time to load!" and play most the characters as the strong, silent type (exception being Rhys because Troy Baker).
Other than that, I just always pick the rogue/stealth ways to go and I'll ALWAYS use a sniper no matter how useless it is.
In Skyrim, since I play on a console, each of my characters compulsively collects something - I have one who's a Cabbage Saviour, one who has every troll skull he's ever seen littered in his house and a chick who has tonnes of butterfly wings. Everywhere.