Hello people of the internet!
I am a student at a university studying a course known as "Multiplayer Online Games Design" where we learn how to become loveable game designers. It is the start of Semester 2 and I have an optional module coming up, but I have no idea which one to pick.
The available modules include:
-Introduction to Narratology
-Introduction to Audio Engine Design
-Games Engines & Physics (Part B)
-Introduction to 3D Modelling (Part B)
Introduction to Narratology looks at the importance of Narrative story telling in games and explores how it is used in games today to portray a story.
Audio Engine Design looks at music in gaming and explores how one would use it effectively in an engine.
Games Engines & Physics (part B) is a continuation of a module from last semester where we have to make a game using the UT3 engine. Last semester we made a CTF map for multiplayer uses and this semester will focus more on a single player level.
3D Modelling (part B) is also a continuation where last semester we designed 2 weapons, this semester will focus more on vehicles.
I've already decided that I don't need to do 3D modelling anymore because I've already learnt the basics and with practice I can easily improve in that field. That and it wasn't too much fun last year. I need to decide which of the other 3 I want to study, only I can't set my mind on just one.
SO I ask you people to help me decide...which of the remaining 3 do you think I should study?
I am a student at a university studying a course known as "Multiplayer Online Games Design" where we learn how to become loveable game designers. It is the start of Semester 2 and I have an optional module coming up, but I have no idea which one to pick.
The available modules include:
-Introduction to Narratology
-Introduction to Audio Engine Design
-Games Engines & Physics (Part B)
-Introduction to 3D Modelling (Part B)
Introduction to Narratology looks at the importance of Narrative story telling in games and explores how it is used in games today to portray a story.
Audio Engine Design looks at music in gaming and explores how one would use it effectively in an engine.
Games Engines & Physics (part B) is a continuation of a module from last semester where we have to make a game using the UT3 engine. Last semester we made a CTF map for multiplayer uses and this semester will focus more on a single player level.
3D Modelling (part B) is also a continuation where last semester we designed 2 weapons, this semester will focus more on vehicles.
I've already decided that I don't need to do 3D modelling anymore because I've already learnt the basics and with practice I can easily improve in that field. That and it wasn't too much fun last year. I need to decide which of the other 3 I want to study, only I can't set my mind on just one.
SO I ask you people to help me decide...which of the remaining 3 do you think I should study?