Piracy...can it kill PC gaming?

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Vault101

I'm in your mind fuzz
Sep 26, 2010
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Souplex said:
It's already mortally wounded it, there's no way it can survive another half-decade against the various natural predators out there.
Arcade people were convinced arcades weren't going anywhere when they died.
PC game sales make up aboot 7% of the market, and that figure is shrinking.
I dont know if those figure factor in digital distribution...because if steam sales are anything to go by then there are still alot of people buying PC games
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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IBlackKiteI said:
It could severely cripple the industry even more than it is now but it won't outright kill the PC.

The real danger to PC gaming is consoles.
but there have always been consoles alongside PC, now I think PC and consoles are on even ground and somtimes having a console can seem apealing in comparison to the negatives of PC's

but as long developers keep developing/porting to all platforms its not much of an issue, thats what Im worried about, the day all I can play are shooters or MMO's is the day I get a console
 

Souplex

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Jul 29, 2008
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Vault101 said:
Souplex said:
It's already mortally wounded it, there's no way it can survive another half-decade against the various natural predators out there.
Arcade people were convinced arcades weren't going anywhere when they died.
PC game sales make up aboot 7% of the market, and that figure is shrinking.
I dont know if those figure factor in digital distribution...because if steam sales are anything to go by then there are still alot of people buying PC games
I got that figure from Michael Pachter, he keeps up to date on things like steam.

Steam users are a loud minority. If you shout loud enough, people will pay attention no matter what.
 

UberMore

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Sep 7, 2008
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EHKOS said:
UberMore said:
It shouldn't do, cos there are still a high enough level of genuine gamers who buy the content to fund the market.
It's sort of like asking "Will the new PS3 hacks kill the console"?

Alot of people are too lazy to pirate, with game sizes being quite large, so most can't be bothered with the D/l times.
Actually ...um OTHER people use Jdownloader, then leave their computers on over night. With a decent internet connection you can DL just about any game in less than a day on Megaupload. JD does it all automatically even some sites captchas.
That being so, with download limits (for those with archaic connections), peak-time/low-time and other games to play, alot of people still buy the genuine article just cos it's more convenient.
 

V8 Ninja

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May 15, 2010
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If this was the 1980s/1990s? Maybe. Now? Never. There's an extremely dedicated fanbase of modders and independent studios that wouldn't be able to express their talent/get money anywhere else besides the PC. The real question is if piracy is going to kill big-budget games being made for the PC.
 

agnosticOCD

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Oct 7, 2010
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Nova Helix said:
If piracy could kill PC gaming it would have happened LONG ago.
Yes. Piracy is only a desperate measure for most people who have no access or can't afford to buy games without going hungry themselves.
 

SFR

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Mar 26, 2009
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I don't think so. Pirating has been going on for a while now. The amount of pirates probably doesn't fluctuate much, as much of it relies on morals.

I also don't think that this leak will have as much of an affect as it first appears. The pirates who dl it illegally early would have later anyway. And no, they won't buy ligit copies once the game actually does come out. That's not how that works, quite lying to yourselves. Maybe 2 percent of pirates do that SOMETIMES. I wish people would stop using it as an excuse for pirating.
 

Om Nom Nom

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Feb 13, 2010
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V8 Ninja said:
The real question is if piracy is going to kill big-budget games being made for the PC.
Considering the big studios' mentality of "make something better by throwing ridiculous amounts of money at it instead of just damn well making a good game" is that really a bad thing?

Case in point; Fallout New Vegas. I played it, and throughout I was just thinking; "this is fucking Fo3 with mods built in". It's a pure copypasta of Fo3 with a new story and world tacked on top. At most it qualifies as an expansion or DLC, not a damned full price sequel. Contrast to Minecraft, which is almost painfully addictive and actually treads some new - and very fun - ground (something the larger studios seem to have a phobia of).

