My question is why is making your avatar look like you important? I don't hear anyone complaining that they don't look like the characters in Team Fortress 2.teebeeohh said:because almost half the worlds is female.MetalMagpie said:No particular reason why not. Just as there's no particular reason why all multiplayer games shouldn't include avatars for every major ethnic group, all readily recognisable "body types", someone with dwarfism, someone in a wheelchair, etc.teebeeohh said:Any particular reason why not?MetalMagpie said:Any particular reason why?teebeeohh said:aside form the fact that every game should have female avatars for MP...
There are a lot of different avatar options that multiplayer games could offer. Why is gender the particular one that you think every multiplayer game should include? What's so important about having the choice of which gender your avatar is?
that and the option to determine the color of your skin should do a good enough job of shaping your avatar into something that looks remotely like you since that kinda thing is important to a lot of people playing MP
unless of course your game is set in a historic setting that makes the presence of female character implausible.
oh and dawrfism and people in wheelchairs are really not fair since their head will not be at the expected height and thus will ruin my headshot/miss quota.
Besides the fact that just giving a character the same gender and skin colour is still such a hilariously long way from actually making it look like anyone in particular. Body shape is arguably far more visually striking than ethnicity (especially if you're very fat) and ethnicity affects far more than just skin colour anyway.
I realise there are games (especially RPGs) where part of the appeal comes from creating an idealised version of yourself to kill dragons, have sex with hot women, and all the others things you can't do in real life. But I think it's a bit strong to suggest that every game with multiplayer should offer this.