In all honesty, its something they could do in a week. Any real fan of a game will happily help pay to get it shipped over here, but most of the time its ignored. Monster Hunter fans would joyfully throw their money in a bin to pay for an English release. There are plenty of professional translators out there, who would happily translate every aspect of the game in a single night. Most japanese games that never make it overseas have english patches, but can only be applied if you have a modded system, which is terrible when all the legwork is done for them.chadachada123 said:I was trying to think of why Sega would make their game Japan-only, but then I realized that recording forces in English along with translating everything else would cost a fair bit of money when they don't have much of a way to know just how many English-speakers would play it.
It's somewhat understandable, though I can imagine being pissed if I was a fan.
ConanThe3rd said:I'm on the hacker's side on this one.
You'd think, given PSO being a world renowned game, that Sega would have a more timely manor to set up English access than this.
Any company that region locks is a company I really only want to do business with whilst grinding my teeth into dust.
exactly, if we cant wait a week or really even a day for an official translation of an anime what makes them think we would wait a year for a gameDVS BSTrD said:Kind of sad that this is how I find out that this game even exists.You don't know Americans very well.SachielOne said:What? What the hell? WE'RE GETTING THE GAME, albeit sometime next year. There was absolutely no reason for this.
We don't DO waiting.
But you don't have to do business with them when they're region locking with plans to make it available for all in the near future. I'm sure there is a reason Sega is region locking their game, I'm sure it's not because they want to piss off a huge fan base, stunts like this only makes people scared to trust Sega, resulting in less money for Sega, and a prolonged wait for Americans because they have that much less money.ConanThe3rd said:I'm on the hacker's side on this one.
You'd think, given PSO being a world renowned game, that Sega would have a more timely manor to set up English access than this.
Any company that region locks is a company I really only want to do business with whilst grinding my teeth into dust.
Localization is not as simple as you're making it out to be.kouriichi said:In all honesty, its something they could do in a week. Any real fan of a game will happily help pay to get it shipped over here, but most of the time its ignored. Monster Hunter fans would joyfully throw their money in a bin to pay for an English release. There are plenty of professional translators out there, who would happily translate every aspect of the game in a single night. Most japanese games that never make it overseas have english patches, but can only be applied if you have a modded system, which is terrible when all the legwork is done for them.
In less then a week, they could Monster Hunter portable 3rd HD completely translated, put on the PS3 marketplace, and get sales going, without it costing them a dime, because the fans would back the entire cost with a smile on their face. But big companies would never, and will never do this ): Its basically saying "The fans have the power to control our sales", which is something no big gaming company wants these days. They want control over their games, the market of their games. And when sales go down the drain, or its impossible to meet the unrealistic goals they set, they blame the fans or the pirates.
Seeing as how an EU and US version of Phantasy Star Online 2 has been announced so soon after release, the game might have been made localization friendly, with well organized code, a scaleable UA, use of icons instead of text, etc. Just wanting the game released in Japan ASAP and then work on localizing to other countries after the initial release. Of course that's a blind assumption.chadachada123 said:I was trying to think of why Sega would make their game Japan-only, but then I realized that recording forces in English along with translating everything else would cost a fair bit of money when they don't have much of a way to know just how many English-speakers would play it.
It's somewhat understandable, though I can imagine being pissed if I was a fan.
Steve Waltz said:Monster Hunter is only Niche because, sadly, they do it to themselves. From what I've seen, they refuse to sell the PC/360/PS3 versions of the games because the games dont sell well, on the Wii and portable systems, which as we know these consoles largely sell for casual/quick/party games.kouriichi said:"Less than a week?" That would be an unplayable mess of bugs, glitches, and typos. Niche games like Monster Hunter are risky to localize after completion because they don't hit a wide audience.
I would guarantee that if they were to release it on proper console/PC, they would be able to build a Scrooge McDuck style vault, ripe for the diving into gold coins, for every employee, even the janitor who cleans the public toilet on the ground floor.
But this is not a hand that feeds. If anything it's a hand that keeps food away from us whilst shoving it down the throat of another. A little Hand chewing when the hand is participating in shenanigans is A'OK by me.lacktheknack said:This goes beyond biting the hand that feeds... this is chewing it.