But no, unfortunately, AAA developers are never going to stop producing shovelware/games for PCs. Even with rampant piracy, they still make profit off the platform.
 

jdun

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Aug 5, 2008
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Whargarble said:
As long as they can make more money on it than they will lose, PC gaming will always exist. That's all it really boils down to in the end.
And this is the correct answer.

As a business standpoint console is high risk low reward ventures. While PC gaming is low risk high reward ventures.

There are more PC than console. There are more portal devices than console. Development of games are cheaper in PC and portal devices than console. If anything this is the beginning of the end for console.
 

Siyano_v1legacy

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Jul 27, 2010
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Piracy can hardly kill it, it exist since the start of the home computer. It will cohabit and will still cohabit together with the computer
 

MrGalactus

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Sep 18, 2010
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Piracy is a massive threat to PC gaming. The best thing you can do to combat the decline of it is to not take part in it yourself.
 

x-machina

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Sep 14, 2010
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Console gaming has become more popular because consoles are more convenient and economical then a PC (which requires some knowlege and alot more of an investment) So, PC sales have dropped. Piracy is a very small factor.
 

MercurySteam

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Apr 11, 2008
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IBlackKiteI said:
It could severely cripple the industry even more than it is now but it won't outright kill the PC.

The real danger to PC gaming is consoles.
PC gamers have been laughing in the faces of console gamers for the longest time. Their persistence keeps them alive. Not to say that one's better than the other but consoles aren't a threat, just a different choice.
 

Aureliano

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Mar 5, 2009
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I prefer to think that console piracy will win out as the biggest threat to game sales over PC piracy when your average console user gets more tech-savvy, and then the PC as a gaming platform will rise again.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Om Nom Nom said:
V8 Ninja said:
The real question is if piracy is going to kill big-budget games being made for the PC.
Considering the big studios' mentality of "make something better by throwing ridiculous amounts of money at it instead of just damn well making a good game" is that really a bad thing?

Case in point; Fallout New Vegas. I played it, and throughout I was just thinking; "this is fucking Fo3 with mods built in". It's a pure copypasta of Fo3 with a new story and world tacked on top. At most it qualifies as an expansion or DLC, not a damned full price sequel. Contrast to Minecraft, which is almost painfully addictive and actually treads some new - and very fun - ground (something the larger studios seem to have a phobia of).

But no, unfortunately, AAA developers are never going to stop producing shovelware/games for PCs. Even with rampant piracy, they still make profit off the platform.
Weather or not you think new veags was jsut a glorified expansion pack is subjective, I loved that game and thourght it improved upon fallout 3 in every way

alot of good games are big releases, such as anyhting from bioware or valve, I like flashy graphics epic cutscnenes and lots of voice acting (if the game is good anyway) and I wil go to console if all I can ever play is minescraft or MMO's

and isnt AAA the oposite of shovelware? like that stuff you get on the wii
 

electric method

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Jul 20, 2010
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Piracy could kill PC gaming. Will it? Maybe, maybe not. What is more likely in my opinion is that we'll see more and more intrusive DRM and other anti-piracy measures. As a result of that prices for games will go up even further even for non AAA releases. From there it's not all that much of a stretch to realize that the cost of gaming and games will more than likely be the undoing of the gaming industry.
 

Veylon

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Aug 15, 2008
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Piracy can hurt PC gaming. A little. But it can't kill it.

It could, theoretically, drive away big developers like EA, Activision, and so on. But there are many thousands of smaller individuals that don't need over a hundred thousand sales to break even. You'd be saying goodbye to the huge budgets and vast quantities of content, but gaming would go on without them. Games would become more niche as the remaining companies sought out blocks of loyal and dependable customers.

I don't think this scenario is too likely, I think we'll just continue to see the big boys punch their customers in the face with unnecessary DRM in the vain hope that someday they'll actually hit a pirate. Prices will continue to go up to produce ever more impressive graphics for the CG-worshipping public. At some point, they're simply going to price themselves out of the market, but not for a little while yet. And that will hurt more than all the pirates ever born.