"Pet Projects"

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JoshuaMadoc

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Sep 3, 2008
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The other day Yahtzee mentioned something about how nothing good would ever come from pet projects when it comes to games, because 99% of the time it?s nothing more than a circle jerk display of whatever useless gameplay feature that developers get so aspie about.

In my case, ?pet project? is becoming less of that and more like the unborn messiah I so desperately pray would be born to save me from the brink of death.

Bluntly put, I?m tired. Very tired.

Don?t get me wrong. I?m very well aware that I haven?t invested more time and money into trying out as many games as other afficionados do, and I very well *have* found some good games, but I?m already exhausted with my search of the game(s) that I?m genuinely attached to. One game plays too shallowly, or the other plays too slowly, and yet another is just plain off-putting, so on and so forth.

Yeah, say what you want. If I?m being selfish here, then go ahead and say it in big, morbidly obese letters. Hopefully I?ll just agree with whatever it is you wish to lament at me. It?s just that I?m tired of constantly assuming that game developers are making games with the sole motivation of catering to their fans with violently conflicting desires and excessively shallow taste. I?m tired of finding games with potential, only to be ruined by the atrocious habits of game developers (especially you, Activision). I?m tired of playing games that, in spite of it being a spiritual successor, still hasn?t learned its lesson.

God, I?m tired of a lot of things.

I really feel like stealing money to pay the wages of a solid dev team I hired, and taking charge of various pet projects which is a mishmash of what made games other people made so pig-fucking great. Until then, the only thing I have right now is the ability to make up character designs that?s nowhere near professional level and just too off-putting for most gamers to look at, and even on that end I?m on the brink of giving up and doom myself to the same fate of catering to drooling fanboys.

*sigh*
 

fix-the-spade

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Feb 25, 2008
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Isn't Half Life the pet project of a few individuals? Whilst Counter Strike is originally the product of just two poeple. They haven't done too badly for themselves.

In the mean time cheer up a little and remember that most things fail on their attention to detail.
 

JoshuaMadoc

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Sep 3, 2008
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fix-the-spade post=9.71675.733104 said:
Isn't Half Life the pet project of a few individuals? Whilst Counter Strike is originally the product of just two poeple. They haven't done too badly for themselves.

In the mean time cheer up a little and remember that most things fail on their attention to detail.
Unfortunately, I'm not an FPS kind of guy. Games that fall under my own category of pet projects, to name a few, would be Arcus Odyssey, Legend of Mana, Denjin Makai 2, Osman/Cannon Dancer, Powered Gear, Shock Troopers, etc.

Yes, I'm always actively trying to find games that'll cheer me up to keep me from bitching even further down the hole. Most of the time it's games predating CS.
 

GeeDave

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Oct 10, 2007
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Portal also originated as a school project (don't know if you'd class that as a 'pet project' or not... but it certainly had a smaller development time before Valve grabbed it and made it pro)

As for me... I'll tell you what I'm tired of. Uninformed people like yourself, always blaming the developers.

It's not that I blame you, I don't expect the average gamer to know the inner workings of the industry. But just take my word on this one little thing:

Publishers Are The Devil.

Publishers And Developers, Are Not The Same Thing.
 

SenseOfTumour

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Jul 11, 2008
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Yeah, it STILL amazes me that Portal got past the Marketing and Publishing people, despite it having no guns (except the lil tripod sentries that have a go at you.)

If Tetris was released now, the pieces would be wearing bikinis, and it'd have a EA trax soundtrack. (and you'd be able to unlock new outfits for the L block and the other 'characters').

I get the horrible feeling there'd be a 'shop' in the next space invaders where you can buy new paint jobs and spoilers and big exhausts for your turret between levels.
 

JoshuaMadoc

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Sep 3, 2008
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GeeDave post=9.71675.733188 said:
As for me... I'll tell you what I'm tired of. Uninformed people like yourself, always blaming the developers.

It's not that I blame you, I don't expect the average gamer to know the inner workings of the industry. But just take my word on this one little thing:

Publishers Are The Devil.

Publishers And Developers, Are Not The Same Thing.

I also can't object to this. For the past few years I've stayed my ground on vintage (and very japanese) games due to the fact that I'm not in a favorable enough monetary position to afford recent titles, and it's only been less than a month that I've tried playing post-CS titles for the PC (translation: Grom and Dungeon Siege 2).

And staying on that ground for so long obviously didn't teach me a lot, because at some cases it's not the developers that I like to blame.
 

partyguy

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Sep 16, 2008
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SenseOfTumour post=9.71675.733208 said:
Yeah, it STILL amazes me that Portal got past the Marketing and Publishing people, despite it having no guns (except the lil tripod sentries that have a go at you.)

If Tetris was released now, the pieces would be wearing bikinis, and it'd have a EA trax soundtrack. (and you'd be able to unlock new outfits for the L block and the other 'characters').

I get the horrible feeling there'd be a 'shop' in the next space invaders where you can buy new paint jobs and spoilers and big exhausts for your turret between levels.
Along those lines, who decided to make a plummer attacking cartoony dinosaurs a great protagonist/idea for a video game? Furthermore, who thought a chick attacking floaty headcrabs would be either? What disgusts me about this whole affair is people who have great ideas for games (ex. Tim Schafer) and manage to get them published aren't being bought. Nothing wrong with having a "weird" idea. After all we grew up on a lemon pie that someone ate a slice out of and then proceeded to eat little dots. IDK...keeps me up at night.