Pirates of the Burning Sea Goes Free

wasalp

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Dec 22, 2008
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Manicotti said:
wasalp said:
its profitable :)
Please elaborate. I don't really understand and have been out of the MMO loop for some time.
well subscription based mmogs need to run all the servers and release on a regular basis content, this costs alot of money and requires alot of subscribers. A subscription also sets a bar people need to climb before being able to play, to some people a monthly fee is a big deal and is the reason alot of people havent tried wow or won't pay even tough they loved the trial. That type of payment system is good for large very well known mmogs(aka wow)because since alot of people chose an mmo based on what their friends are playing.

A free to play mmog on the other hand removes the entrance bar but limits what the players can do for free, this usually has the effect of increasing drastically the player base of the game and thus increasing their chance of getting paying customers.
 

Darwins_Folly

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Jan 16, 2010
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Hmmm...this may call for a resurrection of the dread Captain Ignacio LaRose, scourge of the Spanish main!

 

Ldude893

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Apr 2, 2010
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I didn't bother to buy the game because the gameplay wasn't that interesting. But now that it's free...

*shoots twin pistols a ceiling*

ARRRR, ME LIKEY ANYTHING THAT'S FREE.
 

Dr. wonderful

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Dec 31, 2009
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Ldude893 said:
I didn't bother to buy the game because the gameplay wasn't that interesting. But now that it's free...

*shoots twin pistols a ceiling*

ARRRR, ME LIKEY ANYTHING THAT'S FREE.
"Do what you want cause' a pirate life is free...You are a pirate!"

 

Stormz

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Jul 4, 2009
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Bookmarked until we get more news. It seems like it would be cool and with all these sub-par free pirate games it would be refreshing to play one that's actually good. Looking forward to giving it a shot.
 

Darwins_Folly

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Jan 16, 2010
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I honestly thought it was a good game, but by the time I joined up, the majority of the player base were high level, hardcore, endgame types. Like starting out in WoW if you were the only noob and everyone else was 80. An injection of new blood may make it worth checking out again.
 

maturin

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Darwins_Folly said:
I honestly thought it was a good game, but by the time I joined up, the majority of the player base were high level, hardcore, endgame types. Like starting out in WoW if you were the only noob and everyone else was 80. An injection of new blood may make it worth checking out again.
Well, you can level so fast that the endgame is only a week or two away. But even so I found it difficult to break in once I hit the level cap. You need to PVP and you need the time and contacts to do it right.
 

SturmDolch

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May 17, 2009
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Dear MMO Developers/Producers/Whoever is in charge:

Please stop making your MMORPGs free to play. I use up enough of my time with the few games I actually bought. Now there are all these games to play for free as well. Plus, they are MMORPGs, which are very fun and addictive.

Also, I want to play WoW again when Cataclysm comes out. If you keep making your MMO's free, I won't want to pay for WoW. Instead, I'll end up playing your games. So please keep charging your MMOs until you go bankrupt so that I don't play them. It messes with my schedule and head.

Thank-you,

Sturmdolch
 

leviticusd

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Mar 19, 2009
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The best part is the sail and flag system. You can design your own flags and as long as they are something plausible for the time period, they are approved. My avatar is a flag I designed after using their tutorials and some players provided textures.

Of course, this design was rejected for being too modern, but I still liked it! :)

It's not a bad game...not great and I've always wished I could play it again as a change of pace, but I couldn't bring myself to pay the fee. This should be great depending on how it is implemented...
 

tcurt

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Jan 28, 2010
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From what I gathered, anyone who has ever given them a dime will get all benefits for free without joining the Capt's Club. So.. If you sign up right now and pay for one month (which I remember being about $15), once it goes totally free, you will get the complete membership for not a penny more - not including any micro-transaction you can't stop yourself from spending. I got some Station Cash sitting doing nothing (cough Free Realms cough). I might swoop in just before it goes free.

Unless I totally am not getting this right. Anyone?
 

Elementlmage

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Aug 14, 2009
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ARGH! Me thinks it is time for return of Alexis Tourchedsands and her Mourdant Sleek 4th rate, the scourge of the Pirate scum and Glory of the Spanish Armada!
 

Manicotti

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Apr 10, 2009
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Maraveno said:
F2P swells the ranks of players , Micro transactions are more addicting and sometimes more profitable then subscription fees
especially when a Decent player base makes your MMO Well played constantly allowing people to advance to the stage where they actually want to give the extra money for the perks
wasalp said:
well subscription based mmogs need to run all the servers and release on a regular basis content, this costs alot of money and requires alot of subscribers. A subscription also sets a bar people need to climb before being able to play, to some people a monthly fee is a big deal and is the reason alot of people havent tried wow or won't pay even tough they loved the trial. That type of payment system is good for large very well known mmogs(aka wow)because since alot of people chose an mmo based on what their friends are playing.

A free to play mmog on the other hand removes the entrance bar but limits what the players can do for free, this usually has the effect of increasing drastically the player base of the game and thus increasing their chance of getting paying customers.
I should have known. Thank you both for your explanations.
 

Bullfrog1983

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Dec 3, 2008
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Also when they make MMOs free to play don't they just do that so they can milk the most out of the game until they come out with a new and improved one costing money?