But the broadcasters have paid for it and you pay your TV license to watch it.Nincompoop said:The reason I don't feel bad when I pirate movies is this; I would eventually see it on the television without ever buying the movie, so I haven't damaged anything, as I wouldn't buy it anyways.
Well the only trouble with that is small guys are less likely to make money regardless of piracy thus piracy is mostly over their head and they have more real and substantial issues to deal with like bootleging which dose hurt them but shearing/trading it for free, I think not?CrustyOatmeal said:piracy may not hurt the big corporations but they hurt the little guys. if a band like motion city soundtrack has 20% of their audience steal their tracks its no big deal but when a small, local band has their music ripped that 20% is the difference between getting new recording system and just getting a new mic. for small time publishers of video games, music, and other media sources piracy is a huge problem and if the stigma against piracy wasnt in place a large number of teenagers and young adults (a large section of medias audience) will steal these things. just think about it, if you have the means to get something free and without leaving your own home why wouldnt you? dont get me wrong, i do my fair share of downloading but when it comes to indie band/ video games i try and fork out the cash. i may be hypocritical by telling people not to steal while admitting to do it myself but i just think the main victims are the little guys and if we dont support them we are going to be stuck with the same people with their non-innovative ideas for a long time. do you really want to be playing another CoD game while listening to some generic music the rest of your life? we have to support the little guys, for the sake of innovation and creativity
Pretty much to small means the likely hood of sharing damaging them is very low as small means they don;t have the money to advertise to a larger audience thus don;t really have the chance to get into the bigger market.kalakashi said:I've done absolutely no research whatsoever. Bear this in mind.CrustyOatmeal said:piracy may not hurt the big corporations but they hurt the little guys. snip
Surely the small time games aren't pirated as they usually haven't gained enough interest for it to be worth pirating? I can't think of any small-time games that receive much piracy at all.
How is sharing for free not harmless? IMO distribution with the intent to profit is a much greater crime than weed, downloading and tax evasion.Android2137 said:Considering how I'm intending to be come an animator, I have to say no. No it is not harmless. I will admit that I'm guilty of downloading pirated stuff, but I've been trying to legitimately purchase when I can.
How?Skullkid4187 said:No it is not harmless people lose money.
Oh yes love those made up numbers.... the trouble is still small fish large pound, while WOG is a nice game its a niche of a niche meaning it has even a smaller audience to sell to than plants vrs zombies.guardian001 said:Really? You didn't hear about, say, World of Goo (2d-boy is a 2 man studio), which had a 90% piracy rate? Or Machinarium, which was pirated so much (again, 90%) that they dropped the price 75% in an effort to make some pirates pay at least a tiny bit of money?kalakashi said:I've done absolutely no research whatsoever. Bear this in mind.CrustyOatmeal said:piracy may not hurt the big corporations but they hurt the little guys. snip
Surely the small time games aren't pirated as they usually haven't gained enough interest for it to be worth pirating? I can't think of any small-time games that receive much piracy at all.
Ya pubs are bad and have turned gaming in crappy block buster film..................AndyFromMonday said:Your money does not go to the developer, it goes to the publishers. I disagree with publishers and I see them as a bane on developers. If I had the ability to send money directly to the developers I would gladly do so. As of now, however, I have a big problem with buying games that are not self published.Ertol said:To me piracy just shows you don't care about video games or supporting them.
Well thats not really the point pubs have changed the landscape and have decimated qaulity as far as I am concerned, I'd rather gaming be what it was 12 years ago than the film industry wanna be it is now....HonorableChairman said:I think piracy of film and video games is straight-up wrong. Both of those things take a shitton of money to make, and, especially when they're not blockbusters, people taking the cheap route really hurt profits. All this talk about Devs vs Pubs is bullshit, because the argument is you'd rather have the Dev get no money at all than the publisher get a cut of what you pay (Because the Devs, while not having full profit control, get SOMETHING out of it, if only the potential to keep making games).
Musical piracy I have less of a problem with, since most artists make profit through performances anyway. It's still not ideal and you shouldn't do it, but if you pirate something like Thriller where the artist is both very successful and dead, I don't think it's all that bothersome.
Most don't try an see the larger picture they like in what they consume just see the shinnies and turn their minds off for awhile.... The only time I see piracy as a problem is when its trying to make any money off the files,items or links it shares and when it dose it should be a federal crime IMO.Sightless Wisdom said:The Escapist tends to have a harsh opinion of piracy supporters... be warned. In any case I agree with you. Our copyright laws are strange and somewhat ineffectual; the term piracy may be abandoned in the future, perhaps it will be replaced by something like file sharing... you know... what it really is.
Hardly I just wordy and would like to do a CP/OP based discussion.Akalistos said:All that sound suspiciously like a cry for help from your conscience. Otherwise, you wouldn't have told everyone that you are a Pirate.ZippyDSMlee said:IMO piracy is harmless and blown way out of proportion, most things that are pirated are popular making millions a year in profits and most workers get paid while they were working on the media project so there is no real damage done to the day to day employee,maybe if you get a royalty but thats always a gamble on the profitability and public interest level of a project, if it fails to gain the public's interest it remains a small fish in a large stormy ocean more likely to die or be eaten..
