By themselves, they hardly take any space. Also, some (like me) might consider this a pro as they like to look at a physical collection. Looks nice.Elberik said:Cons:
>takes up space
The chance of steam dying is just as good of a chance as the world's infrastructure collapsing, by then good luck playing with your physical with no electricity.SonOfVoorhees said:Digital is good if its cheap, and i own it. If Steam dies, then i want those games playable as i own them. If not, then its bullshit.
In the old days i loved buying games, there was something nice about reading the booklet on the way home. Thats something thats lost. Its almost impossible to get a proper booklet with a game nowdays. Maybe its my age and nostalgia but digital download loses a lot of fun.
Did you not grasp the point i was making? Dont give a crap about steam dying or living or whatever. I just want to own the game i bought, not, im renting it dependent on the place i bought it stays open. When i buy something its mines, it shouldnt be dependent on any other companies to play it. If Steam did die (an i doubt it will) i still should be able to play all the games i bought. Wouldnt you agree?Andante said:The chance of steam dying is just as good of a chance as the world's infrastructure collapsing, by then good luck playing with your physical with no electricity.SonOfVoorhees said:Digital is good if its cheap, and i own it. If Steam dies, then i want those games playable as i own them. If not, then its bullshit.
In the old days i loved buying games, there was something nice about reading the booklet on the way home. Thats something thats lost. Its almost impossible to get a proper booklet with a game nowdays. Maybe its my age and nostalgia but digital download loses a lot of fun.
What I mean is that digital games don't take up space therefore there is no need to drop the price in order to move units. A physical copy of Duke Nukem Forever is about $5 while a digital download is still $20 until some arbitrary amount of time passes. Basically with digital the buyer is at the mercy of the seller.Atmos Duality said:I think I understand what you were aiming for. Video games are Media/Information goods and would normally fall under the Natural Monopoly type, which means they only compete with other Natural Monopoly goods.
(EA is the only company that produces Battlefield. Activision produces CoD4.x. Both Natural Monopoly goods, but they compete with each other in the broader market)
But in practice, price fixing in the broader market only applies if the game is provided by a service and that service is the sole provider of that game and that game's competition. Nobody has attained that position in the video game market so it doesn't apply.
(or a Market Cartel, which also doesn't apply right now)
I would see that as a personal problem with you. Once you break the seal that game is your responsibility. Also, online passcodes are an issue regardless of how you attain the game.Andante said:You forgot one HUGE physical CON
When reinstalling or install on new machine, you need to download a crack (which sometimes doesn't exist) and can't play online if you lose the stupid tiny ass manual with your CD Key.
You're forgetting about all the raw materials needed to manufacture the PC components that gamers go through as well as the heat produced by PCs which causes you to leave the AC on thereby using more electricity which in turn burns more coal or gas or produces more nuclear waste, or what was the point of your post?wombat_of_war said:another advantage of digital over physical which is never mentioned are the environmental issues. there are no environmental costs that ou get with physical media. to get that physical game in your dvd drive you have all the mining and refining then the production of the plsatics involved then the transport often internationally to reach the store not to mention actually getting to the store and back. there is also the environmental cost when it comes to the manufacture with the manual and/or the dvd cover.
I'm assuming you've never had to moveArnoxthe1 said:By themselves, they hardly take any space. Also, some (like me) might consider this a pro as they like to look at a physical collection. Looks nice.Elberik said:Cons:
>takes up space
I can definitely see the pros of digital but honestly, I'll always pay more for a physical copy even if it's twice as much as the digital version.
Not when you have ~800 books in the household and its time to move house.Ronack said:I sense a disturbance in the force.Elberik said:Cons:
>takes up space
Srsly, having a large collection is the best thing, ever.
Correct me if I'm wrong, but by "take up space" you must mean that digital games aren't subject to the First Sale Doctrine, or resale ("Used Games"). I say this because it's the only other force acting on the physical market that's defined by physical media in the context of your comparison.Elberik said:What I mean is that digital games don't take up space therefore there is no need to drop the price in order to move units.
Checking on Steam, I find Aliens: Colonial Marines is 20 bucks and that game isn't even a year old.Basically with digital the buyer is at the mercy of the seller.
Intangible?FrozenLaughs said:I've always been paranoid of any product I buy that is 100% ethereal. Or ephemeral. Not sure which applies better.
More than 3 times actually. It's the CONSOLE and its wires/PC that takes up all the space and weight. Especially the original Xbox and the 360. They're both freaking heavy.Elberik said:I'm assuming you've never had to moveArnoxthe1 said:By themselves, they hardly take any space. Also, some (like me) might consider this a pro as they like to look at a physical collection. Looks nice.Elberik said:Cons:
>takes up space
I can definitely see the pros of digital but honestly, I'll always pay more for a physical copy even if it's twice as much as the digital version.