It seems to me, that philisophy is an underused areaof discourse in games.Sure, we have a few snippets here and there *cough* Bioshock *cough*, but for a medium that has players interacting in an intangible play area, it seems the concept hasn't been fully developed yet.
I want to see games with sneaky Cartesian undertones (Hello The Sims), the ideas of Nietsczhe being followed OUTSIDE the usual post-apocalyptic/orwellian shanty town setting.
So, your challenge members of the Escapist Forums, is to find philisophical discourse in gaming that isn't completely ham-fisted. If there is a dearth of such examples, explore why this is. My theory, that gaming is a relatively young medium when compared to other mediums (Film, Music etc). Is our medium determined to be mere entertainment, or can games ever hope to contribute to philisophical discourse and debate?
Discuss
I want to see games with sneaky Cartesian undertones (Hello The Sims), the ideas of Nietsczhe being followed OUTSIDE the usual post-apocalyptic/orwellian shanty town setting.
So, your challenge members of the Escapist Forums, is to find philisophical discourse in gaming that isn't completely ham-fisted. If there is a dearth of such examples, explore why this is. My theory, that gaming is a relatively young medium when compared to other mediums (Film, Music etc). Is our medium determined to be mere entertainment, or can games ever hope to contribute to philisophical discourse and debate?
Discuss