Stealing can not EVER be stopped unless we cut everyone's hands off and lock them up. Which begs the question who would be cutting and locking up...
On topic.
If I would try to stop piracy I would start from the root of the issue. The publishers!
Long as I can get better service from pirate forums than official customer service - there is no need to even think about the question which I choose.
Long as they keep treating me like a pirate for BUYING and PAYING for their product. Then why should I have respect them - if I can better treatment from the criminals.
The problem has to be solved by pricing games based on their development costs. Example game that has had less resources spent shouldn't cost as much as a game that ton of resource behind it. LOWER the price point - 80 euros for new console release, 60 for PC - you joking me? And after 4-5 months I can get it for 20-30 euros. If you want to get your money back then focus on selling more instead of selling few and compensate it with price.
Customer support, if I pay for a game and it has an issue, DRM, patching bugs... etc then I expect to get support before the 14 day customer right for media returns expires.
Do not rush you material out of the door and then wonder why it doesn't sell.
Make sure you can offer better service than the pirates (not talking of the price)
Quality over quantity! Paying 60 euros for 4 hours of gameplay is't really worth it. I can get more value per euro from movie theaters.
Patching... DO NOT RELEASE A GAME THAT REQUIRES PATCHING THE FIRST DAY!
DLC - do not be assholes with it.
Do not split your community with pay-to-win material.
Get rid of always online DRM. Sometimes connections just break.
If I use something like Steam for my game downloads then let Steam work as the DRM instead of adding additional launchers and DRM on top of them.
STOP TREATING PAYING CUSTOMERS LIKE CRIMINALS!
STOP TREATING PAYING CUSTOMERS LIKE SHEEP!
STOP BEING ASSHOLES ABOUT CUSTOMER COMPLAINTS!
KEEP YOUR PROMISES IF YOU MAKE THEM!!!
And not everyone who uses your material for review or parody purposes is a criminal.
Stop thinking like your (publishers) laws apply everywhere. (looking at you Origin, you still haven't changed your EULA to comply with Finnish laws and you still sell with it here and force customers use it. Also I am still waiting for you to break the contract and release it's value to me - because you broke the law and rendered the contract null!)
Also... Forcing the illegal downloader to pay billions of dollars for a single item will not give you anything. It will only cause bad PR and more piracy. Hell there are people who call them selfs revenge pirates who pirate material just for revenge, even if they would never use it. It is a moral victory for them.
But you can't stop piracy... Pirates will always find a way. There is more people cracking a DRM and all the security methods you put in than there are people making them.
There is always a loophole. There is always a way. Even if you would destroy internet it would still go on hand to hand.
On topic.
If I would try to stop piracy I would start from the root of the issue. The publishers!
Long as I can get better service from pirate forums than official customer service - there is no need to even think about the question which I choose.
Long as they keep treating me like a pirate for BUYING and PAYING for their product. Then why should I have respect them - if I can better treatment from the criminals.
The problem has to be solved by pricing games based on their development costs. Example game that has had less resources spent shouldn't cost as much as a game that ton of resource behind it. LOWER the price point - 80 euros for new console release, 60 for PC - you joking me? And after 4-5 months I can get it for 20-30 euros. If you want to get your money back then focus on selling more instead of selling few and compensate it with price.
Customer support, if I pay for a game and it has an issue, DRM, patching bugs... etc then I expect to get support before the 14 day customer right for media returns expires.
Do not rush you material out of the door and then wonder why it doesn't sell.
Make sure you can offer better service than the pirates (not talking of the price)
Quality over quantity! Paying 60 euros for 4 hours of gameplay is't really worth it. I can get more value per euro from movie theaters.
Patching... DO NOT RELEASE A GAME THAT REQUIRES PATCHING THE FIRST DAY!
DLC - do not be assholes with it.
Do not split your community with pay-to-win material.
Get rid of always online DRM. Sometimes connections just break.
If I use something like Steam for my game downloads then let Steam work as the DRM instead of adding additional launchers and DRM on top of them.
STOP TREATING PAYING CUSTOMERS LIKE CRIMINALS!
STOP TREATING PAYING CUSTOMERS LIKE SHEEP!
STOP BEING ASSHOLES ABOUT CUSTOMER COMPLAINTS!
KEEP YOUR PROMISES IF YOU MAKE THEM!!!
And not everyone who uses your material for review or parody purposes is a criminal.
Stop thinking like your (publishers) laws apply everywhere. (looking at you Origin, you still haven't changed your EULA to comply with Finnish laws and you still sell with it here and force customers use it. Also I am still waiting for you to break the contract and release it's value to me - because you broke the law and rendered the contract null!)
Also... Forcing the illegal downloader to pay billions of dollars for a single item will not give you anything. It will only cause bad PR and more piracy. Hell there are people who call them selfs revenge pirates who pirate material just for revenge, even if they would never use it. It is a moral victory for them.
But you can't stop piracy... Pirates will always find a way. There is more people cracking a DRM and all the security methods you put in than there are people making them.
There is always a loophole. There is always a way. Even if you would destroy internet it would still go on hand to hand.