For the most part piracy is a way information is spread outside the highly controlled rackets of retail chains.
However the moment piracy comes in contact with ad revenue,donations or money from direct sell its no better to society than a drug dealer selling crack, where as the common downloader is more dangerous to pizza snacks and green filed bowels.
I really can not see any harm in illicit distribution its a part of how media and information is disseminated to the public and mostly to freethinkers or the poor, its to small to do any real harm, not when the world wide media industry brings in trillions a year beyond what even large nations make.
At the end of the day between popularity and public interest these things harm media more than illicit distribution can as it will always be in the shadows of the main retail system, as it should be.
So what are your thoughts? And please no 2 word/sentence hate on the man or piracy...... we can do better than that dammit.
PS:I have come to a quandary in my CP/IP musings, IMO one needs a license to attempt to make money off copy rights and intellectual properties this leads me to to think that the sell of used media should be leaned against 10% or so, so that the rights owners may profit from the legal sell of their goods as I see no difference in DLC and physical media even if I do not like buying DLC and prefer physical media. What are your thoughts on that? I know its more a lease and they get one chance to make money off the publicized copy righted item but times are a changing and there should be little difference in how physical and digital goods are policed.
You re missing the point the vast majority of people that download wont buy it anyway as most of the networks run on a mix of popularity and general archiving&distribution of anything that moves.manaman said:Piracy's impact is hard to judge, but because the first question you have to ask is how many people that downloaded it would bought it if it wasn't so easy to pirate it in the first place. Something that sadly companies are finding isn't exactly the windfall they where suspecting when they do manage to gimp, or keep games from being pirated for the first couple of months (Spore for example, which is probably why EA shifted focus to picking up slack in the used game market).
I can tell you one thing. All those people that are downloading the game rather then buying it are taking directly from you, me, and everyone else that does pocket. The company still needs to make a profit, so they have to base what they charge for games based on average cost to make them, vs sales expected for the games. I highly doubt game prices would fall if every bought their games, but I do know that the next price jump would be held off longer.
Publishers spend as much if not more then the developers spent making a game advertising it so that it does make money. Many of those games with $30 million budgets had $10-15 million of that used for advertising. It only costs around $10 million to make a current gen game. The publishers take a huge chunk because on top of that many times they gave the developer the funding to make the game in the fist place as well. Not a lot of studios have $50 million laying around to make a couple of games simultaneously and advertise them, plus whatever it cost for them to distribute them. Sure the system could use an overhaul, but it's not exactly the root of all evils.AndyFromMonday said:Your money does not go to the developer, it goes to the publishers. I disagree with publishers and I see them as a bane on developers. If I had the ability to send money directly to the developers I would gladly do so. As of now, however, I have a big problem with buying games that are not self published.Ertol said:To me piracy just shows you don't care about video games or supporting them.
Not all murders are illegal, between negligence and self defense your absolutes have holes, also a long time ago one can not marry between race or creed and copy right owners had no power to protect their copy right and had to much power to protect their until fair use came in 2 or 3 decades ago.Lem0nade Inlay said:How about Audiosurf? That was indie and I know a huge, HUGE amount of people downloaded that. I'm sure that hurt them a lot. Also World of Goo, which someone said above.kalakashi said:I've done absolutely no research whatsoever. Bear this in mind.CrustyOatmeal said:piracy may not hurt the big corporations but they hurt the little guys. snip
Surely the small time games aren't pirated as they usually haven't gained enough interest for it to be worth pirating? I can't think of any small-time games that receive much piracy at all.
OP: I used to pirate quite a bit, mainly old movies/games which I just couldn't be stuffed tracking down anymore. But I don't pirate anymore.
Even if a small people were murderers, it would still be the wrong thing to do. Piracy just makes people who pay legitimately pay more...
Exactly, I have 'already' bought it, so to speak. So I'm a monster and a thief because I get to see it a year or two early?Geekosaurus said:But the broadcasters have paid for it and you pay your TV license to watch it.Nincompoop said:The reason I don't feel bad when I pirate movies is this; I would eventually see it on the television without ever buying the movie, so I haven't damaged anything, as I wouldn't buy it anyways.
To that i have to say prove it. Prove to me the majority of the people file sharing games, movies, and music, would never ever have purchased said content otherwise.ZippyDSMlee said:You re missing the point the vast majority of people that download wont buy it anyway as most of the networks run on a mix of popularity and general archiving&distribution of anything that moves.
You really think that paying for a television license entitles you to watch any film ever made for free? And that piracy does no damage whatsoever? I think that's extremely narrow-minded and wrong.Nincompoop said:Exactly, I have 'already' bought it, so to speak. So I'm a monster and a thief because I get to see it a year or two early?Geekosaurus said:But the broadcasters have paid for it and you pay your TV license to watch it.Nincompoop said:The reason I don't feel bad when I pirate movies is this; I would eventually see it on the television without ever buying the movie, so I haven't damaged anything, as I wouldn't buy it anyways.
I still think one should buy movies, but when in my case, as with most, we're not actually damaging anything by pirating.